Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

urbanwarrior

Member
  • Content Count

    200
  • Joined

  • Last visited

  • Medals

Everything posted by urbanwarrior

  1. urbanwarrior

    ArmA 2

    and so you will
  2. urbanwarrior

    ArmA 2

    if they are all working on QG and arma2 i'm assuming then that they probably dont intend to fix anymore problems with arma1, or i suppose they could include some fixes with QG
  3. urbanwarrior

    ArmA 2

    if they are all working on QG and arma2 i'm assuming then that they probably dont intend to fix anymore problems with arma1, or i suppose they could include some fixes with QG
  4. urbanwarrior

    ArmA 2

    this is stupid, they release those screenies and say they're looking at a 2008 release even though arma is quite obviously flawed still. all they are doing is p!ssin off they're customer base because now how the hell are you going to know that come 2008 (prob 2034) arma "2" isn't going to be a buggy box of crap just like arma 1 was/is. wouldn't it make more sense to hold off on all the screenies and news on arma 2 untill such times that the community is happy with arma 1, that way they wouldn't have this p!ss taken out of them over their release dates. feels like we're bent over a barrel and bis are standing behind us doing the proverbial.
  5. urbanwarrior

    ArmA 2

    this is stupid, they release those screenies and say they're looking at a 2008 release even though arma is quite obviously flawed still. all they are doing is p!ssin off they're customer base because now how the hell are you going to know that come 2008 (prob 2034) arma "2" isn't going to be a buggy box of crap just like arma 1 was/is. wouldn't it make more sense to hold off on all the screenies and news on arma 2 untill such times that the community is happy with arma 1, that way they wouldn't have this p!ss taken out of them over their release dates. feels like we're bent over a barrel and bis are standing behind us doing the proverbial.
  6. urbanwarrior

    bobo's British DPM commandos V2!

    ever heard of devolution, judging by your previous response i would guess not. Back on topic though, nice work and great to see some more work on british units, although the berets look a bit of, like they've put them on without soaking and shaping them first!
  7. urbanwarrior

    Since when is my AH1Z gunner his own commander??

    same problem with the gunner in the turrets of a tow equipped humvee. that and when i set my gunner to engage at will, all he does it say "target 1000yrds" he doesn't even target it! i have to go through the command menu and get him to target it, its stupid.
  8. urbanwarrior

    XAM 1.3 Released

    does anyone find it hard to point your barrel in the right direction before hitting the weapon optics key, i end up trying to look through a scope only to find i'm zoomed in on some house somewhere and by the time i find out where i'm looking i'm dead, this is especially annoying when using the m24, by the time you've managed to get the guy in your sights he's probably run behind a building or something.
  9. urbanwarrior

    XAM 1.3 Released

    have to agree, not having tags is a bit annoying, especially when you cant zoom in to see if the guy running down the street is a friendly or not. Also can you call arty if your just a squad in trouble, i can get it from the humvee ok but i cant figure out how you call it when you dont have a humvee (i.e. in a town and cant move because of armour)
  10. urbanwarrior

    Shooting from LittleBird

    there was already a huge thread on this a couple of weeks ago. would be nice to see, especially in MP, if it's hard to shoot from helo's then it will be modelled that way and its use will be limited but atleast the function would be there, besides in the old thread we established that people do shoot from helo's.
  11. urbanwarrior

    Explosion FX

    even if the chunks had to be part off an addon it would still be quite nice if when a tower block got hit with a bomb sizeable chunks got ejected from the smoke, it wouldn't matter if it wasn't actual parts of the building because nobody would see them being created through the smoke. the bridges might be a bit of a stretch i suppose, i may carry on dreaming then!
  12. urbanwarrior

