sander
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Posts posted by sander
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You are welcome,glad to be assistance.
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The command is in fact not obsolete, regardless what the Wiki says. It provides a visual and audible clue with regard to the completion of the task in A2/CO. Reports of its demise on the Wiki are a bit premature.
Regards,
Sander
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The solution is to create briefing tasks and briefing notes for named units rather than the generic player. This makes briefing generation reliable.
An example with two tasks for playable units are named alpha1, alpha2 and alpha3 as it would appear in the briefing.sqs:
task2a = alpha1 createSimpleTask ["Extract by helicopter"];task2a setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"];
task2a setSimpleTaskDestination markerpos "obj2";
task1a = alpha1 createSimpleTask ["Gather intelligence"];
task1a setSimpleTaskDescription ["Gather intelligence", "Gather intelligence", "Gather intelligence"];
task1a setSimpleTaskDestination markerpos "obj1";
task2b = alpha2 createSimpleTask ["Extract by helicopter"];
task2b setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"];
task2b setSimpleTaskDestination markerpos "obj2";
task1b = alpha2 createSimpleTask ["Gather intelligence"];
task1b setSimpleTaskDescription ["Gather intelligence", "Gather intelligence", "Gather intelligence"];
task1b setSimpleTaskDestination markerpos "obj1";
task2c = alpha3 createSimpleTask ["Extract by helicopter"];
task2c setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"];
task2c setSimpleTaskDestination markerpos "obj2";
task1c = alpha3 createSimpleTask ["Gather intelligence"];
task1c setSimpleTaskDescription ["Gather intelligence", "Gather intelligence", "Gather intelligence"];
task1c setSimpleTaskDestination markerpos "obj1";
Then in the on activation field of the trigger the individually named tasks are updated, for example:
VictoryCondition1 = 1; publicVariable "VictoryCondition1"; "1" ObjStatus "DONE"; task1a settaskstate "SUCCEEDED"; task1b settaskstate "SUCCEEDED"; task1c settaskstate "SUCCEEDED";Regards,
Sander
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Thanks for the feedback: RPG error was already fixed, setpos done now as well.
Rgeards,
Sander
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Thanks for the feedback.
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The version 1.5 has one updated scenario to fix a trigger as well as two new coops.
New files:
co06_blechbearbeitung.Baranow.ifa
co06_crossing_out.Baranow.ifa
Blechbearbeitung has German grenadiers destroy a tank and radio HQ before making their way back to friendly lines.
Crossing Out features a raid by Soviet reconnaissance troops in order to take out the Gagolin bridge and eliminate German officers.
Regards,
Sander
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The missions are compatible with CWR2 Beta Release 6 and have been tested as such. Use of additional conflicting addons is entirely at your own risk, so don't come whining here when a scenario does not behave as in a default setting.
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Version 4.6 has one update and five new mission files to bring the total number of included coops in the pack to 165.
New files:
co05_cwr2_trail_arms.cwr2_david.pbo
co06_cwr2_bridgework.noe.pbo
co08_cwr2_froward_echelon.cwr2_david.pbo
co08_cwr2_tracked_housing.cwr2_eilte.pbo
co08_cwr2_uncivil_war.adam.pbo
Trail Arms has a resistance band ambush a Soviet convoy and raid a helicopter dispersal field.
Bridgework features a raid by Spetsnaz to destroy Davle bridge.
Froward Echelon has resistance fighters retake a village from a Soviet advance guard before defending the place against the main force.
Tracked Housing features British light armour wreaking havoc in the Soviet hinterland.
Uncivil War has partisans seize two villages held by rival factions.
Regards,
Sander
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Version 4.5 contains a number of minor updates to existing missions as well as five new coops for a grand total of 160 missions in the pack.
New files:
co05_cwr2_hammer_beam.pbo
co06_cwr2_bridgehead_start.cwr2_david.pbo
co08_cwr2_cretins_from_troyes.cwr2_david.pbo
co08_cwr2_needle_time.adam.pbo
co09_cwr2_rolling_resistance.abel.pbo
Hammer Beam has maritime SF raid a radar site before extracting with a resistance contact.
Bridgehead Start features the defence of a bridge by a team of combat engineers.
Cretins from Troyes has the resistance eliminate a collaborator before kidnapping a Soviet radio operator.
Needle Time features a raid by resistance fighters to knock out Soviet vehicles held in storage near Saint Adam.
Rolling resistance has a guerilla band strike at several targets to degrade Soviet coastal defences.
*edit* V4.51 contains fixed version of Hammer Beam
Regards,
Sander
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I surmise you mean a missing briefingDescription entry, because that is not defined whereas the briefings are generated allright.
There are several dozen scenario's yet to come, so don't worry about spots on the map not yet covered by any scenario. In due time they are bound to be the scene of a mission.
Regards,
Sander
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My bad, did not pack the correct version apparantly. The properly working one will be in the next update of the pack somewhere next week.
Regards,
Sander
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Various weapons in Operation Arrowhead and in the DLC packages come equipped with two sight modes, which can be changed using Numpad / by default. On the ACOG equipped L85/L86 weapons this allows the player to alternate between the magnifying scope and an ancillary red dot sight mounted on top of the main scope. The latter is suited for close range combat and compatible with NVG. BAF - Covered Way forces players who have been pampered with scopes allowing easy kills at a distance to close in for combat by design.
Regards,
Sander
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The backup sights (eg red dot on the ACOG) are night sight compatible and the IR also aids in aiming in low light conditions with NVG.
Regards,
Sander
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Version 4.4 contains a number of updated files with minor corrections as well as five new coops to bring the total of included missions to 155.
New files:
co06_cwr2_cold_call.wcain.pbo
co06_cwr2_cold_snap_ambush.wcain.pbo
co08_cwr2_cold_haul.wcain.pbo
co08_cwr2_inconvenience_store.noe.pbo
co09_cwr2_country_brad.cwr2_david.pbo
Cold Call has resistance fighters snatch Soviet communications equipment and destroy a radio mast.
Cold Snap Ambush features an ambush of Soviet armour by a resistance band.
