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Everything posted by volkov956
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Also www.game.co.uk has Queen Gambit in stock and they ship international. Ordered mine from there and they shipped to Canada for 5 Pounds cheap I say its like 15-20pounds to have games shipped from a store in my same Country to me lol Why well I live in the buttend of Canada Northwest Territories! At least my Homeland is closer then if i lived down south just gotta go through the arctic to get there
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no shipping to my location from those 2 locations hmm thanks tho oh btw those who want today Digital Download https://buy.metaboli.com/vnt....ffilie=
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now mang that at all helpful and i think you should post that it in Trouble Shooting Does QUeen Gambit have its own serial or is like gold and requires the original CDKEY from Arma when installing
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near products final patch you will see this implemented just like OFP 1.96 was the final but during the beta stages of 1.96 the cd was no longer required to play
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i hope those dates are right cause I seen a date early this morning says February 2008 for US I hope that date i seen was wrong
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anything with * already is in patch 1.08 for arma so the only new weapon is the grenade launcher.......
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For Queens Gambit coming out so soon where can one buy it Cant seem to find any place to preorder or order it for it that matter thats in English anyone know some places to get it from (Retail non Digital Download) Americas Release Edit
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I am weary of consoles i may have both a X360 and a PS3 but FPS games seem bleh on console half the time. 3rd Person shooters work not bad on console though. I played OFP Elite on Xbox but immediantly went back to OFP for PC controls just blew to tell ya the truth. oh yeah and sluggish performance from my Xbox also pissed me off I hope in my wishes that it never makes it to the 360 cause developers never like making 2 different games for eash system they usually take what they wanted tone it down here and there and multi platform it in a way that requires as little tweaking and extra development costs. But that comes with the terriotry to try and make more money even if they kill one of the versions.
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In version 1.0 of arma it worked they removed the moving since 1.05
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I got a server for Arma running I have noticed when the server starts gettin a bit laggy its only using 50% of each cpu. Now I know its not a bandwidth issue since all the computers+server are in a gigabit network. Is there a way to force it to use both CPU's (not dual core) 2 Opteron 250s
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Well I gonna wait for Bis to add proper Dual Core/Dual CPU support to the game/server before I spend some money on that software
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http://www.tcadmin.com/ Guessing u mean this???
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While using heats in my MP server we have noticed sometimes that heats will cause the ground to sink kinda. I think embankments are already possible in the game engine
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I have also witness the AI go up in a Apartment BUilding, Climb the ladder then try and shoot me from the adjacent building. I was wathcing the AI during the whole thing from the adjacent building coulda shot him earlier but was interesting to watch.
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I noticed if i reran the test on my other gaming rig the Benchmark Results would jump another 700points so maybe retry it after u ran it in one session oh and just for the hell of it the first makr where the ai is supposed to cross the bridge he got stuck and could not get across in one of the tests
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we tried it but we uninstalled it we noticed a reduction in the range that the grass was drawed we kinda like the long grass its not like someone mows the island of Sahrani anways
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Matt just pretend the grass under water is seaweed?
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I just hope i dont have to buy 4 copies for the 4 copies of arma I already bought
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well thats good news me and my m8s still messing around with the current release of MFCTI dont worry its in a close lan so its not released. We just doing it in the wait for MFCTI from melvin
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oh btw I have Floating ZOne for the mouse disabled......................... maybe thats causing your problem?
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doesnt he have an account on these forums if so anyone ever just try Pmin him?
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I am using the CSM Mod Bigshot with MFCTI works very well with it but of course the server will have to have it for it to allow you on
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Did some tests in our lan Sometimes we can hear people reloading they;re guns from 1000 Distance. Especially if its the M24. Another thing we noticed the head phone on one the machines (Luckily the one i use) has a very wide range of HZ levels and I am able to here people crawling up to me and etc. We tested it on the other 3 machines with varying Headphone lvls and sound cards ranging from Auidgy,Audigy Platinum EX, Audigy 2, Audigy 2 ZS, Audigy 2 ZS Platinum PRO and XFI Elite Pro. We tried Onboard but it was pretty horrible. What we did discover was that cheap headphones or low range of HZ lvls heard less and was not as distinguishable with ranges sometimes a chopper would sound far away when it was actually over you or the opposite where it far away and you can hear it loud as day. Between the sound cards it made no diff in the quality and ranges of the sounds at all. Except the XFI (it needed the new Beta drivers or there was excessive static and blips here and there) Some ways the sounds move in the game are wrong but we all know that but sometimes it comes down to your Speakers/Headphones. We did not have access to the USB headphones though we particulary do not like them
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Request for official CD Key/ Player ID registry
volkov956 replied to Rambo-16AAB's topic in ARMA - MULTIPLAYER
Most of the time Our Games are on a lan so we dont wanna be bothered to Register when sometimes the Lan games we have arent even connected to the net. Ala HL2 anyone required an actual Interenet Connection for a Lan so that ended up never getting played in our lans cause of that BS On the fact yes each server itself should just block Invalid CD Keys I know lots of games that do this. As long as the server runner is legit and wont crack his Server then guess what no fake keys joining ur game. One thing that erks me is OFP did not seem to have as much issues with cheaters so i dunno what they did wrong with Arma Multi We also did a test the server does not check a file to make sure its the same size or etc it just checks the name of the addon we found out A we Added a extra Clip to the Vehicle in Question the user with the modified addon was able to have 1 extra clip but if another player without that got in the same vehicle before the modified player it would end up with the normal Amount. The server check needs to also validate File Size and ID not jsut name -
Request for official CD Key/ Player ID registry
volkov956 replied to Rambo-16AAB's topic in ARMA - MULTIPLAYER
I have valid keys but voted no I just see it as a waste of time or am I missing something. Shouldnt servers just block invalid keys to begin with???