tankieboy
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Everything posted by tankieboy
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Laser had relased something again!!!
tankieboy replied to da_ofp_man's topic in ADDONS & MODS: COMPLETE
You and the rest of us. Forgive me but I still want to dl and use them as some decent east crew are well needed in OFP. -
Laser had relased something again!!!
tankieboy replied to da_ofp_man's topic in ADDONS & MODS: COMPLETE
Bad boys @ Team ORCS then? -
Laser had relased something again!!!
tankieboy replied to da_ofp_man's topic in ADDONS & MODS: COMPLETE
Problem solved, don't use GetRight! Still can't dl without. Can someone mirror so I can get these with GetRight please. -
Laser had relased something again!!!
tankieboy replied to da_ofp_man's topic in ADDONS & MODS: COMPLETE
I get file not found on server with Get Right? EiZei wind it in. -
Laser had relased something again!!!
tankieboy replied to da_ofp_man's topic in ADDONS & MODS: COMPLETE
Someone tell me how to dl. Its pi##ing me off now. -
it is NOT an addon, and will probably never be an addon.
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Thanks mate
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Can someone tell me the code please of the following. I start the mission as squad leader and need my squad to hold fire. I know I can select all 3, 2 from the menu but how do I start off with them in the hold fire state? Thanks in advance.
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Now we just need a certain Vech Pack to go with these eh DeadMeat
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Cheers. So I put this in the leaders init line and all the group will hold fire?
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Yeh you basic=my 2 months work. dl now, cheers.
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Laser had relased something again!!!
tankieboy replied to da_ofp_man's topic in ADDONS & MODS: COMPLETE
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I ment the sholder mounted throw aways.
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It isnt an explosion inside, it just kills the crew through a simulated an explosion. Unless you are saying that the tank should not be usable for realisms sake. I doubt a grenade explosion in an M1 would detonate the tank ammo anyways. Depends on the tank and position of ammo of course. Yes most modern tanks i.e. Challenger class hold ammo and charges in bins and racks so no it should not explode if a grenade goes off on the turret floor.
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HI gang I have a heli join my group after calling a script via radio. When the heli joins (pilot only) he is assigned as white (group indicator) but can someone tell me what line to put into the script to change this to red,green,blue or yellow please?
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Nice pictures in your sig. Got the bigger ones?
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The AT AI guys can't hit armour for toffee.
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Not my my PC, no
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I like the idea of the icons showing the primary weapon system and not some garbled soldier with a gun that you cannot make out.
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I guess they are your nice hummers as I have never seen that exhaust system on a published hummer unless I missed something.
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Fooking hell, fantastic.
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Cool
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Loving the 'smoking gun' effects. I think the reload times are true to r/l as they asked those who use them in r/l.
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If you are a Para and move into a rover can you see your berret or helmet above your eyes?