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sparks50

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Everything posted by sparks50

  1. I think its partly because many of the casual players in OFP walked out of Arma because of its buggyness upon release, and higher system requirements.
  2. sparks50

    ArmA2 Released Today!

    http://www.armaholic.com/page.php?id=5201 Mind control beats TrackIR by a mile
  3. sparks50

    ArmA2 Released Today!

    awww...
  4. sparks50

    FP : DR - News & Discussion

    It can have more purposes than just advertisment. Testing out visual concepts and ideas for in house development, etc. Were still waiting for an official person to comment on it, but according to a preview, there will be no editor in the console versions. Number of players on console is also reduced to 16, so in pvp team vs team, there will be max 8 vs 8. http://community.codemasters.com/forum/showthread.php?t=344019
  5. sparks50

    FP : DR - News & Discussion

    Community member? looks more like its the same people who made the other official DR CGI trailers. Look on their channel: http://www.youtube.com/view_play_list?p=B0F2B2A54AF13551 This is not fan-made, its made by Codemasters, or they paid another studio to make it for them.
  6. sparks50

    Deadfast's Translations

    September 2008 -> March 2009 is less than one year. It's one half actually. Thanks for correcting me, last years GDC was in fall, not spring. I just presumed they didn't move the dates Anyway, thanks Deadfast.
  7. sparks50

    FP : DR - News & Discussion

    Now that looks like a game I would buy, the detail is great, they even bothered to do real Eotech sights So sad its just CGI and has no relation to the actual Dragon Rising.
  8. sparks50

    Deadfast's Translations

    Yes, this shows a over one year old build
  9. sparks50

    Deadfast's Translations

    You may have to turn on captions in the lower right corner of the video player to get the subtitles.
  10. I wonder if anyone has observed weapon specific reloads? Something to replace the multi wave-hand-over-here animation.
  11. sparks50

    Weapons Revealed

    Remember that the Arma 2 campaign looks a lot more complex than the previous one. Perhaps a rebel leader has seen XM8 on future weapons on Discovery and buys one for dirty money on the black market? I wonder how indirect fire from artillery will be handled.
  12. sparks50

    FP : DR - News & Discussion

    Gamestar video: http://www.youtube.com/watch?v=f8GmRqhrh0k I'm looking forward to both games. I just call it Dragon Rising, because in my book, Codemasters has no right to be surfing on BIs creation like they are.
  13. Games connection according to Wikipedia is a place within GDC where developers, publishers etc can meet, without any media/preview stuff.
  14. sparks50

    FP : DR - News & Discussion

    Half of the campaign of Arma you played as SF The Arma 2 campaign will not be very realistic either, neither has anyone I know claimed it to be so. So thats a straw man argument you are doing there. You are welcome to comment on a double standard if you see one though.
  15. sparks50

    Red Orchestra OstFront 41-45 new update

    Well if you look hard enough on any game you will at some point find a "gamey" element. This doesnt erase the fact that there are also good points about the game.
  16. sparks50

    FP : DR - News & Discussion

    From the article: This is interesting, this means that the developer itself says that Dragons rising will be more mainstream. Hardly a surprise with the glimpse of game play we saw in the "behind the scenes video", but its strange to confess this while marketing the game as "Unparalleled levels of realism". And what about the 100% genuine weapon systems we have been promised?
  17. sparks50

    Medium and Distant ground texture detail

    Gravedigging isn't allowed BTW, perhaps we have to start a new topic with same title linking to this one? I find this to be a interesting issue, and perhaps the weakest link in the graphics. Its just as bad in Arma 2 as well. http://www.armaholic.com/pfs.php?m=view&v=4-steam_arma2_2.png I don't care too much about graphics, but this is definitely THE graphical thing to fix.
  18. sparks50

    ArmA Photography I - No images over 100kb.

    Traveling light Polish Hind -1985, Razani
  19. sparks50

    Ask a moderator about the forum and the rules

    Ride to Afghanistan! On an old motorbike! In Arma of course...
  20. sparks50

    Business as Usual...

    I agree fully. But I can also understand realism oriented PC fanboys anger towards consoles. Ghost Recon, Rainbow six and a bunch of other games have turned away from realism in recent years to serve a bigger audience. But I do think theres a market for realistic games on the consoles.
  21. sparks50

    Business as Usual...

    I agree fully. But I can also understand realism oriented PC fanboys anger towards consoles. Ghost Recon, Rainbow six and a bunch of other games have turned away from realism in recent years to serve a bigger audience. But I do think theres a market for realistic games on the consoles.
  22. sparks50

    Facial animations?

    Yes its a bit like moving a fish jaw and pretend like its talking. Not exactly Oscar material.
  23. sparks50

    Audio Improvement

    Vopsound ACE has some good A-10 cannon sounds, thats the soundmod I use now. But the separation is already built in as I said
  24. sparks50

    Facial animations?

    Voicechat on multiplayer games also makes lip-movements.
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