snipman
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=USA= TV
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Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
snipman replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Hey guys, I was wondering if I can get some input on whether to upgrade on my CPU/GPU. Its been a while since I've changed my setup ('07/08ish), so I'm bound to get something out of any upgrade. Not looking for any maxed out setting rigs. Instinctively the CPU approach is expected to require some extra stuff, mobo/ram etc. Current Setup: (1680x1050/1600 ViewD/All Normal-PostProc off/In-game bench~30fps) E6750 2.6 ghz 8800 GTS 512 4GB PC5300 640GB SATA HDD Win7 32Bit I'm leaning towards an ATI HD 6850/GTX460 or saying goodbye to my 775 socket and heading towards the i5 series 760ish (or any i5/7's I can get a nice mobo bundle at Fry's). I'm pretty sure its gonna be a GPU/CPU bottleneck either way for now, but it'll eventually get both upgrades as soon as I read/catch up on the stuff I missed out on since 08. If anyone has any other suggestions concerning ($250/300 for now) in upgrades, that would be great! -
What does ARMA 2 have that Operation Flashpoint 2 doesn't?
snipman replied to bloodbomb's topic in ARMA 2 & OA - GENERAL
ArmA2 has the magical hands. -
*edit* Nvm.
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What's wrong with it? Â Works fine for me. Maybe it has to do with the client side scripts?
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Robert 23, BC Central, respond Code 3 to 10-31
snipman replied to Delta Hawk's topic in ARMA - ADDONS & MODS: COMPLETE
First of all, I'll have to say these addons are great, and its great to have many addons makers put their time to make high quality addons, especially for a community... I've been reading and people have been saying that this addon's features  (ex. Sirens Lights etc) only work client side... Is this a bug or intended feature? The only reason I ask is that DeltaHawk comment earlier on the "loudness" of the sirens was: and noticed he didn't address the whole multi-player compatibility issue yet, unless it was already done behind close doors or something =) *edit* has anyone attempted to contact DeltaHawk and help him out by editting the config for use on multiplayer? -
anyone here have the situation where while playin ArmA.. it jumps to the ArmA Splash Screen and Says "shutting Down".. then CTD and gives an Error....
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Not alive win-trigger problem
snipman replied to Cr1lle's topic in ARMA - MISSION EDITING & SCRIPTING
how do use that trigger for detecting all of the units in an array (like units1 and unit2) is dead. I can't seem to get it to work with <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">not alive [u1] + [u2]; -
Hi, I was planning of making a trigger that was meant for OFPOR.. How can i make so that only a specific UNIT can view the text in the trigger?
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Hi, I bought the Czech Version of ArmA, and installed it sucessfully with the Serial provided by Sprocket. I could join most servers perfectly fine, until I got to certain servers that gives me an "Invalid CD Key" when Connecting... Anyone know if this is a Server setting for certain versions of the game (Lang or Version) or is my cd key that is bugged?
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Hey, I also had the same problem with the Sprocket.exe. It kept gave me the "Login Failed, Try Another Server Message". *I tried it the next day and it worked.* Hope this goes the same with you guys, and just keep in mind it was the first day of release of ArmA for Sprocket =) . *pff changed grammar mistakes*
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we'll see when us americans gets the game... btw its me TV from uSA Cain =P
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anyone happen to have a link to the download of Black Baron's Space Shuttle???
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Turning OFP into your favourite game!
snipman replied to gandalf the white's topic in ADDONS & MODS: DISCUSSION
btw one pic was taken at the rotor level(fixed) the other one above (original) -
anyway to get this carrier to have its elevators starting down with aircraft on it at first... instead of the usual elevator already up??? putting an aircraft in the hangar is impossible to move out, so im thinking of starting it on the bottom elevator ramp ready to lift and fly =)
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very nice... but um will this island with these high quality graphics lag on Multiplayer ((( IF a Multiplayer Version Is GoinG to be Made ))) ?? I use to play In A Wargames Tourment and Gaia was a lagfest....