the_shadow
Member-
Content Count
2173 -
Joined
-
Last visited
-
Medals
Everything posted by the_shadow
-
Yes, Skyflash was used in sweden when the Viggen wes introduced (J35 Draken used Skyflash) so JA37 could probably use it aswell, however i have never heard that it was used on Viggen since AIM9 Sidewinder was puchased at the same time, and that was defenitly used on JA37 Viggen. edit, i just found some notes that the JA37 Viggen wich aquired a radar lock on a SR71 Blackbird was armed with Skyflash. and also found other sources that confirms it. Rb71 (as Skyflash was named in sweden) was used on Viggen.
-
just to clarify.. IKV91 is not a tank, and should never be used or treated as one.. it´s a infantry support vehicle, or if you rather like, a self propelled anti tank cannon.. it has very weak armour, it has a gun that fires HEAT, HE or smoke, and it floats.. proper missions for it is supporting infantry assaults (knocking out enemy MG nests and so on) or flanking "hit and run" tactics where it uses it´s mobility to attack from positions not thought possible. but it´s no where a tank, even if it might look like on. oh, and btw.. most bugs are known. especially in the 1981 part as it´s a preview and still work in progress. missing textures and such are known.
-
Map: Favslev, Denmark
the_shadow replied to mugaben's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
yeah, Sweden invading Denmark perhaps ;) naah, just joking.. it will only be a exercise :P -
M109A6 Paladin by Soul_Assassin, NouberNou and rexehuk
the_shadow replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
will you make a new more powerful artillery ammunition for this? if it works to do that with the artillery module that is.. i guess it could need some scripting otherwise. -
Jungle Wars: Island of Lingor
the_shadow replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
i´d like to se G3 in a number of versions :) -
Norwegian Forces Pack
the_shadow replied to Viking_NFS's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
the turret is correct for the CV9040C model, but not for the CV9030N model wich first of all have a smaller cannon and dont have the addon armor that the CV9040C have. also there are some small differences on the hull of the vehicle. so yes, unfortunatly i agree, you cant easily remake a CV9040C into a CV9030N model. maybe ask FDF-mod if they have a CV9030FIN model, it´s visually almost identical to the CV9030N -
How many people own this whole series of games?
the_shadow replied to xman1's topic in ARMA 2 & OA - GENERAL
i got the full series, exept for the Red Hammer addition to OFP:CWC -
is it possible to make the Puma less shiny? it looks as it has been clear coated :P military vehicles tend to be matte
-
Might have been in the wrong section :P should probably have been posted in the offtopic section of the forums and not the ArmA2/OA section :P
-
back to the cold war module...
the_shadow replied to the_shadow's topic in ARMA 2 & OA - SUGGESTIONS
yeah.. i guess so... but it WOULD be cool :P if it doesnt work, BIS could always do a "remake" but on a new set of islands with similar topography -
i would very much like a new cold war crisis modeule for ArmA2 (maybe a idea for ArmA 3?) bringing back the story and all the goodies from the original Flashpoint game... but scaling up the islands 8-10 times.. meaning, everything is 8-10 times larger.. longer distances, larger villages, larger islands.. but still same basic layout from the original game... same with the storyline.. and then maybe punching out a Resistance module after that :P now, i know this is only a dream.. but hey, you gotta have dreams! maybe, if enough of us wants this we can get BIS to make it sometime ;)
-
Real Life Photography/Photo Editing II - NO IMAGES >100kb
the_shadow replied to Major Fubar's topic in OFFTOPIC
M109 for ArmA 2 i guess Vilas will now tell you that there already is one :P -
Arma 2 Addon request thread
the_shadow replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
now im gonna step on some toes.. especially the ones that think OFP:CWC was good as it was.. i would like the island of Everon back for ArmA2, but not the original size... i want it about 4 times as big.. same layout, but 4 times the distances between villages/towns and 4 times the size of the towns.. well, 4 times the size of just about everything i guess... also, modernized with the stuff from A2 (buildings etc) if anyone finds this idea interesting and has any idea at all how to make islands... i would be a happy man.. but, i guess this will just be one of the requests that pass everyone by and never get realised. -
im not sure wich PBO it isn, but i dont think its a separate pbu unfortunatly if i had to take a gues i would say its in the config pbo....
-
yeah, the download link is dead.. that is a known issue. im trying to contact granQ to see if he can fix it. but you can always download the SFP pack since the module is part of it.
-
it was working when he uploaded it.. but you know, things can break sometimes. anyway.. the module is included in the SFP download wich you might find some pages back, guess it´s easiest to just use the search function. and as said.. granQ is quite buisy as the schools have just started here, so if you just have some patieance and wait a few weeks (maybe a month) im sure he´ll be back.
-
oh yeah... bring back the OFP maps for A2... and i mean with the level of detail corresponding to whats on Chernarus! not just replacing the objects..
-
as said. for the future (maybe in a patch?) i would like 155mm artillery (M777 or M109) and 120mm mortars (ofcourse with the russian counterparts)
-
Towable Artillery to compliment 1.54 patch
the_shadow replied to will(uk)'s topic in ARMA 2 & OA - SUGGESTIONS
i agree on the suggestion, but a step further (or actually, it would work in the same way so guess it is the same suggestion) trailers.. making it possible to add a "hitch" point to the models... dont think it should be all that difficult for BIS to be honest. -
yeah, artillery usually dont care what weather it is (unless it´s something like a hurricane or something other unpredictable) and i know this since i have spent some time in the artillery myself.
-
i would say, either 1990´s US Army/USMC/USAF/USN or a complete German pack :D (that means, complete as in every aspect of the armed forces, not nessisarily all vehicle variants, but atleast airforce, tanks, apcs and so on) or, ofcourse since im swedish... a swedish/finnish DLC... but guess i can go for SFP and FDF there. but would be seriuos fun ;)
-
you have HE, WP, SMOKE, SADARM in the artillery module in the game ;) also you got "flares" though i cant remember the english name right now :P
-
155mm artillery and 120mm mortar
the_shadow replied to the_shadow's topic in ARMA 2 & OA - SUGGESTIONS
naah, im mor into realistic spread... a 155mm howitzer usually have a target area that is about 25x50m bit in A2 and OA they have what? 5x5m? (seams like it anyway) oh, and right Vilas.. DDAM have the M109... but the ammo feels like 105mm? to be honest Vilas, i havnt tried your addons since ArmA 1, guess i should do that someday. -
multiple light sources... or rather, shadows cast from multiple light sources and light not penetrating buildings/objects and terrain.
-
ywah, i concur to this suggestion. USMC to Takistan... (Also US Army to Chernarus, but thats another qeation) ;)