Cold Haul has Soviet troops deploying to rescue a downed pilot and destroy MANPADS.
Inconvenience Store features an attack on a Soviet outpost in order to destroy stockpiled stores.
Country Brad has mechanised infantry secure two Soviet held villages.
Regards,
Sander
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Thanks for the hard work put into the conversion and patches. Iron Front really improved on A2 in various ways and it is great to have this available in CO as well so as to be able to use additional terrains.
Regards,
Sander
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Version 4.3 contains a couple of updates as well as five new coops to bring the total number of missions in the pack to a solid 150.
New files:
co04_cwr2_gear_cutter.cwr2_eilte.pbo
co06_cwr2_span_of_attention.cwr2_eilte.pbo
co08_cwr2_chill_reception.wcain.pbo
co08_cwr2_spare_effort.cwr2_eilte.pbo
co10_cwr2_riverfront.cwr2_eilte.pbo
Gear Cutter features a saboteur attack intent on the destruction of prepositioned military equipment.
Span of attention has commandoes destroy a selection of different targets in a night raid.
Chill Reception features a coastal raid by Dutch Marines to take out an enemy listening post.
Spare Effort has British troops attempt to locate a repair vehicle to bring their FV432 into running order.
Riverfront features an attack by motor rifles to gain possession of a vital bridge.
Regards,
Sander
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For A2/CO one defines the debriefing in the briefing.html file rather than the description.ext file. For example, the file reproduced below contains the debriefing for three different endings. As the Debriefing:End1 is always picked by default when people enter the Endmission cheat I reserve it for a taunt or admonishment against cheating rather than making it the successful ending.
<html><head>
<meta http-equiv="Content-Type" content="text/html; charset=windows-1250">
<title>Debriefing</title>
</head>
<body bgcolor="#FFFFFF">
<! -----DEBRIEFING----->
<hr>
<br>
<h2><a name="Debriefing:End1">You are a cheater</a></h2>
<br>
<p>
Cheating is bad.
</p>
<br>
<br>
<hr>
<br>
<h2><a name="Debriefing:End2">Mission Accomplished</a></h2>
<br>
<p>
The enemy commanders have been eliminated.
</p>
<br>
<br>
<hr>
<br>
<h2><a name="Debriefing:End3">Mission Failed</a></h2>
<br>
<p>
Bravo team has been wiped out.
</p>
<br>
</body>
</html>
Regards,
Sander
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Version 1.4 contains updates to some missions and two additional coops to bring the total of included missions in the pack to 14.
New files:
co06_off_axis.Colleville.ifa
co10_repulsive_act.Colleville.ifa
Regards,
Sander
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Well, no big loss there. Almost a year and a half after the extraordinarily buggy release there is still no support provided whatsoever to fix any of the many, many things wrong with it.
Regards,
Sander
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It is an official map, included with the ACR DLC. It suffers from the same effect as custom islands when the Armoury mission is used on those, ie the generated scenarioÅ› are screwed up as there is not a specific adaptation that matches the mission to the map. Since Bystrica is basically an area of the Chernarus map sloppily converted to a more verdant palette the workaround is to play the Armoury mission on Chernarus itself.
Regards,
Sander
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Thanks for the mirror.
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Due to the different destruction model in IFL some missions have been updated with more fool proof additional triggers to ensure the objectives do kick off. In addition two new missions have been added.
New files:
co08_hedge_bets.Colleville.ifa
co10_combined_arms_length.Colleville.ifa
Hedge Bets features a combat patrol by an infantry unit.
Combined Arms' length has a mixed tank/infantry team attack the village of Colleville.
Regards,
Sander
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Hi,
There are a couple of missions using playable Soviet units in the pack:
co08_cwr2_bear_claw.cwr2_eilte.pbo (Spetsnaz)
co08_cwr2_easy_listening.eden.pbo (Airmobile infantry)
co08_cwr2_red_zone.abel.pbo (Spetsnaz)
co08_cwr2_tasmanian_exorcism.noe.pbo (Spetsnaz)
co10_cwr2_dushman_friday.cwr2_david.pbo (Motorised infantry)
co10_cwr2_fire_sack.eden.pbo (Mechanised infantry)
Also, in the Trinity CWR2 Coop Pack:
co08_cwr2_sixtyfours_field.trinity.pbo (Spetsnaz)
In time there will also be some missions for some Soviet units I am still working on.
Regards,
Sander
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*Current version: 4.12 with 115 missions*
The IFL44 coop mission pack contains a number of multiplayer scenario's intended for use with Iron Front: Liberation 1944 and its associated D-Day DLC
Download current versionUse at your own risk, these files are not an official addon.
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I F L 4 4 C O O P M I S S I O N P A C K
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Missions created by Sander
Version:
--------
Current version is V4.12. Total number of included missions is 115.
