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ubermachtig

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Everything posted by ubermachtig

  1. ubermachtig

    Arma ii last years sale

    I'd put my bets on that one. I remember gamersgate offering a very good offer a while back
  2. A Diemaco C8. Looks comparable to the M16 but is much more modern. Used by the UKSF, Canada, Denmark, Norway and The Netherlands. In 2035 it's probably going to be a little bit obsolete, but is likely to still be used by north-european/scandinavian armed forces.
  3. ubermachtig

    CWA 1.99 Bug reports

    I found a bug. Posted it before but I'll do so again due to posting it in the wrong section, the noob I am:o Dear friends, As you guys might know, BIS released ArmA: Cold War Assault yesterday. It is a newly patched Operation Flashpoint: Cold war Crisis + Resistance, released due to the 10 year anniversary. Since there isn't really a forum dedicated to it yet, I decided to put it here. Now, the next may sound a little bit funny, but I'm having performance issues with this game. My specs are: System: Windows 7 Home Premium 64-BIT GPU: GTX480 RAM: 8GB Processor: Intel i5-760 I can set all settings to high, However, when I set both visibility to 5000 and Texture quality to Very High, the game stalls immediately. I tried doing it 3 times, all causing a stall. Heck, after the last attempt I wasn't even able to pass the opening screen, forcing me to fully reinstall the game again. Now I'm writing this, I'm having a vague memory that I've had this problem a while ago installing CWC on my relatively modern computer as well. Am I literally overkilling its capabilities? Thanks in advance, (PS: Note that I am extremely happy about this launch. It wasn't necessary for my part, but its good to see homage being payed to such a legendary game that changed the gaming industry big time. If there's no solution you won't see me bragging) EDIT: I think I've found the problem. When I wrote the above I didn't actually start a mission yet due to the problems already occuring in the options screen. After I fixed that issue with the re-installation, and trying to run a SP mission, I was returned to desktop with the following issue: Out of Reserved memory (16.384 KB) Code Change Required (current limit 524.288 KB) Total free 449.687KB Free Blocks 694, Max free size 8846 KB) Note that I have 8Gb of RAM memory. I've also tried various settings for the pagefile, with no positive results. I also noticed that ArmA: Cold war Assault calls my processor a 'Intel Pentium Pro SSE 2803.3MHz" and it claims it has only 1.024 MB of RAM memory. Is there a chance that the application isn't able to recognize my 8GB RAM, recognizing it as 8MB instead (8846 KB free size)? I hope you guys can look into it, I recon in may be a problem for guys with high performance computers. Edit: I got it running now, I'll try to locate the specific problem that is causing this error
  4. Of course, the system should contain a few parameters, like muzzle velocity, the kind of round and its purpose, the distance and the weapon itself, so it should be something like: Weapon x Bullet x Distance x Purpose/ Armor type = Chance of penetration (Of course the x's representing an insane mathematical formula rather than just multiplying them:)). Still, nothing a Pentium 3 couldn't handle:D
  5. ubermachtig

    ArmA2: 1.10 Patch

    metalcraze, I hereby offer my appologies, you were right after all:D Dwarden, I do, of course, still love you too:D
  6. I remember we've had this subject during mathematics; I propose the following system: For example, the soldier can pick 3 armor types: Light (Weight: 5kg, Penetration in 80% of the cases) Medium (Weight: 10kg, penetration in 50% of the cases) Heavy (Weight: 15kg, Penetration in 20% of the cases) The calculation is based on assault rifle bullets. Penetration can be changed in accordance with the weapon with which the bullet is fired. For example, when shooting with an M24, for example, percentages could be 95, 60, 40%, and when shooting with a 9mm pistol the percentages will, of course, be lower (like 60, 30, 10). Furthermore, penetration possibility can be adjusted taking stuff like range into account (Penetration from 10 meter is more likely than penetration from 1000 meter). Weight can be calculated into character movement speed, sprint distance and so fort. (Note that I don't claim any of these percentages are real and represent reality, and should only be seen as an example. I do know, however, that such measurement system exist for modern B-armor types) (You can change L, M and H with "more suitable" names like Kevlar) When using real-life tables for penetration possibility and integrating it into the game, a highly realistic system can be integrated into the game, which, however, shouldn't be that difficult to integrate, nor should take many recourses.
  7. ubermachtig

    ArmA2: 1.10 Patch

    Though I hope you're right there, I don't think it'll be released today. The description says that this patch should only be downloaded if you're having troubles integrating reinforcements into ArmA 2. However, the patch is 122mb, which would be a pretty big fix. I'm in doubt:)
  8. ubermachtig

    ArmA2 for free!

