Hi
How could i define in config.cpp if it's a medic or a soldier ?
i mean, for example... if i define it as medic, it'll have the sign of medic in his arm.
well... i texturized "mc vojakwo2.p3d"
But when i make it as .PBO, it's always OFFICER!
In the config.cpp i put the following:
class CfgVehicles
{
class All{};
class AllVehicles : All{};
class Land : AllVehicles{};
class Man : Land{};
class Soldier : Man{};
class SoldierEB : Soldier{};
class soldado_arg:Soldier{};
class Soldado_Arg: SoldierEB
{
displayName="Argentina - (soldado)";
weapons[]={"DKMM_FN_FAL","Throw","Put"};
magazines[]={"DKMM_FN_FAL" , "DKMM_FN_FAL", "DKMM_FN_FAL" , "DKMM_FN_FAL" , "DKMM_FN_FAL", "DKMM_FN_FAL" , "DKMM_FN_FAL" , "DKMM_FN_FAL" , "HandGrenade" , "HandGrenade"};
model="\soldado_arg\soldado_arg";
};
};
Why is a officer ? and not just a simple soldier?
Well, i'd apreciate any help u could give me.