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Thunderbird

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Everything posted by Thunderbird

  1. Thunderbird

    FlashFX replacement Units

    all needed addons are listed now
  2. Thunderbird

    FlashFX replacement Units

    the source of this problem it's certainly addons of which you had before the installation this config, because there is no error with the MI24 on my PC, trucks were replaced correctly I would make a new config without blood I kept the sound of M16 because I suggest you to download this pack, which gives the best sound of M16, and nearest on the level to the realism thanks, i 'll add it New updates are planned for: to modify the HMMV to modify the M2A2 to modify the BMP2 to modify the T72CZ I'll add tracerFX script I'll introduce ORCS light explosion
  3. Thunderbird

    FlashFX replacement Units

    Exactly Thanks for mirrors
  4. Thunderbird

    FlashFX replacement Units

    No, not really, just something of different I apprecie much the effects of FlashFX, moreover than that doesn't require a very powerful CPU to make go OFP, for that which I thought of carrying out this modification. Thank you for your encouragements I intend to introduce the new scripts made by the fans before long of time, as the script of the debris which remain on the ground, or the script of ORCS
  5. Thunderbird

    FlashFX replacement Units

    Yes, it's the US sniper Screen
  6. Thunderbird

    FlashFX replacement Units

    Yes, I 'll regroup all these addons in a pack, it'll be a little later because it's possible that I add new units
  7. Thunderbird

    EECP - Enhanced ECP

    Hi , you can replace Such russian sniper model by this one , you may change these lines in your .cpp and you must add this line This sniper uses a very good camouflage, therefore I think that it's a good idea to change the line of the camouflage and the accuracy, by those ones .
  8. Thunderbird

    ORCS  Motorized Infantry v2

    very beautiful textures, for those which want to replace the Russian units in the cpp by those, here's data... it's especially intended to the people who use MOD EECP and Y2K3 who wish to change the old Russian units by those there
  9. Thunderbird

    EECP - Enhanced ECP

    TermiPete ; I read this interessant thread, and I learned much, I approve the idea completely to create a common system of values while basing on calculations of the various parameters, has my opinion, best would be to cooperate with MOD WGL and MOD FDF, because it is those which improve the details of the realism. Concerning MOD EECP, the prospect 'll be very interessant and very instructive to conduct a campaign in the field of the realism, I am ready to contribute the share necessary there to try to give a beautiful final improvement of realism to MOD EECP .
  10. Thunderbird

    EECP - Enhanced ECP

    Hi , A field which interests me much, it is the calculation of the values of the hit, hit ranges, the values of armor, and the recoil, that would be very interessant in this field, and to try to innovate while being based on the data of MOD WGL or FDF to try to approach the realism more the values of JAM seem to me very ridiculous and incorrect, the weapons don't have their effect of authentic recoil, the sounds are similar that would be interessant if the EECP would be occupied now of calculations in CPP to approach the realism more, now that the replacement of the units was carried out successfully, it would be time to reinforce the realism here're some interessant web - sites Tank Protection Levels Armour Penetration Armour Values LAW's, MAW's & RCL's
  11. Thunderbird

    EECP - Enhanced ECP

    M24 rifle replaced the M21
  12. Thunderbird

    Opf engine based photography 3 -no pics > 100kb

    the New F-16 with dxdll
  13. Thunderbird

    ECP 1.075...The countdown begins.

    I've discovered the method of ECP, the moment of the advertisement, they wait until 20 pages are done in the thread; after only that they get out the pack I joke of course , good luck
  14. Thunderbird

    ECP 1.075...The countdown begins.

    I've discovered the method of ECP, the moment of the advertisement, they wait until 20 pages are done in the thread; after only that they get out the pack I joke of course , good luck
  15. Thunderbird

    EECP - Enhanced ECP

    check your pm box kurayami
  16. Thunderbird

    ECP 1.075...The countdown begins.

    I cann't wait any more, waiting becomes very long, I dribble by reading and reading again the innovations of the ecp please, I will die of thirst so much which I dribble,
  17. Thunderbird

    ECP 1.075...The countdown begins.

    I cann't wait any more, waiting becomes very long, I dribble by reading and reading again the innovations of the ecp please, I will die of thirst so much which I dribble,
  18. Thunderbird

    EECP - Enhanced ECP

    you are under development of the cpp, it is the best moment to propose to you to replace BIS resistance units by those of edge, if that appears annoying to you, it is not a problem because I 've made the replacement to be carried out you need The retextured guerilla pack done by edge
  19. Thunderbird

    EECP - Enhanced ECP

    he man , I found a solution for you instead of leaving M24 of BAS which uses much memory, you can use only M24 made by KABAL thus the pack of BAS of the RANGERS will not have any more any utility and could be removes here's the link to get it M24 and here's the new class , you need just replace yours by this one
  20. Thunderbird

    EECP - Enhanced ECP

    Very nice , but some bugs founded you may change in the cpp csla sa 58 optik by BIS one , because it gives a white surface it is impossible because there will need M24 of BAS, it does not have of them there others except these bugs, the realism is great
  21. Thunderbird

    FlashFX

    I apprecie much this MOD, it is very optimized, and very quite however accomplished I am very interested by carrying out modifications in the units of BIS, I would like to replace them by others addons as made MOD EECP and Y2K3, but while using as bases scripts of the FX, that will be certainly excellent, I will launch out there, and still thank you for this very good work, a rival for the ECP It would be excellent if you could put the tracerFX script which is on line the output will be of a formidable quality
  22. Thunderbird

    Y2K3 - Updated Ofp Config.

    I've tried the Y2K3 , it's beautiful , but I've found few little bugs ... -M16 sound isn't the same one between crews and soldiers -Look what occurs when you open fire on water -concerning the boats put ito download above I didn't notice any change on the level of the boats of BIS -The sound of m2 isn't the same one between that of M113; HTTV, M1A2 After trying the Y2K3 and the EECP , I find that each MOD has its qualities and defects , I prefer EECP because it requires definitely less addons that the Y2K3 , Y2K3 is a very good mod...
  23. Thunderbird

    Y2K3 - Updated Ofp Config.

    thanks man
  24. Thunderbird

    OFP videography

    Dead Link.
  25. Thunderbird

    EECP - Enhanced ECP

    Minor bugs founded specialy with the M249 here everything is nice but ... here too 'hope it'll be corrected in the incoming version EDIT ; for the second problem here's the solution to fix it, you need just to replace in the config.cpp by but for the first one , I don't have any solution , Is it possible to write a new specific description for the M249 ? if yes , please tell me how can I do ...
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