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Preacher1974

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Everything posted by Preacher1974

  1. A "feature" of ArmA is that when a person Joins-in-progress all of the triggers reactivate. This is particularly troublesome when the triggers generate explosions, for example, which may kill unsuspecting people already in-game. Does anyone know of a way around this (ie so that the triggers only activate locally for the JIP player and not for all players)?
  2. Hi, can anyone tell me how to activate and deactivate the IR Strobe via a script? I want to get the AI to use it based on a trigger. Thanks!
  3. Preacher1974

    ArmA Squad Directory

    Squad name: Z Special Unit Squad acronym: ZSU Squad location: Australia Squad webpage: http://www.zspecialunit.org Squad contact: PM Preacher on the website Squad status: Active and Recruiting
  4. Does anyone know of a way to disable the stamina system without breaking anything. Is it as simple as renaming/removing ace_sys_stamina.pbo?
  5. Preacher1974

    co30 Domination! One Team

    Xeno, another question about 3.12b7 - we find that after we land a Blackhawk somewhere, turn the engine off, and get out, when we get back in to fly it somewhere else it has no fuel left. Is this a bug or a feature? We played a 2.5 hour match last night - it's an awesome mission! Thanks! Steve
  6. Preacher1974

    co30 Domination! One Team

    Hi Xeno, just wanted to firstly thank you for the awesome map and secondly let you know about a minor bug in Domination West Revive v3.12b7. We are using The.D's excellent realism mod compilation (with the exception of ECS). When we call in a Hummer drop, whilst parachuting down it (1) appears to catch fire although it remains undamaged and (2) vibrates violently up and down. The first issue is related to the mod collection since it works fine with a Vanilla install. Issue 2 happens with the Vanilla install, so it is either a bug with the mission, or a bug/limitation with ArmA 1.14.
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