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redberon2003

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About redberon2003

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  1. redberon2003

    Civilian Insurgents

    well, im trying to get it done through scripting, thats my goal what im trying right now is createCenter east; enemy_grp1 = createGroup east; in the init.sqf file and then do (units this) joinSilent enemy_grp1 in the soldier's init line but it's not working
  2. how the heck can i make AI civy's go against Blufor? i can give them guns but i can't make them shoot at me
  3. redberon2003

    I can't rotate the helicopters it's when moving?

    as far as the PLANE model goes. i feel it is also unrealistic. i fly the 172's witch is nowhere close. but even at speeds of 110KIAS(generally what i cruise at), the Yaw becomes considerably less respondant. the point where yaw becomes a large factor for Prop driven aircraft is at landing. however i would imagine it's quite different in a Turbofan as the engines dont give off the kind of torque that a prop does. making yaw somewhat of less used function and more just to keep you on course during light windshear on final.
  4. redberon2003

    nVidia 8800 LOD/Texture bug

    Full specs -Intel Core 2 Duo E6600 @3.2GHz -2GB Corsair, DDR2-800 running at 712?(think so) MHz, origanally rated for 5-5-5-12, down to 4-4-4-12 -eVGA 680i SLI motherboard (the one made on release, there are some newer revisions though for better FSB clocks, mine runs fine though for what i need) -eVGA 8800GTX 768MB, no overclock. but the fan was put up to 90% cycle duty -2x10000 RPM raptor hard drives in RAID 0 -good air cooling -PSU 750 watt PC power and cooling Silencer what it's running Windows XP Nvidia 158.22 drivers Armed Assault 1.08 Firefox =P
  5. redberon2003

    nVidia 8800 LOD/Texture bug

    well i have a GTX. and i haven't had video problems in a while, at max settings.
  6. redberon2003

    nVidia 8800 LOD/Texture bug

    yeah, i had problems at first. not anymore however
  7. redberon2003

    this should be a selectable item, not standard

    i see, would have been cool if it could be worked this way, however it seems they would have to remove the current logic and redesign
  8. well i was thinking about it. and parachutes should be a pack item and not standard issue. it should go in place of AT or something i do believe as it is a very large heavy pack that takes up alot of space. for other gear, may the flaming begin Â
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