    Explosion FX

    i'm no expert at scripting so i'm going to ask a possibly stupid question! can this be used in its current state or modified slightly to work on buildings and bridges, for example a bridge instead off crumbling would have big chunks flying in the air after being hit with 1 or 2 LGB's, likewise for buidings. i like blowing thinks up with harriers!
  13. does anyone else have a problem with the ch-47, i cant fly it without it looking like an foam r/c helicopter and jittereing everywhere, its very sensitive. maybe i've done something wrong?
  14. urbanwarrior

    sniper aiming & "super" enemy AI riflemen

    i wouldn't worry about it mate, the very first time i started ARMA i went to the editor and set a squad of opfor on one side of the port at corozol and i sat up on the other side of the bay across the water(bout 700m away) i got 2 shots off and got shot right in the face, it was the 2nd or 3rd round to come my way and it killed me stone dead. you just get used to it after a while
  15. urbanwarrior

    ARMA on a high end laptop ?

    i've tried running it on my compaq v6000 (amd turion64X2, 1gb ram, 256mb nvidia) but it was unplayable. yours seems better though so you might have more luck
  16. urbanwarrior

    ARMA on a high end laptop ?

    i've tried running it on my compaq v6000 (amd turion64X2, 1gb ram, 256mb nvidia) but it was unplayable. yours seems better though so you might have more luck
  17. urbanwarrior

    Shoot from little bird?

    just for you Madmatt! look down, better?
  18. urbanwarrior

    Shoot from little bird?

    so ANYWAY, does any good scripter or anyone who knows how the game engine works(limitations) know if its even possible to allow us to shoot from a moving vehicle in general, the back off a ural or a helo
  19. urbanwarrior

    barrett 50 cal sniper rifle

    the 50cal is next to useless, go on youtube and have a looky, you'll see what the military uses in the anti material role and it is scary powerful, in arma its pathetic. nice to look at though.
  20. urbanwarrior

    Shoot from little bird?

    also you could be shooting away whilst flying only to find when you jump off the helicopter you need to reload, not very fortunate considering anyone on the opposing squad has probably turned around to try and kill everyone on the helo while there all in the one place
  21. urbanwarrior

    Shoot from little bird?

    Ah, that reminds me... [OT] When I lived in Germany, a crocodile escaped from a zoo and pursued a reign of terror in a local park - jumping out at people and devouring a few pet doggies. Obviously suffering from a rush of testosterone to the brain, the police tried to shoot it from a flying helicopter (too scared of being ambushed by the croc on the ground probably) and fired dozens of rounds without hitting it. They were then called off because of fears that someone might get hit by a stray round fired by these nutters. They eventually heeded wiser counsel and flew in a girl crocodile from another zoo and used her as a honey-trap to entice the crocodile into captivity again. [/OT] The americans must have gator problems too because they seem to be interested in shooting from helo's aswell http://www.defensedaily.com/cgi....hot.htm
  22. urbanwarrior

    Shoot from little bird?

    GSG9 or GSGN, whatever, i cant remember the difference, they train to fire from helicopters, they are only allowed to use 9mm para though so they use steyr's chambered for 9mm. i personally would like to see it implemented in the near future but who the hell knows whats going to happen, there's that much stuff flying about these forums about what should have been added or what should be added in the future it makes your head spin
  23. urbanwarrior

    RHS Hind v1.0 for ArmA

    well done on the Hind, brilliantly done! and so many variants. my only gripe, and its small, is the 23mm cannon thing is almost too powerful, it totally desimates entire villages and small towns! dont have any experience of the weapon in real life obviously so i dont know but i really do sh!t myself when i see it coming
  24. urbanwarrior

    future of destructable buildings

    i think i know the video you mean, it was a red brick wall that fell apart but it was more like a wall made off objects that just reacted to force, like setting up a row of urals then using an M1 as a bowling ball using setvelocity
  25. YES SIR profe! let no-one ever voice their opinion without your wrath, i hope i dont ever meet you in person incase you kick my "fat" un-athletic ass. goddam, must be great for you having your pc installed on your mum's cross trainer. idiot.
×