    I'm not really surprised by these actions. The low prices, the appearance of ArmA2Free.exe and now even the free give-away indicates that Bohemia Interactive is actively trying to draw more people into the genre. This due to the upcomming release of ArmA 3. During this time, the focus has switched from making profits, to creating goodwill and an enhanced fanbase, who will likely buy ArmA 3 as well.
  9. ubermachtig

    Update FaceTrackNoIR

    Of course, signed. I urge everyone to do the same. Even if you don't actively use a HTD, it is essential for free initiatives to remain afloat while big companies are trying to push them out of the way (Windows>Linux; Paid browsers (yes, the existed)>Free browsers; OpenSource>Payware). It is only in our benefit to make a voice. Free initiatives will lead to innovation.
  10. ubermachtig

    They better have female soldiers...

    Well just to summarize a few things about active woman combat roles: Woman are more accurate then men, especially with sniper-rifles but also with regular weapons. Prerequisite is that they had enough training and enough muscles to carry the weapon. Nevertheless, if those are alright; a woman is likely to outperform a man regarding accuracy. It is generally known that woman have steadier hands then men. This is also the reason why many who perform surgery in hospitals, are woman. A few months ago I spoke with a woman flying refueling aircrafts for USAF. I was really interested in the role of females in the army and asked her how that actually worked. She responded with: "Generally, it is less of an issue then you might think. Woman are excellent in non-direct combat environments. This includes transport aircrafts, refueling aircrafts, medical assignments and logistical tasks. The problem, however, is that men have a biological tendency to protect the woman. In a direct combat environment, this can make them put themselves into unnecessary risks. For example, when a woman gets shot and is lethally injured, men may still want to save her, although there rationally know that isn't possible." This was quite in line with my expectations and was surprised that she talked so openly about that. All in all, woman will see much less active-combat situations then men. However, having them in military roles may lead, in special circumstances, that they WILL be involved into combat situations. I think, adding a woman character in-game is a welcome addition, but not neccesary due to the fact that woman generally see much less combat then their male counterparts.
  11. Dear friends, In quite a few games, the options supplied in the options menu aren't always the best a game can possibly reach. I remember that, with adjusting a few numbers, IL2 sturmovik's graphical quality could be improved severely on modern hardware. To put it simple; lets assume there are 5 levels of graphical quality, but in the in game menu Very High is only level 3. That means you can still set it 2 levels higher when going into the configuration files. Recently I purchased a new computer which, in contradiction to my previous one, manages to run ArmA 2 very smoothly. This is also due to the relatively low resolution my monitor supports (1280 x 1024). Therefore, recourses can be allocated to other areas. Setting all settings to "Very High" in the ingame menu, leads to the following result in ubermachtig.ArmA2OAprofile: Now, what I was wondering; can these values be increased even more manually to achieve even bettter graphical quality?
  12. ubermachtig

    64 bit engine :-(

    Lol, if Windows decides to release only a 64-BIT version of Windows 8 (which is sceduled for 2012 as well, I believe), and ArmA 2 would still be functioning on old 32-BIT instructions, would that mean they're going to be incompatible?
  13. ubermachtig

    ArmA3 Wishlist and Ideas

    Much more realistic flying system. If you want to fly, you got to learn, just like IRL More advanced animations Implementing older weapons as well; don't expect the AK47 to be out of service in 2020 Turn the odds around this time, not a 32-BIT application supporting 64-BIT, but a 64-BIT application supporting 32-BIT Much better anti-cheat system Implemented patching system to directly install small updates In the graphic settings, make a "Future hardware" parameter. If enabled, enabling the absolute highest settings (we all know that Very high can be adjusted to even higher settings) Please, please, please; keep the realism I forgot: Make the AI drive much better this time. I don't hope people in Czech drive like the AI drives in ArmA 2:D
  14. ubermachtig

    Media Coverage | No discussion here!