V1.0
- Initial release of three coop missions
V1.1
- Added new coop missions
V1.11
- Disabled unit customisation of headgear due to performance impact
V1.12
- Small changes to one mission, workaround for known error added to readme
V1.2
- Minor adjustments made to existing missions
- Added four new missions
V1.3
- Adjustments made to some existing missions
- Added two new missions
V1.4
- Adjustments made to some existing missions
- Added two new missions
V1.41
- Minor correction to one mission
V1.5
- Adjustments made to some existing missions
- Added two new missions
V1.6
- Adjustments made to some existing missions
- Added four new missions
V1.7
- Adjustments made to some existing missions
- Added five new missions
V1.8
- Updates made to several existing missions
- Added five new missions
V1.9
- Minor corrections made to several existing missions
- Added five new missions
V2.0
- Small corrections made to several existing missions
- Added three new missions
V2.01
- Hotfix for erroneous on screen message
V2.1
- Minor changes made to a few existing missions
- Added two new missions
V2.2
- Minor adaptations made to a few existing missions
- Added two new missions
V2.3
- Added three new missions
V2.31
- Hotfix for broken trigger in Panzerkampfwagenladung mission
V2.4
- Minor change made to an existing mission
- Added three new missions
V2.41
- Hotfix, slight alteration to existing mission to avert too many AI going off for a swim
V2.5
- Minor changes made to a few existing missions
- Added five new missions
V2.6
- Minor changes to an existing mission
- Added four new missions
V2.62
- Hotfix for lacking greening up of completed mission objective and stuck vehicle in another mission
V2.7
- A fix and several minor changes to existing missions
- Added four new missions
V2.8
- Minor changes to some existing missions
- Added three new missions
V2.81
- Minor changes to existing missions
V2.9
- Small alterations to several existing missions
- Added three new missions
V3.0
- Minor changes to some existing missions
- Added three new missions
V3.1
- Small alterations to a few existing missions
- Added six new missions
V3.2
- Some minor alterations to existing missions
- Added four new missions
V3.22
- Small updates to two missions
V3.3
- Added four new missions
V3.4
- Some small changess to a couple of existing missions
- Added four new missions
V3.5
- Some updates to a couple of coops
- Added four new missions
V3.6
- Several updates to existing missions
- Added four new coops
V3.61
- Minor update to an existing mission
V3.62
- Fixed couple of botched unreliable triggers in a few missions
V3.7
- Several updates to existing missions
- Added four new coops
V3.71
- Minor update to an existing mission
V3.8
- Added four new coops
V3.9
- Minor alterations to some existing files
- Four new missions added
V4.0
- Small changes to some existing missions
- Two new missions added
V4.1
- Minor alterations to several existing missions
- Five new missions added
V4.12
- Fixed a typo that annoyed me
- Added redundancy triggers for an objective
Contents:
---------
This archive contains the following 116 files:
readme.txt
co05_bridgehead_start.Baranow.ifa
co05_feuereifer.Staszow.ifa
co05_katzenfreundlichkeit.Staszow.ifa
co05_kingslayer.Staszow.ifa
co05_konterschlaganfall.Staszow.ifa
co05_line_loss.Staszow.ifa
co05_ostfrontgewitter.Baranow.ifa
co05_rot_getigert.Baranow.ifa
co05_rote_viertel.Staszow.ifa
co05_tank_drama.Staszow.ifa
co06_anmarschweg_blicken.Staszow.ifa
co06_batter_posts.Staszow.ifa
co06_blechbearbeitung.Baranow.ifa
co06_bold_action.Staszow.ifa
co06_crash_pad.Baranow.ifa
co06_crossing_out.Baranow.ifa
co06_desantnik_fury.Staszow.ifa
co06_distraction_packed.Staszow.ifa
co06_etappenschweinerei.Staszow.ifa
co06_feindeslandkundig.Staszow.ifa
co06_frequency_redistribution.Staszow.ifa
co06_highway_engineers.Staszow.ifa
co06_lend-leaseholder.Baranow.ifa
co06_panzerkampfwagenladung.Staszow.ifa
co06_panzerschreckschuss.Staszow.ifa
co06_plane_charred.Staszow.ifa
co06_stalinorgelpart.Staszow.ifa
co06_stellungssuche.Staszow.ifa
co06_unsympathetic_strike.Staszow.ifa
co08_agitprop_forward.Staszow.ifa
co08_average_joes.Baranow.ifa
co08_engineeers_level.Baranow.ifa
co08_first_class_struggle.ivachev.ifa
co08_flugbehinderung.Staszow.ifa
co08_gefechtsstandesbewusst.Baranow.ifa
co08_gruppenarbeit.Staszow.ifa
co08_gun_effect.Baranow.ifa
co08_heavy_duty.Staszow.ifa
co08_heavy_solution.Staszow.ifa
co08_hinterhaltbarkeitsdauer.Staszow.ifa
co08_jaegerlatein. Staszow.ifa
co08_joe_blow.Staszow.ifa
co08_kesseltreiben.Staszow.ifa
co08_kraut_appeal.Staszow.ifa
co08_material_cause.Staszow.ifa
co08_met_a_force.Staszow.ifa
co08_nahkampfmittelfeld.Staszow.ifa
co08_pak_road.Staszow.ifa
co08_pionierleistung.Baranow.ifa
co08_position_papers.Staszow.ifa
co08_sprengkoerperbehindert.Staszow.ifa
co08_sprengkraftausdruck.ivachev.ifa
co08_staff_ride.Staszow.ifa
co08_stossarbeit.Staszow.ifa
co08_ueberfallgesetz.Staszow.ifa
co08_unter_aller_kanone.Staszow.ifa
co08_white_russian.Staszow.ifa
co10_alt_und_feldgrau.Staszow.ifa
co10_diensterfahrungssache.Staszow.ifa
co10_feldgraue_ferne.Baranow.ifa
co10_game_of_throwns.Staszow.ifa
co10_gegenangriffsspiel.Staszow.ifa
co10_german_reformed.Baranow.ifa
co10_grenadier_hunter.Staszow.ifa
co10_impermissible_fours.Staszow.ifa
co10_kampfabschnittsweise.Staszow.ifa
co10_manoeverschadenfreude.Staszow.ifa
co10_rifle_through.Staszow.ifa
co10_schlossherrschaft.Baranow.ifa
co10_schwerpuenktlich.Staszow.ifa
co10_six_pak.Staszow.ifa
co10_stosskrafteinheit.Baranow.ifa
co10_sturm_zentrum.Staszow.ifa
co10_town_order.Baranow.ifa
co10_verspaeteter_zug.Staszow.ifa
co10_well_red.Staszow.ifa
co14_automatic_drive.Staszow.ifa
co05_all_fours.Collevilla.ifa
co05_double_crossroad.Colleville.ifa
co05_fours_multiplier.Colleville.ifa
co05_medium_rare.Colleville.ifa
co05_tank_top_billing.Colleville.ifa
co06_cache_advance.Colleville.ifa
co06_contact_breaker.Colleville.ifa
co06_garand_finale.Colleville.ifa
co06_garand_theft_auto.Colleville.ifa
co06_get_stug.Colleville.ifa
co06_off_axis.Colleville.ifa
co06_stalk_fields.Colleville.ifa
co06_take_out_double.Colleville.ifa
co06_tiger_woods.Colleville.ifa
co06_winchester_measure.Colleville.ifa
co08_bar_ditch.Colleville.ifa
co08_draw_shot.Colleville.ifa
co08_formal_engagement.Colleville.ifa
co08_garand_entrance.Colleville.ifa
co08_garand_tease.Colleville.ifa
co08_hedge_bets.Colleville.ifa
co08_obstacle_sense.Colleville.ifa
co08_quick_draw.Colleville.ifa
co08_stug_up.Colleville.ifa
co08_walther_white_car.Colleville.ifa
co08_wood_rangers.Colleville.ifa
co10_combined_arms_length.Colleville.ifa
co10_diddly_squad.Colleville.ifa
co10_face_pak.Colleville.ifa
co10_hillside_track.Colleville.ifa
co10_kraut_out.Colleville.pbo
co10_kraut_round.Colleville.ifa
co10_norman_conquest.Colleville.ifa
co10_norman_red_alert.Colleville.ifa
co10_pak_drill.Colleville.ifa
co10_patrol_play.Colleville.ifa
co10_repulsive_act.Colleville.ifa
Required version:
-----------------
These missions have been created using Iron Front - Liberation 1944 V1.05.
