roshnak
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Everything posted by roshnak
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This is weird because you have made a really good argument for why women should be in the game and some really, really bad arguments for why they shouldn't. Two points. First, this is kind of an old way of dividing workload. There are a ton of artists these days who at the very least model, unwrap and texture their own models. Second, the vast majority of content put out for the arma series is either retextures or content that was originally created for Operation Flashpoint or ARMA 1. There are few models that have survived in this community for a disgustingly long time. Then again, BIS set the example, the rest of us may as well follow it, right? P.S. Before anyone gets mad, there are indeed several people in the community who put out high quality, brand new content. Edit: And furthermore, when one of the main selling points of your game is how much great community made content there is, you should try to make it as easy as possible for people make more of that content, not rely on the community to teach each other how to mod your game. And also I think women should be in arma 3 I am totally on topic right now.
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F/A-18 Super Hornet and Su-35S Flanker E
roshnak replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This doesn't sound very plausible to me since there hasn't been an improvement in the fixed wing flight model since, like, ever. -
THE AMD R9 290X is now the NEW champion for ARMA3 with @_@ performance at all res!!
roshnak replied to wasserkool's topic in ARMA 3 - GENERAL
Since when is an average of 40 fps with dips to 10 good performance? -
Arma3: Metascore 73 | Spelunky: Metascore 91 | what the fuck?
roshnak replied to alleycat's topic in ARMA 3 - GENERAL
I don't understand, was I supposed to be surprised that Spelunky was a good game? -
Except that I don't believe that anyone from BIS has said that the game is anything but "finished." With the exception of the campaign, no one from BIS has made any indication that more content and features are going to be released. This isn't an indie game, and it certainly isn't being sold at that price point. When a game costs as much as any other triple a game, you shouldn't be surprised when it gets held up to a high level of scrutiny.
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I think it's hilarious how many people on these forums defend terrible business practices. I'm not saying that BIS specifically is guilty of any of this stuff, but attitudes like these are the reason that the video games industry is full of such terrible customer service. Maybe if more people felt entitled we wouldn't have to deal with things like day 1 DLC and preorder bonuses full of content that should have shipped with the game, codes to download content online so that games can't be resold, etc. As for the comments about there being plenty of resources to find out what you were getting with ARMA 3 ahead of time: last time I checked, there are several announced features, including in the "confirmed features" thread right here on the forums that are not in the final product.
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This is the part that bothers me. It's been half a year and we still don't know if it's been postponed or cancelled, and it's not like people stopped asking about it in that time period. And we've had tons of updates about almost every other aspect of the development throughout the alpha/beta phases. If they ran into trouble and need more time, or it just turned out to not be feasible or whatever then that would be fine (I would be disappointed), but it would be nice to have at least some idea of what is happening on this front and not feel like we've been completely forgotten. Edit: Ironic last post to this thread.
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Losing interest in the game - terrible performance with (mid) high end rig.
roshnak replied to A. GrayFOX's topic in ARMA 3 - GENERAL
Hey, now! Let's not exaggerate. It's only 12-13 years old. -
I was considering making this thread as well. Any kind of official word one way or the other would be great.
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You mean like happens in every community outside of flight sims? Making mods is a great way to break into the industry and build your portfolio. Here's something else to consider: The minute you take people's money is the minute you are obligated to them. The customer is always right, and you have to answer to them.
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Potential DLC Ideas and Proposals
roshnak replied to Alpha Whiskey Romeo's topic in ARMA 3 - GENERAL
How about DLC that adds more than one airplane? Or DLC that adds more than one car per faction? Man, that would be cool. -
Ha. Seems some physics stuff still needs tweaking, huh?
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If you are referring to the action menu it has actually been with us since 2001.
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Not that it excuses the problem, but you can also just move the the gunner seat and still give the driver commands.
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So Arma 3 is out now, does it set the standard for future releases in the series?
roshnak replied to pd3's topic in ARMA 3 - GENERAL
I had a pretty large reply typed up but it's pretty much been discussed to death so I'm just going to address this point. If you want a limited turn rate, maybe you should force people to start playing with gamepads. It will never not feel terrible with a mouse. -
There was a time when people would have been shocked at the idea of paying for more content for a game that was released less than a month ago instead of begging for the chance to do so.
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2 Things, 1, is this really the final game? 2. Basic questions.
roshnak replied to Prkr5885's topic in ARMA 3 - QUESTIONS & ANSWERS
These are not the default controls. Q/Z are altitude and X/C are yaw. -
Unified Addon Standards
roshnak replied to comp_uter15776's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Well, that's not true. The very guy you are quoting said that something like JAM might be a good idea again. -
Unified Addon Standards
roshnak replied to comp_uter15776's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
A certain level of standardization to keep from having a million similar or duplicate classes, but I feel like a great deal of creativity would be stifled if people had to think about which box their addon fits best into before they started working on it. Also, paid community content is terrible and I want no part of it. -
Anything is better than .sqf. I'm just waiting on any kind of official word on what is happening either way.
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Yeah, I'd like to know if this is even still happening. I don't think we've had an official comment in months. I know a couple people who are waiting on java implementation before they purchase.
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PLease forget content for a moment
roshnak replied to dontknowhow's topic in ARMA 3 - BETA DISCUSSION
Oh, and vehicles, including tanks, still don't have enough torque to climb moderate inclines. I can't believe this has been a thing since OFP. -
PLease forget content for a moment
roshnak replied to dontknowhow's topic in ARMA 3 - BETA DISCUSSION
The point is that complaints about core features and engine issues are getting lost in complaints about there not being enough cars. More cars isn't going to fix everything. -
PLease forget content for a moment
roshnak replied to dontknowhow's topic in ARMA 3 - BETA DISCUSSION
Java. What happened? -
I really think people should clarify if they are talking about game performance, e.g. framerate, or server performance, e.g. lag/latency.