sparks50
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Everything posted by sparks50
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Is that a insult? Anyway, good going.
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American Civil War Mod v.1.2 released.
sparks50 replied to Triglav's topic in ADDONS & MODS: COMPLETE
Ok, Found them. -
American Civil War Mod v.1.2 released.
sparks50 replied to Triglav's topic in ADDONS & MODS: COMPLETE
Has there been released any missions for this mod? -
Man, those look great.
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[SP] Punishment Battalion, scored 9/10 at Ofpec!
sparks50 replied to leehunt27's topic in ARMA - USER MISSIONS
Sounds interesting, will give it a try -
I'm not sure if this is already in by default in Arma, but will the size and weight of your rifle affect your running speed and aim? I mean, a 5kg G3 would be slower to aim and be heavier at longer running distances, than the light and agile MP5 that only weights the half.
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Good going. Too bad the Thursdays crashes with CIA night.. Changelog << ADDED >> New Merc units European Govt OMON Operators Some new vehicle weapons (fixes rather than additions) << REMOVED >> Annoying “side of screen†enemy indicators << MODIFIED >> Blood textures Updated dev docs with missing unit classes Tidied the ESP_Readme “Changelog†<< FIXED >> Incorrect ammo classname used for m107 API mag
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Hifi Sound FX V1.00 Released
sparks50 replied to Mark XIII (DayZ)'s topic in ARMA - ADDONS & MODS: COMPLETE
After testing this for some days now, I can safely say this is my new favorite soundmod -
Thanks, it seems that i cant find a working download for the extra BAS addons either, do you know a location for that?
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Just follow the waypoint you have been given.
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Poor guy, but it is pretty amusing i must admit
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Is there a alternative download for FDF Desert Pack? All the FDF mirrors seems to be down and I couldnt find another place to download it on google either.. Thanks in advance
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-Fredderns norske jegere -simbas buildings -six weaponpack -MAS_FA-18EF0.3
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Soy Arma film + Simba's building pack
sparks50 replied to simba's topic in ARMA - ADDONS & MODS: COMPLETE
Those buildings reminds me a lot of Arma 2 footage... Looks great -
AI Suppressive Fire Reactive
sparks50 replied to Rommel's topic in ARMA - MISSION EDITING & SCRIPTING
Sounds great, does it have to be coded into a mission or is it "load-and-play?" -
Have you tried the latest MattsE? I get almost better fps with them than the stock effects
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Lol, ok, Ignore my arrogance
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Is that Matecks M1A1?
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So m67 is more powerful than the rgo?
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I don't understand the logic behind rank points.
sparks50 replied to PheonixFury's topic in ARMA - MULTIPLAYER
Yes, I'm not a big fan of EVO myself. Its an amazingly scripted mission, but it discourages teamplay. People also seam to fear the usage of addons for some reason.. I'm just waiting for a good CTI to come out. -
I don't understand the logic behind rank points.
sparks50 replied to PheonixFury's topic in ARMA - MULTIPLAYER
Its partly for stopping the noobs/gamewreckers getting their hands on the hardware. -
Nice initiative.
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Nice BTR, it may come in handy in situations like these: http://englishrussia.com/?p=1859
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Ive never been on a carrier before(The Norwegian Army doesn't start enough wars to justify the purchase of one ) but i think the planes are always kept under deck when not being prepped, Also of course the crew can only work on a limited amount of planes at a certain time. I might be wrong though