Required addons:
----------------
The coops in the missions folder require none at this moment.
The coops in the dlc_missions folder require the Normandy DLC.
Installation:
-------------
Extract the archive and then place the pbo files in your Iron Front - Liberation 1944\Missions and/or Iron Front - Liberation 1944\MPMissions folder.
Acknowledgements:
-----------------
First of all the Awar developers must be thanked for making an excellent game. Thanks are also due to Stagler for his coop pack.
Known error:
------------
The tasks and briefing for some missions may be generated with a noticeable delay. A workaround is to press Left SHIFT plus Numpad Minus followed by FLUSH. This results in prompt generation of the briefing.sqf.
Description:
------------
This archive contains 115 multiplayer coop missions that can also be played as single player missions with the player taking on the role of squad leader.
The following 78 missions in the folder named 'missions' can be played with default Iron Front - Liberation 1944:
co05_bridgehead_start.Baranow.ifa
Bridgehead Start is a multiplayer coop mission for up to 5 players in a single squad. A Red Army tank crew is to defeat a German counter-attack before striking at a Wehrmach headquarters.
co05_feuereifer.Staszow.ifa
Feuereifer is a multiplayer coop mission for up to 5 players in a single squad. A Koenigstiger tank crew is to destroy Soviet armour before capturing an enemy command post at Staszow.
co05_katzenfreundlichkeit.Staszow.ifa
Katzenfreundlichkeit is a multiplayer coop mission for up to 5 players in a single squad. The crew of a Tiger tank has been picked to lead an attack and eliminate AT guns and armour before assisting Panzergrenadiers in clearing out Szydlow.
co05_kingslayer.Staszow.ifa
Kingslayer is a multiplayer coop mission for up to 5 players in a single squad. A Soviet tank crew is to knock out German armour before securing an enemy held village.
co05_konterschlaganfall.Staszow.ifa
Konterschlaganfall is a multiplayer coop mission for up to 5 players in a single squad. A Wehrmacht tank crew is to seize back support vehicles and defeat an armoured platoon before hitting an enemy command post.
co05_line_loss.Staszow.ifa
Line Loss is a multiplayer coop mission for up to 5 players in a single squad. Soviet tankers are to eliminate German armoured fighting vehicles prior to clearing two defensive positions.
co05_ostfrontgewitter.Baranow.ifa
Ostfrontgewitter is a multiplayer coop mission for up to 5 players in a single squad. A Panzer IV crew is to destroy Soviet armour before clearing a village and seizing a pontoon bridge.
co05_rot_getigert.Baranow.ifa
Rot Getigert is a multiplayer coop mission for up to 5 players in a single squad. A Tiger tank must destroy Soviet armour and artillery before striking an enemy command post.
co05_rote_viertel.Staszow.ifa
Rote Viertel is a multiplayer coop mission for up to 5 players in a single squad. A Panther crew has to defeat advancing Soviet armour before annihilating enemy support vehicles.
co05_tank_drama.Staszow.ifa
Tank Drama is a multiplayer coop mission for up to 5 players in a single squad. A Soviet tank crew has to eliminate strongpoints and to defeat a counter-attack before striking against an airfield.
co06_anmarschweg_blicken.Staszow.ifa
Anmarschweg Blicken is a multiplayer coop mission for up to 6 players in a single squad. A squad of grenadiers is tasked with defeating a Soviet attack and acquiring fuel needed to get their assault gun back to friendly lines.
co06_batter_posts.Staszow.ifa
Batter Posts is a multiplayer coop mission for up to 6 players in a single squad. A Soviet scout patrol has orders to ambush a German convoy before striking at an enemy depot and outpost in order to return with a captured ambulance.
co06_blechbearbeitung.Baranow.ifa
Blechbearbeitung is a multiplayer coop mission for up to 6 players in a single squad. A group of German grenadiers has to destroy a Soviet tank and contact HQ before making their way back to friendly lines.
co06_bold_action.Staszow.ifa
Bold Action is a multiplayer coop mission for up to 6 players in a single squad. A Soviet patrol is to ambush a German column before hitting enemy positions.
co06_crash_pad.Baranow.ifa
Crash Pad is a multiplayer coop mission for up to 6 players in a single squad. Soviet scouts must destroy aircraft wreckage before freeing a captured pilot.
co06_crossing_out.Baranow.ifa
Crossing Out is a multiplayer coop mission for up to 6 players in a single squad. A team of Soviet scouts is to blow up the Gagolin pontoon bridge and eliminate German officers before withdrawing.
co06_desantnik_fury.Staszow.ifa
Desantnik Fury is a multiplayer coop mission for up to 6 players in a single squad. Soviet saboteurs must locate and destroy a radio vehicle, heavy tanks and fuel trucks before linking up with partisans.
