Thunderbird
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Everything posted by Thunderbird
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I need just one mirror to keep my 100 ko
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New replacements New tracers effects The objectif of these replacements is to reduce the seize of the repertory of addons while respecting the context of the years 1980-1985 . *BIS small weapons tracers replaced by BN880 ones *BIS UH60MG tracers replaced by Wolfbane ones *BIS F88 Steyr Aug replaced by Win$e one *BIS Law M72 replaced by Win$e one *InQ M60 replaced by Win$e one *InQ Mp5 replaced by LSC Mp5sd6 *Now Mp5 can use 3 mod : "single", "burst" , "full" like in reality *Dan M21 replaced by Win$e one *InQ C4 replaced by Bidas one *InQ AK47 replaced by ICP one *InQ AK47GP replaced by ICP one *BIS RPG-NH75 replaced by RPG-7 *BIS Carl Gustav replaced By Combat Dragon M47 *InQ AK74su replaced by ICP one *Flashram script removed "source of bug in game" *This config use the ORSC effects , the new FlashFX 1.9 effects and the tracer's effects , the blood function for resistance side. Now you don't need the InQ high detail weapon pack and you can remove the Dan M14 pack too. This config is Only for "Single" players who want to play to BIS campaign with realistic units , for people who prefer to play with the multi config you won't download nothing from this page , just check the first one . ** You most download myBNtracers in the download section because I've regrouped all scripts in one pack. Download Section * BN Tracers effect *LSC MP5 *Win$E west pack weapon *Bidas C4 *Icp RPG *Wbe tracersFX 1.6 and here's the Config *Just replace the old config by this new one *Special thanks to BN880 for his kindness to have allowed me to use his tracers scripts, *to Voodzia to have tested config for me *and to Pappy Boyinghton to have helped me Enjoy it
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Don't worry Thanks man
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Hey love it , I've deleted some scripts and now it works perfectly here's a screen Is is possible that I get out my config using these effects ? I'll add you to the credits
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I use not only this script but a lot of others scripts ... it's certainly the reason of the lag edit : is it possible to change the seize of the tracers for the shilka ?
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I've put 20 soldiers , 10 from each side at 4:00 am , it gives a kick ass effects but very slow and very lagy it is a pity really
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Very realistic and very nice but it's really lagy
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I would have liked to know how to introduce your script to be able to play missions and campaigns, I would like to also know if you allow that I use your script in the config FlashFX so that the players can benefit from it Thank you in advance
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Ok thanks But is it possible to introduce the cfg file to the pbo ?
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and how to choose the color of the tracer ?
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De rien Eric All pleasure is for me Thanks , I'll try to do that but I think it's impossible because certain scripts will have priority thus they will cancel the precedents in the eventhandler
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-Amazing tracers, really-
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Y2K3 - Updated Ofp Config.
Thunderbird replied to Pappy Boyington's topic in ADDONS & MODS: COMPLETE
Hi; you may to add this lines too and you must to choose one class between these 3 classes, I suggest you to try the 3 -
-Good looking tracers, I wonder what tracers are the best thus far-
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sorry man but I've found a lsmall bug with the flashram , when I play with more 20 soldiers , the word "flah" appeard , what that mean ? edit : I think the source of this minor problem comes from the sqs done by ramboofp in my config I've deleted the script , now it fuctions better
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Hi I've done a GUI with photoshop , i've registred the file to tga , but when I try to convert the tga to paa with texview , the size of the file change from 100 ko to 1 ko Please help