    Aye, the first Dutchy: http://tweakers.net/nieuws/74551/bohemia-interactive-kondigt-arma-3-aan.html (Dutch)
  15. I'd have to say I'm not really fond of this approach either. There are so many interesting conflicts in the (near) past like Korea, The Gulf war or even Bosnia. I am not saying that I will start a boycot, don't buy the game and stuff, because I know BIS always surprised me in a positive way. I guess we have to wait and see how futuristic this thing really is (No laserweapons, no mech-warriors and please no soldiers with jetpacks strapped upon their back). All in all, I'm not happy, but rely on BIS to make something accurate and loyal to its roots.
  16. I'd have to say, your speeds are quite decent. I live in The Netherlands, and only have a 8MB/s download and 1Mb/s upload speed. However, my ping is rated at 22ms. My plain luck is probably that the distance from The Netherlands to the ingame servers (Mostly UK or Germany) is relatively close, which results in a decent amount of ping. Note, however, that it is not always the client to blame. When playing on the =WASP= server, I am experiencing quite severe lag, but when I play on the HotShots server (which is unfortunately under attack by hackers) my speeds are much better with the same amount of slots. A few advices: Leave other internet-requiring applications off (Like MSN, Steam, X fire, Browsers, IRC clients) Don't download while playing a game (probably obvious) Make sure that you are playing on a server relatively close to you. European servers will probably work best for you, but don't even mention playing on Australian ones Alternatively, you can open up ports and switch off firewalls. These options come, of course, with a risk and the potential gain is relatively low as well. I would not recommend doing so. PortForward.com has great instructions to open ports for any specific router, might check that one out. I emphasize again, do this at your own responsibillity.
  17. Could you give us some additional information regarding your internet connection? Run this test: http://www.speedtest.net/ Switch all the other internet-related programs off and report the speeds you're getting
  18. ubermachtig

    Update FaceTrackNoIR

    My fellow Dutchman, I am very glad to see this initative, I've been looking for this solution for quite a long while, because I knew headtracking without LED's would be possible. I have decided to purchase a more modern webcam, in order to give it a try (heck, my old one broke down 3 years ago). My new ordered webcam is sceduled to arrive this afternoon; lets see if I can make it work. However, my biggest concern is that it took me 2 years to hear about this great initiative. I am sure there are many people like me who have not run into the right place, to find out there is a solution without using LED's and stuff. I think, by using the right channels it is possible to reach a lot more people. What I would personally suggest, is taking a look on the Dutch website Tweakers.net. You've probably heard of it before, but there are a lot of guys there, who have quite some experience with computers. These people may provide usefull feedback, while they might also spread the word. Also, using forums like SimHQ can greatly attract more people to this initiative. To a certain extend, social media can also form a great and easy to use platform. If there is anything I can do to help out on these areas, please let me know. I'd love to support this initiative with all my capabillities. Veel succes, ubermachtig EDIT 1 As expected, my webcam arrived. After about half an hour of testing, I'd have to say, I'm impressed. To summarize my findings until now: Software is working excellent with my new webcam (Logitech C270, you can add that one to your compatibility list:)) Roll in ArmA 2 doesn't work by default, I'm going to fix that now Default null-zone is much too large, I have adjusted it manually It took me a while to figure out that both FaceTrackNoIR and the Tracker source (FaceAPI) had to be on. ArmA 2: Combined Operations (Vanilla & Arrowhead combined) has the tendecy to crash back to desktop when starting. A second attempt is, however, always succesful. It has shown out that to me, setting the start/stop button is extremely important because I tend to move around in my chair sometimes. First I thought the Reset button was designed for that, but in my case the start/stop key works much better for that purpose. Considering myself capable, but not awesome with computers, I'd say the program is quite easy to understand and should prove not the slightest difficulty for the average person on this forum. I recommend everyone that has a webcam (steal your sisters' one if you need too:)) to give this great program a try. I am sure that after I fine tuned this program, it is almost as good as TrackIr, but in my case literally 8 times cheaper. Beside that, I don't look as an entire nut with lights on my hat:cool:
  19. ubermachtig

    Do I have FADE?