co06_distraction_packed.Staszow.ifa
Distraction Packed is a multiplayer coop mission for up to 6 players in a single squad. A Soviet patrol has infiltrated German lines to conduct an ambush and raid two locations.
co06_etappenschweinerei.Staszow.ifa
Etappenschweinerei is a multiplayer coop mission for up to 6 players in a single squad. A German infantry patrol has to locate a partisan camp and proceed to eliminate the opposition and reclaim a stolen vehicle.
co06_feindeslandkundig.Staszow.ifa
Feindeslandkundig is a multiplayer coop mission for up to 6 players in a single squad. A Panzergrenadier unit is to raid several locations in order to destroy various Soviet targets.
co06_frequency_redistribution.Staszow.ifa
Frequency Redistribution is a multiplayer coop mission for up to 6 players in a single squad. A Soviet infantry patrol is moving out to capture a German radio set.
co06_highway_engineers.Staszow.ifa
Highway Engineers is a multiplayer coop mission for up to 6 players in a single squad. Soviet sappers are to ambush German reinforcements before destroying fuel supplies and ammo trucks.
co06_lend-leaseholder.Baranow.ifa
Lend-leaseholder is a multiplayer coop mission for up to 6 players in a single squad. A group of Soviet troops must retrieve four stolen vehicles.
co06_nachrichtensperre.Baranow.ifa
Nachrichtensperre is a multiplayer coop mission for up to 6 players in a single squad. A German scout unit is to raid an enemy command post to gain intelligence needed to strike against Soviet radio posts.
co06_panzerkampfwagenladung.Staszow.ifa
Panzerkampfwagenladung is a multiplayer coop mission for up to 6 players in a single squad. German combat engineers are out to eliminate Soviet tanks and artillery.
co06_panzerschreckschuss.Staszow.ifa
Panzerschreckschuss is a multiplayer coop mission for up to 6 players in a single squad. A group of grenadiers must destroy an approaching Soviet tank platoon along with the accompanying infantry.
co06_plane_charred.Staszow.ifa
Plane Charred is a multiplayer coop mission for up to 6 players in a single squad. A Soviet reconnaissance patrol is to destroy German aircraft and liquidate an enemy commander.
co06_stalinorgelpart.Staszow.ifa
Stalinorgelpart is a multiplayer coop mission for up to 6 players in a single squad. A group of grenadiers has to eliminate a Soviet rocket battery and FlaK before returning to friendly lines.
co06_stellungssuche.Staszow.ifa
Stellungssuche is a multiplayer coop mission for up to 6 players in a single squad. A German raiding party is to destroy two Soviet guns and their ammunition supplies.
co06_unsympathetic_strike.Staszow.ifa
Unsympathetic Strike is a multiplayer coop mission for up to 6 players in a single squad. A Soviet saboteur team is to acquire intelligence before destroying supplies and meeting up with friendly forces.
co08_agitprop_forward.Staszow.ifa
Agitprop Forward is a multiplayer coop mission for up to 8 players in a single squad. A Red Army infantry squad is to mop up Wehrmacht stragglers from two nearby villages.
co08_average_joes.Baranow.ifa
Average Joes is a multiplayer coop mission for up to 8 players in a single squad. Soviet heavy tanks are to take and hold a pontoon bridge while dealing with German armour on both sides of the river.
co08_engineeers_level.Baranow.ifa
Engineers Level is a multiplayer coop mission for up to 8 players in a single squad. Soviet sappers are to clear obstacles, knock out a Tiger tank and take Baranow castle.
co08_first_class_struggle.ivachev.ifa
First Class Struggle is a multiplayer coop mission for up to 8 players in a single squad. A Soviet rifle squad is to defeat a German attack before clearing a position and getting hold of fuel to top up their armoured vehicle.
co08_flugbehinderung.Staszow.ifa
Flugbehinderung is a multiplayer coop mission for up to 8 players in a single squad. A German infantry unit is to raid an airfield in order to destroy aircraft, AA guns and support vehicles before withdrawal.
co08_gefechtsstandesbewusst.Baranow.ifa
Gefechtsstandesbewusst is a multiplayer coop mission for up to 8 players in a single squad. A grenadier squad is to gain intelligence and destroy tanks before withdrawal to friendly lines.
co08_gruppenarbeit.Staszow.ifa
Gruppenarbeit is a multiplayer coop mission for up to 8 players in a single squad. A Wehrmacht rifle squad is to clear enemy forces from two nearby villages.
co08_gun_effect.Baranow.ifa
Gun Effect is a multiplayer coop mission for up to 8 players in a single squad. A Soviet assault gun detachment must knock out AT guns and armour before seizing an airfield.
co08_heavy_duty.Staszow.ifa
Heavy Duty is a multiplayer coop mission for up to 8 players in a single squad. A pair of Soviet heavy tanks is to engage German armour and seize a village before defeating a counter-attack.
co08_heavy_solution.Staszow.ifa
Heavy Solution is a multiplayer coop mission for up to 8 players in a single squad. Soviet heavy tanks must draw out and destroy the Wehrmacht armoured reserves.
co08_hinterhaltbarkeitsdauer.Staszow.ifa
Hinterhaltbarkeitsdauer is a multiplayer coop mission for up to 8 players in a single squad. A German rifle squad has to ambush a Soviet column of scout cars before defending a blocking position.
co08_jaegerlatein. Staszow.ifa
Jaegerlatein is a multiplayer coop mission for up to 8 players in a single squad. A Wehrmacht light infantry squad has to clear a village and destroy any fuel trucks present before repelling a counter-attack by Soviet reserves.
co08_joe_blow.Staszow.ifa
Joe Blow is a multiplayer coop mission for up to 8 players in a single squad. Soviet tank crews must defeat a German counter-attack before supporting an advance and seizing a hillside position.
co08_kesseltreiben.Staszow.ifa
Kesseltreiben is a multiplayer coop mission for up to 8 players in a single squad. German assault guns are to annihilate a rear-guard and obliterate retreating enemies before linking up with friendly forces.
