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sparks50

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Everything posted by sparks50

  1. sparks50

    Warfare 1.5e (MattR 34 North and South) RHS

    Great, hope to see more addon versions of warfare in the future
  2. sparks50

    Warfare v1.0

    Is there any way I can save progress while playing this mission by myself?
  3. sparks50

    Recon Drill

    Very interesting mission.
  4. sparks50

    Extended Voice Addon 1.0.0

    Great, I hope it can make the AI sound more human
  5. sparks50

    Looking for Schmalfelden Warfare Mission

    This map is perfect for warfare I think. No bridges for AI to get stuck in, towns are close to each other and it looks great.
  6. sparks50

    Warfare Updated! v1.5

    Matt do you think you could make the vote only need 40% to win or something like that? Right now its almost impossible to get rid of the AI commander in public, since there is always one or two on the team too stupid to vote. Also, Sometimes I cant see people on the vote, must be a JIP problem. I tried the "1.5m north and south" and it was pretty much unplayable since the was no income or money for kills. But you are on the right track though
  7. sparks50

    Warfare Updated! v1.5

    There already is one, I saw it at GOL server. Anyway, I cant wait for the ww2 mods have come far enough in development to start coming with their version of warfare
  8. sparks50

    ArmA-Spy

    Nice, will make a good companion with Yomas addon synchronizer.
  9. sparks50

    Warfare Updated! v1.5

    Actually, I think he added "personal edit" after I commented it. If you read at the bottom of posts, just over the signature, you can see if it has been edited or not, and at what time.
  10. sparks50

    Warfare v1.0

    It should be possible to stop players from joing both sides by script. I know a usermade CTI in Arma that has that.
  11. sparks50

    Warfare Updated! v1.5

    Is this a official update or just a edit by you? If it is a edit then you shouldn't call it 1.5.
  12. sparks50

    Advanced Combat Environment

    Seeing as Warfare currently has even more JIP lagg than Sahrani-life, I think 64 slots is a bit ambitious. But one cant know before one has tried eh? The Schmafelden port(that I think you made?) is great though, been playing it in singleplayer for days now, Its much better than in Sahrani.
  13. sparks50

    Warfare v1.0

    Not unless you set AI to them yourself I think. I really wish you could buy these MG nests already manned by AI, would make things a tad simpler.
  14. sparks50

    Dawn of the Yomies

    Yes but they have crappy pathfinding etc, Yomies is much better
  15. sparks50

    Dawn of the Yomies

    Is there anyway you could incorporate the great new TCP animations with your zombies? They look so sweet
  16. sparks50

    Warfare v1.0

    Your first point sounds like a very good idea, and I also think its possible through teamswitch.
  17. sparks50

    AI in Warfare?

    Good thing you cant lock on empty mhq`s , would be way too easy.
  18. sparks50

    RH weapons

    That M4 looks sweet
  19. sparks50

    Vilas' addons

    I made a screenshot of the polish weapon pack that the download sites can use. I was gonna make a similar screenshot of the main weaponpack too, but after placing around 30 weapons and 90% finished, my Arma crashed
  20. sparks50

    Warfare Full Sahrani and others soon

    thanks for the tip!
  21. sparks50

    AI in Warfare?

    I find it a bit funny that the AI of Arma and Ofp is being mocked all the time, when really, theres no other game where The AI can do what the Arma AI can do, in such a open environment.
  22. sparks50

    KA50 can shoot down aircraft in ArmA why?

    Interesting, thanks.
  23. sparks50

    8800GTX Fog in game with 1.14

    Well its not a problem, its just that you have to adjust the view-distance within the mission in these games.
  24. sparks50

    8800GTX Fog in game with 1.14

    Well the viewdistance is usually set by the server, have you tried turning it up?
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