    HAX! OnTopic: I believe that fade can also be triggered for a LAN session only. A long while ago I tried running a game LAN with my brother, and we both had the FADE message. There was no noticable effect during, or after the match. Therefore I think it was only triggered during that match only, but not advanced enough to have any noticable effect. You should try going online into a server, and see if you also have that message. PS. ArmA 2 was only 7 euro on steam or so, so we decided to purchase a second version of the game, after that I experienced no problems at all.
  20. Hello guys, A few days ago, my Medion computer decided to drop the bomb on me. The computer was able to play ArmA 2 with a lot of tweaks, but the framerate was not super impressive: Videocard: 9600GT Windows 7 Home Premium 32-BIT Processor: Intel Core 2 duo @2.13MHz (E6400) Mainboard: MSI 7318 RAM: 2 GB DDR2 533MHz RAM memory HD: Seagate 5400 RPM, 300GB (Considered as the bottleneck by windows' index) Resolution: 1024 x 1280 After some research, I have decided that this will be the PC I'll order within a few weeks (Amazingly, around the same price as the computer above, 3 years ago): Windows 7 Home Premium 32-BIT Processor: Intel I7-870 (2,93GHz) Videocard main: Nvidia GTX460 1024MB edition Videocard Physics: 9600GT 512 MB RAM: 4 GB Kingston DDR3 1600MHz HD: Western Digital WD1002FAEX Resolution: Still 1024 x 1280, but significant chance I'll add additional CRT screens. I have no doubt that this new system will easily outrun my previous system, but there are still a few important questions I have. The harddisk I've selected, I've heard it is a good performer, but are there any faster, similar alternatives (500GB minimum preferred)? Considering the fact that I will have the 9600GT as additional videocard connected (with a chance to be replaced with another GTX460 as prices drop), how powerful should my power supply be (700-800W)? I've heard a lot about Intel Turbo Boost, but to what extend is it profitable for ArmA 2's performance? There are 2 mainboards that fit the essential requirements (ASRock P55 Extreme and the MSI P55-GD65) but it is quite hard for me to decide which one to buy. Is the processor/videocard balance correct? (I7-870/GTX460 & 9600GT) Due to the 32 BIT windows (I still have a legal W7 32 BIT copy here), I am not able to add more than 4GB's of RAM, How much of a bottleneck is this? And, is it true that If I would install 64 BIT W7 software, and use my 32 BIT key for it, the computer would still function correctly and legitimate? (heard such rumours). Is it reccomendable to wait untill Nvidia releases the GTX560 (Pricedrop current series, if cheap enough maybe even an alternative to the GTX460) Hmm, the amount of questions became much more than I've previously expected, but I hope I can find a solution/answer to all of them. Thanks in advance.
  21. ubermachtig

    A few questions regarding my future PC

    I've seen that thread, yes, and of course I am aware that a GTX480 would outperform a GTX460. Regarding the purchase, it is not a question of knowing which card is the best one around, but the best one fitting into my €150 budget for a videocard. ATI is out of the question, due to already possessing a 9600GT which will be used as physics processor; and having very good experience with Nvidia as a brand. So far, the GTX460 seems to be the best solution in my case (Not too expensive, but performing quite decent), but I'd like to have additional viewpoints on the new 5xx series. Furthermore, I remember that when ArmA 2 was launched, the major emphasize was put on the CPU, rather than the GPU. I'm not sure whether this has changed due to the patches that have been released, but in case it hasn't I'd like to know your viewpoint on the other parts as well, rather than the GPU only. Cheers
  22. ubermachtig

    Can't Buy British Armed Forces???

    No luck mate, Don't have paypal as well. Luckilly I figured a way around it. Gamersgate offered both the download and my preffered paying method. I'm now downloading the DLC. Too bad that these paying methods are not included on Sprocket yet. Paying the full amount to the developers seems very fair to me.
  23. ubermachtig

    Can't Buy British Armed Forces???

    Well, I got a major issue here. I purchased the boxed edition, and like to buy the DLC just like the Topic Starter. However, steam does not recognize ArmA 2, even when adding a non-steam game. During the checkout, steam claims that I cannot buy the DLC due not having the original (which I do, in boxed edition). Now, Sprocket would be a good alternative, but sadly it does not cover the Dutch payment method IDeal. Therefore I cannot buy it due not owning a credit card. I'm trying to find an way around steam's stubbornness, but I guess it's gonna be hard.
  24. ubermachtig

    What would you like BIS to focus on?

    I'd definitely go with improving the FPS and loadingtimes. I still have the feeling we aren't harvesting 100% out of our computers with ArmA 2's engine.
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