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Everything posted by -Snafu-
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Any luck so far? I think it might be possible to do so with a custom launcher like Kegety's one. You would install the program, launch it, point it to the CWA exe and then specify which mods you want to run and also be able to use the -nomap and -nosplash commands. If that is successful then the only big problem left is mods with .bat files, for example, installing new sky textures and such.
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It sounds like I'll have to try some different wine engines. FYI, I came across this link below for a tool called Play on Mac but I haven't tried it yet. http://www.playonmac.com/en/topic-8477-Arma_Cold_War_Assault_GoG.html
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I haven't tried to get mods running yet. I'm not sure how to add -mod= but I hope there's a way. Unfortunately, the documentation for the software isn't vastly detailed. I put in dxdll but forgot to give it a proper shot. I did notice the UI sharpen ability it has though. How was your mouse control? It was a little bit jittery for me when making small adjustments for accurate shooting and clicking.
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Using the tool below I got CWA to run. http://barrelapp.co.uk/ EDIT I got it working by using the "no flicker" version of Wine which you select from the drop down menu during installation. Now to patch CWA and get mods working.
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Probably a stupid question but when I spot enemies does that get passed down to my subordinate units? On a mission I made I spotted enemy units 200-500m from my position, but the unit under high command next to me didn't seem to react.
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And if you want to play with a fictional A-10 then go play Frontline. :P I look forward to hearing the GAU from inside and outside the cockpit.
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Let's be honest here. It is because the art assets were available.
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Arma 2 Addon request thread
-Snafu- replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
It does indeed, thank you! :) -
Arma 2 Addon request thread
-Snafu- replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I know what it does. What I don't understand is this: From what I understand, the TPWLOS addon in the TPWCAS config file only enables the LOS system to human players. -
US Military Mod (80s, 90s)
-Snafu- replied to Delta Hawk's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Words cannot express how awesome this is. Thanks so much for all your work on these 'old school' units. -
Arma 2 Addon request thread
-Snafu- replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I know. I was wondering what Foffy meant about LOS aiding the player. -
Arma 2 Addon request thread
-Snafu- replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I thought the LOS addon was to aid AI in CQB? -
The Unsung Vietnam War Mod 2.5 Released
-Snafu- replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It comes with The Unsung but is only activated in certain combat modes. -
WIP Sahrani Arma2 Port / Arma 1 Buildings Project
-Snafu- replied to cifordayzserver's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Good job guys. It's all looking great! -
[WIP] Project - Police State
-Snafu- replied to Mr.Worner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Good to hear about your progress. No doubt those of us who have wanted a police simulation are looking forward to seeing it all in action. Well done! -
[SP] MACV SOG: ROAD WATCH Version 1
-Snafu- replied to DAMIAN's topic in ARMA 2 & OA - USER MISSIONS
It requires ACR AFAIK. @Damian I'm looking forward to trying this out! -
[SP/CAMP/CO] Real-World Operations (RWO)
-Snafu- replied to h34dup's topic in ARMA 2 & OA - USER MISSIONS
I'm sure I'm not the only one really looking forward to this campaign! -
WIP Sahrani Arma2 Port / Arma 1 Buildings Project
-Snafu- replied to cifordayzserver's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Agreed. Opens up much more possibilities! -
Arma 3 full analysis - The Good, The Bad and The Ugly
-Snafu- replied to Polygon's topic in ARMA 3 - BETA DISCUSSION
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Arma 3 full analysis - The Good, The Bad and The Ugly
-Snafu- replied to Polygon's topic in ARMA 3 - BETA DISCUSSION
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With stuff being cut for the Arma 3 release it sounds as if BIS are struggling to cope with their workload. Unfortunately, I'd think that a patch would be far off (as if it isn't already!). Which is a shame as a lot of the models and textures are very nice.
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My point is, is that there are multiple ways, not just two.
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Napoleonic war mod for arma 2
-Snafu- replied to lukesky36's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Definitely a unique mod, best of luck with it. I like the avatar too. -
You do know that the BF3 way is not the only way to simulate suppression?