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Convert tga to paa with texview
Thunderbird replied to Thunderbird's topic in OFP : CONFIGS & SCRIPTING
yeah , thanks a lot , I've accomplished the conversion and I've done perfectly my GUI, so thanks again -
I see that there are less and less people who throw themselves on mypack , I think I am a little encrusts who arrive late compared to THE MASTERS KURAYAMI AND PAPPY BOYINGHTON who have done very nice stuff , but itsn't discouraging ,I will continue to work for the handle of people who still support me . So , here's some good news *BIS LAW M72 replaced by Win$E one *InQ M60 replaced by Win$E one *M21 replaced by Win$E one *InQ C4 replaced by Bidas one *InQ AK47 replaced by ICP one *InQ Mp5 acog replaced by regular Mp5 Now you won't the Hugh InQ high detail weapon pack and maybe I'll replace the Carl Gustav by CBT M47 Dragon and the Rpgnh75 by RPGs - 7 too I'll get out the new config in few hours , it'll use the flashram script , the blood script , ORCS scripts and off course FlashFX 1.9 other scripts All these replacements aim to respect the period of the years 1980-1985 of which the objectif is to offer the realism
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This thread's very interessting , I currently work on 3 projects at the same time of which the purpose of the use of military truths values is, on the level of the impacts, the speed of the explosions and their intensities, there are many informations here which can be usable in a good direction... so let Continue this debate,
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Very nice stuff I specialy love the ZSD89 II
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thanks
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Following the request of certain people, I have the honor to present to you The GMR Units Replacement Pack , I based myself on the config of goldmember 1.49 to carry out these replacements. Model changes *US Soldier : HYK 85 Woodland Soldier *US Officer : HYK 85 Woodland Officer *US Sniper : GIG Scout Sniper *US Black Op : HYK SF (CQB) *US Crew : Rudedog's APC Crew 85 Woodland *US AH-1 : Vit Ah-1 *US UH60 : BAS UH60L *US UH60mg : BAS UH60L *US M1A1 : SIG M1A1 *US M60 : SIG M6OA3 *US M2A2 : Combat M2A2 *US Hmmwv : Combat Hmmwv *US M113 : Combat! M113A3 *US M113 Ambulance : Combat! M113A3 Ambulance *US 5T, 5T Open : MAF M925 *US 5T Ammo, 5T Repair : CBT M977 *US PBR : Carl boat *RU Soldier : ORCS soviet soldier *RU Officer : ORCS soviet officer *RU Grenadier : ORCS soviet grenadier *RU medic : ORCS soviet medic *RU Sniper : Neoko soviet Sniper *RU Spetsnaz : Suchey & Earl naval Spetsnaz (recon) *RU Crew : RHS Crew *RU T-72 : SIG T-72B/Kontakt ERA *RU T-80 : SIG T-80UE *RU BMP-1 : CSLA BMP-1 *RU BMP-2 : CSLA BMP-2 *RU Mi-24 : CSLA Mi-24 *RU Mi-17 : CSLA Mi-17 *RU Ural : LWP Ural *RU UAZ : CSLA UAZ *RU M2: AKM Kord *Res Soldier : Retextured resistance soldier *Res Grenadier : Retextured resistance Grenadier *Res machinegunner : Retextured resistance machinegunner *Res Officer : Retextured resistance officer *Res RPG Soldier : Retextured resistance RPG Soldier *Res T55 : RHS T55 *M60 : INQ M60 *M21 : DanAK47 M21 *M16 : Suchey & Earl M16A2 *MP5 : INQ MP5 SD Aimpoint *M16/M203 : Suchey & Earl M16A4/M203 *XM-177E2 : Suchey & Earl M4A1 *AK-74 : ORCS AK-74 *AK-74/GL : ORCS AK-74/GP25 *AKS-74su : ORCS AKS-74su *Sa-58 : CSLA Sa-58 *PK : ORCS PKM *Dragunov : ORCS SVD camoufled Dragunov *AK47 : INQ AK47 *AK47gp : INQ AK47 *BIS Satchel : INQ C4 *Now Kalashnikov's riffles have only a single and full auto like in reality. You need to download * The GMR explosion Mod 1.49 Get the needed addons in the first page Here You'll get a new link tomorrow Credits to : Goldmember me and special thanks to Voodzia I don't think that many people carried out in one day 4 different configs , I will rest a little because I am completely tired
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Thanks for the mirrors Raptor
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@ Sanctuary , so use the Multi config , it doesn't need the flashram
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No, I didn't forget it, but I replaced it voluntarily because the BAS UH60 FFar can't contain of the crew but just ammunition, if somebody creates one day a version which can fire rockets and which can carry soldiers, it would be great .... I've done like mod EECP