co08_kraut_appeal.Staszow.ifa
Kraut Appeal is a multiplayer coop mission for up to 8 players in a single squad. A Soviet scout squad is to ambush retreating enemy forces before securing a blocking position and command post.
co08_material_cause.Staszow.ifa
Materiel Cause is a multiplayer coop mission for up to 8 players in a single squad. A Red Army tank crew with attached sappers is to clear the route towards a village that must be seized.
co08_met_a_force.Staszow.ifa
Met A Force is a multiplayer coop mission for up to 8 players in a single squad. A battered Soviet tank unit is to seize and hold an enemy defensive position.
co08_nahkampfmittelfeld.Staszow.ifa
Nahkampfmittelfeld is a multiplayer coop mission for up to 8 players in a single squad. A small group fo German soldiers has to beat off a Soviet attack before securing an enemy command post.
co08_pak_road.Staszow.ifa
PAK Road is a multiplayer coop mission for up to 8 players in a single squad. A Soviet rifle squad has orders to destroy two AT guns before clearing out a village with the aid of reinforcements.
co08_pionierleistung.Baranow.ifa
Pionierleistung is a multiplayer coop mission for up to 8 players in a single squad. A squad of combat engineers is to clear obstacles and destroy ammunition stashes at the town of Baranow.
co08_position_papers.Staszow.ifa
Position Papers is a multiplayer coop mission for up to 8 players in a single squad. Soviet armoured reconnaissance troops are to clear a German blocking position prior to obtaining intelligence,
co08_sprengkoerperbehindert.Staszow.ifa
Sprengkoerperbehindert is a multiplayer coop mission for up to 8 players in a single squad. A squad of Wehrmacht grenadiers is preparing a hasty defence against approaching Soviet armour and infantry.
co08_sprengkraftausdruck.ivachev.ifa
Sprengkraftausdruck is a multiplayer coop mission for up to 8 players in a single squad. A squad of German grenadiers has infiltrated Soviet lines in order to destroy ammunition supplies and refuelling vehicles prior to seizing an enemy armoured car.
co08_staff_ride.Staszow.ifa
Staff Ride is a multiplayer coop mission for up to 8 players in a single squad. A Soviet assault gun crew has to knock out German tanks and PAK before capturing an enemy officer.
co08_stossarbeit.Staszow.ifa
Stossarbeit is a multiplayer coop mission for up to 8 players in a single squad. Panzergrenadiers are to seize and hold a Soviet battle position with the aid of friendly forces.
co08_ueberfallgesetz.Staszow.ifa
Ueberfallgesetz is a multiplayer coop mission for up to 8 players in a single squad. A grenadier squad is poised to hit a Soviet artillery unit in order to take out guns, ammunition and staff before withdrawal.
co08_unter_aller_kanone.Staszow.ifa
Unter Aller Kanone is a multiplayer coop mission for up to 8 players in a single squad. An assault gun detachment is moving out in order to destroy enemy armour and artillery.
co08_white_russian.Staszow.ifa
White Russian is a multiplayer coop mission for up to 8 players in a single squad. A motorised scout group has to knock out a German tank before hitting three objectives.
co10_alt_und_feldgrau.Staszow.ifa
Alt und Feldgrau is a multiplayer coop mission for up to 10 players in a single squad. A German rifle squad is to occupy defensive positions and defeat a Soviet assault.
co10_diensterfahrungssache.Staszow.ifa
Diensterfahrungssache is a multiplayer coop mission for up to 10 players in a single squad. Wehrmacht Panzergrenadiers are to seize and hold a village in expectation of the arrival of supporting armour.
co10_feldgraue_ferne.Baranow.ifa
Feldgraue Ferne is a multiplayer coop mission for up to 10 players in a single squad. A squad of grenadiers is to defeat advancing Soviets before recapturing a tank and bringing it across the river.
co10_game_of_throwns.Staszow.ifa
Game of Throwns is a multiplayer coop mission for up to 10 players in a single squad. Soviet submachinegunners are to assault Staszow in order to clear German strongholds and destroy any ammunition supplies encountered.
co10_gegenangriffsspiel.Staszow.ifa
Gegenangriffsspiel is a multiplayer coop mission for up to 10 players in a single squad. German tankers are to knock out enemy AT and capture a village before defeating a counter-attack.
co10_german_reformed.Baranow.ifa
German Reformed is a multiplayer coop mission for up to 10 players in a single squad. Red Army riflemen have to clear three blocking positions held by the Wehrmacht.
co10_grenadier_hunter.Staszow.ifa
Grenadier Hunter is a multiplayer coop mission for up to 10 players in a single squad. A Soviet rifle squad has been tasked to mop up German troops stuck behind enemy lines.
co10_impermissible_fours.Staszow.ifa
Impermissible Fours is a multiplayer coop mission for up to 10 players in a single squad. A Soviet rifle squad has to ambush a vehicle column, capture a village and annihilate a mobile reserve force.
co10_kampfabschnittsweise.Staszow.ifa
Kampfabschnittsweise is a multiplayer coop mission for up to 10 players in a single squad. Panzergrenadiers must blow up obstacles and destroy AT-guns before capturing a village.
co10_manoeverschadenfreude.Staszow.ifa
Manoeverschadenfreude is a multiplayer coop mission for up to 10 players in a single squad. A Wehrmacht tank unit is to defeat an enemy assault before knocking out AT guns and destroying a supply column,
co10_rifle_through.Staszow.ifa
Rifle Through is a multiplayer coop mission for up to 10 players in a single squad. Red Army riflemen are to attack a village in order to acquire AT weapons and proceed to beat off a Wehrmacht counter-attack.
co10_schlossherrschaft.Baranow.ifa
Schlossherrschaft is a multiplayer coop mission for up to 10 players in a single squad. Wehrmacht Panzergrenadiers have to take out AT guns and armour before ousting the Red Army from the Baranow castle.
co10_schwerpuenktlich.Staszow.ifa
Schwerpuenktlich is a multiplayer coop mission for up to 10 players in a single squad. A section of Wehrmacht Kingtiger tanks must defeat a combination of Soviet medium - and heavy tanks as well as assorted supporting enemy forces.
co10_six_pak.Staszow.ifa
Six PAK is a multiplayer coop mission for up to 10 players in a single squad. A Soviet tank and infantry must acquire fuel for their vehicle as well as knock out enemy AT before securing the town of Szydlow.
co10_stosskrafteinheit.Baranow.ifa
Stosskrafteinheit is a multiplayer coop mission for up to 10 players in a single squad. A Wehrmacht assault gun with supporting grenadiers must seize back a lost radio vehicle and destroy enemy armour and obstacles along the way.
co10_sturm_zentrum.Staszow.ifa
Sturm Zentrum is a multiplayer coop mission for up to 10 players in a single squad. An assault gun with accompanying grenadiers is tasked with eliminating Soviet armour and AT guns as well as clearing obstacles before securing the main square.
co10_town_order.Baranow.ifa
Town Order is a multiplayer coop mission for up to 10 players in a single squad. A Soviet assault detachment is to clear machinegun positions, an AT gun and a command post at Baranow.
co10_verspaeteter_zug.Staszow.ifa
Verspaeteter Zug is a multiplayer coop mission for up to 10 players in a single squad. A StuG with accompanying grenadiers has to knock out enemy armour and recapture a village.
co10_well_red.Staszow.ifa
Well Red is a multiplayer coop mission for up to 10 players in a single squad. Soviet tankers must knock out enemy tanks and AT guns before eliminating Wehrmacht motor transport.
co14_automatic_drive.Staszow.ifa
Automatic Drive is a multiplayer coop mission for up to 14 players in two squads. A Soviet infantry squad with assault gun support has orders for a diversionary attack.
The following 37 missions in the folder named 'dlc_missions' require the Normandy DLC to be played:
co05_all_fours.Collevilla.ifa
All Fours is a multiplayer coop mission for up to 5 players in a single squad. A Sherman tank has to defeat an attack by German armour and infantry prior to destroying their support element.
co05_double_crossroad.Colleville.ifa
Double Crossroad is a multiplayer coop mission for up to 5 players in a single squad. An Allied tank crew is to defend against a German attack before seizing two positions.
co05_fours_multiplier.Colleville.ifa
Fours Multiplier is a multiplayer coop mission for up to 5 players in a single squad. Allied tankers must defeat an attack by German armour before securing a nearby strongpoint.
co05_medium_rare.Colleville.ifa
Medium Rare is a multiplayer coop mission for up to 5 players in a single squad. A Sherman tank is dispatched to take out enemy armour and motorised transport.
co05_tank_top_billing.Colleville.ifa
Tank Top Billing is a multiplayer coop mission for up to 5 players in a single squad. An Allied tank crew has to defeat a counter-attack and secure a crossroad before taking on a pair of Tigers.
co06_cache_advance.Colleville.ifa
Cache Advance is a multiplayer coop mission for up to 6 players in a single squad. A group of riflemen is to get hold of intelligence before destroying caches of mortar bombs.
co06_contact_breaker.Colleville.ifa
Contact Breaker is a multiplayer coop mission for up to 6 players in a single squad. A Ranger patrol is to infiltrate enemy lines in order to raid a German communication post.
co06_garand_finale.Colleville.ifa
Garand Finale is a multiplayer coop mission for up to 6 players in a single squad. A riflesquad has to ambush German reinforcements before taking out a MG nest and securing an enemy radio set.
co06_garand_theft_auto.Colleville.ifa
Garand Theft Auto is a multiplayer coop mission for up to 6 players in a single squad. A patrol of gliderborne troops is to attack a German position in order to acquire an ammunition truck.
co06_get_stug.Colleville.ifa
Get StuG is a multiplayer coop mission for up to 6 players in a single squad. A group of American infantry has to destroy two assault guns and secure a resistance nest.
co06_off_axis.Colleville.ifa
Off Axis is a multiplayer coop mission for up to 6 players in a single squad. A patrol of glider infantry is to ambush a supply column and destroy an artillery position.
co06_stalk_fields.Colleville.ifa
Stalk Fields is a multiplayer coop mission for up to 6 players in a single squad. A bazooka team is to hunt down two German armoured vehicles and destroy a mortar position before withdrawal.
co06_take_out_double.Colleville.ifa
Take Out Double is a multiplayer coop mission for up to 6 players in a single squad. A Ranger squad has to eliminate an AA gun and kill an enemy commander before reporting back in.
co06_tiger_woods.Colleville.ifa
Tiger Woods is a multiplayer coop mission for up to 6 players in a single squad. A Ranger patrol is setting out to destroy a Tiger tank and mobile Flak before returning back to friendly lines.
co06_winchester_measure.Colleville.ifa
Winchester Measure is a multiplayer coop mission for up to 6 players in a single squad. A group of combat engineers has to conduct a hasty ambush of enemy reinforcement before taking out an artillery piece.
co08_bar_ditch.Colleville.ifa
BAR Ditch is a multiplayer coop mission for up to 8 players in a single squad. A rifle squad is setting out on a fighting patrol in order to remove a road block and investigate an ambush site.
co08_draw_shot.Colleville.ifa
Draw Shot is a multiplayer coop mission for up to 8 players in a single squad. A group of infantrymen is to clear German fighting positions and clear obstacles before securing a crossroad.
co08_formal_engagement.Colleville.ifa
Formal Engagement is a multiplayer coop mission for up to 8 players in a single squad. A rifle squad has to defeat a German counter-attack before dealing with two gun positions.
co08_garand_entrance.Colleville.ifa
Garand Entrance is a multiplayer coop mission for up to 8 players in a single squad. A depleted rifle squad is to neutralise shore defences and destroy obstacles before moving an ambulance off the beach.
co08_garand_tease.Colleville.ifa
Garand Tease is a multiplayer coop mission for up to 8 players in a single squad. A light infantry squad has to clear a German position before locating and destroying ammunition supplies and a tank.
co08_hedge_bets.Colleville.ifa
Hedge Bets is a multiplayer coop mission for up to 8 players in a single squad. An infantry patrol is to check three locations for enemy presence and proceed to clear them of any Germans.
co08_obstacle_sense.Colleville.ifa
Obstacle Sense is a multiplayer coop mission for up to 8 players in a single squad. A rifle squad has to clear obstacles and eliminate a pair of MG nest in expectation of reinforcement.
co08_quick_draw.Colleville.ifa
Quick Draw is a multiplayer coop mission for up to 8 players in a single squad. A combat engineer squad has to destroy obstacles and seize an enemy strongpoint before awaiting reinforcements.
co08_stug_up.Colleville.ifa
StuG Up is a multiplayer coop mission for up to 8 players in a single squad. An infantry squad has to defeat an attack and knock out an assault gun before venturing out to clear a MG position and command post.
co08_walther_white_car.Colleville.ifa
Walther White Car is a multiplayer coop mission for up to 8 players in a single squad. A motorised infantry squad is out to destroy German vehicles and acquire some memorabilia.
co08_wood_rangers.Colleville.ifa
Wood Rangers is a multiplayer coop mission for up to 8 players in a single squad. A Ranger squad must clear enemy troops from the forest and knock out AA guns.
co10_combined_arms_length.Colleville.ifa
Combined Arms' Length is a multiplayer coop mission for up to 10 players in a single squad. A mixed tank/infantry team is to lead an attack on Colleville and ensure the destruction of a PAK and command post.
co10_diddly_squad.Colleville.ifa
Diddly Squad is a multiplayer coop mission for up to 10 players in a single squad. A rifle squad is tasked with eliminating machinegun positions, a Flak gun and a StuG III.
co10_face_pak.Colleville.ifa
Face PAK is a multiplayer coop mission for up to 10 players in a single squad. Armoured infantry is to clear an advance route and destroy a supply depot before assaulting an AT gun position.
co10_hillside_track.Colleville.ifa
Hillside Track is a multiplayer coop mission for up to 10 players in a single squad. An armoured infantry squad is to seize back a crossroad and eliminate a tank before capturing an enemy occupied hill.
co10_kraut_out.Colleville.pbo
Kraut Out is a multiplayer coop mission for up to 10 players in a single squad. Armoured infantry is to destroy a field gun and neutralise an armoured fighting vehicle before clearing the town.
co10_kraut_round.Colleville.ifa
Kraut Round is a multiplayer coop mission for up to 10 players in a single squad. Allied infantrymen must defeat a German counter-attack before knocking out MG positions and seizing an ammunition truck.
co10_norman_conquest.Colleville,ifa
Norman Conquest is a multiplayer coop mission for up to 10 players in a single squad. Armoured infantry is to push inland and secure three enemy positions.
co10_norman_red_alert.Colleville.ifa
Norman Red Alert is a multiplayer coop mission for up to 10 players in a single squad. A rifle squad has orders to defeat a German counter-attack before taking out a German AT gun.
co10_pak_drill.Colleville.ifa
PAK Drill is a multiplayer coop mission for up to 10 players in a single squad. An American infantry squad is tasked to take out a PAK and FLAK and destroy an ammo dump.
co10_patrol_play.Colleville.ifa
Patrol Play is a multiplayer coop mission for up to 10 players in a single squad. An Allied rifle squad has to clear out German MG positions and blow up a pair of enemy mortars.
co10_repulsive_act.Colleville.ifa
Repulsive Act is a multiplayer coop mission for up to 10 players in a single squad. A weapons squad has received orders to defend Colleville against an attack by German tanks and infantry.
Disclaimer:
-----------
The software is distributed without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. The software is not an official addon or tool. Use of the software (in whole or in part) is entirely at your own risk.
Regards,
Sander -
Are you sure you have both new terrains installed from the CWR2 Christmas release? A range of missions in the latest updates use the new environments of Eilte and Saint David.
Regards,
Sander
-
Thanks, fixed it and uploaded it.
Regards,
Sander
-
There is a zero chance of these missions being ported into Arma 3. From the CWR2 readme:
------------------------------------------------------------------------------------Read this:
You are NOT allowed to port this Mod (or parts of it) to Arma 3!
We do not make exceptions, so don't even bother to ask!
------------------------------------------------------------------------------------
Besides I cannot be bothered with a Steam only game. There will be additions and updates to this pack for some time for Arma II though.
Regards,
Sander
-
You're welcome.
---
Version 4.2 contains a couple of updated missions to correct minor issues as well as three new coops to bring the total to 145.
New files:
co04_cwr2_dragon_beam.drachenfels.pbo
co08_cwr2_bear_claw.cwr2_eilte.pbo
co09_cwr2_sudden_yank.cwr2_david.pbo
Dragon Beam features a raid by a commando team against a Soviet radar installation on Drachenfels.
Bear Claw has a Spetsnaz team ambush combat engineers before raiding a command post and securing a bridge.
Sudden Yank features a Ranger squad rescuing a prisoner before destroying a bridge and eliminating a traitor.
Regards,
Sander
CWR2 coop pack
in ARMA 2 & OA - USER MISSIONS
Posted · Edited by sander
Version 4.7 has updates to a couple of existing missions and five new ones to bring the total of included coops to 170. The new CWR2 Morpeh addons are a requirement for some of the new content.
New files:
co04_cwr2_sea_red.eden.pbo
co06_cwr2_rotor_washout.abel.pbo
co08_cwr2_para_logistic.cwr2_david.pbo
co09_cwr2_duck_shot.cwr2_canard.pbo
co10_cwr2_lamentin_loss.eden.pbo
Sea Red features a maritime raid by Naval Infantry to destroy a radar and gain intelligence.
Rotor Washout has resistance fighters attack a Soviet airbase to destroy fighter bombers and helicopters.
Para Logistic features demolition action against four bridges by British paratroopers.
Duck Shot has a Naval Infantry squad conduct a raid on Canard Island.
Lamentin Loss features an attack by motorised elements of the Naval Infantry on two villages garrisoned by NATO.
Download current version
* Update * version 4.72 uploaded to correct briefing mistake in Para Logistic
Regards,
Sander