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Medals
Everything posted by ruff
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yeah more ammo on them search and destroy unit mostly http://www.navyseals.com/community/navyseals/navyseals.cfm good stories/info
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well in america SF=green berets seals are special operations units devgru, i think are seals with extra room clearing/ct training seals version of delta thats all from the infos ive read heres some info i trust http://www.globalsecurity.org/military/agency/navy/nswdg.htm http://www.specialoperations.com/Navy/NSWDG/profile.htm units looking great how many models are going to be released?
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man i tried making soldiers i just ended editing most of the created ones get ready for some headaches and long hours i salute u man, its hard work and plenty of time killing if u have plenty of time
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saw some new pics at the site dont know if their still using vbs textures but its looking great http://sjb.gotf.net/tos/units/index.html
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thanks will try also ive read most the stuff at ofpec on choppers i know scripts to do this but id rather just use activation and condition fields of triggers but anyway thanks m8
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i want all my units to disembark the chopper with me using the transport unload waypoint ive searched and found this i put in on a trigger with west activation and on the waypoint act:cmd="GETOUT"; "_x action [cmd,dbh]" foreach units dd1 group being dd1 and chopper being dbh but it doesnt seem to work once the helicopter has landed it only ejects u when using a move way point
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wow that was quick its lookin great!!!!!!!!
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how do i write that?
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i tried it and its pretty good but theres no read me on what i need to play it on my own missions which scripts and files i need in the example mission could u like give us a default map with only the needed scripts on desert island thanks
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can u guys tell us what addons we need coz half the stuff in the mod addon folder i already had, instead of adding it on the mods addon folder, it would save space for the download
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seals http://media.militaryphotos.net/photos....Command http://media.militaryphotos.net/photos/US_Navy_SEALs http://www.militaryphotos.net/forums/viewtopic.php?t=43518&start=0
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RHS releases: GRU, SOBR, RFMI, GAZ66, Weapon Pack
ruff replied to raedor's topic in ADDONS & MODS: COMPLETE
Unnecessary I think. Because JAM HD is to simulate unexperienced insurgents and rebel fighters with its poor discipline and tactics. This is the Russian Army! They do not waste their fire, hope they are well trained. But maybe RHS will make a few rebel fighters to get opponents to this regular forces on Resistance side or West. jam had hd on all sides bas delta/ rangers had hd classes as well its just the fact that when using these units as opfors, it will be good with hd ammo vice versa with other units e.g. bas delta/ranger -
RHS releases: GRU, SOBR, RFMI, GAZ66, Weapon Pack
ruff replied to raedor's topic in ADDONS & MODS: COMPLETE
also jam hd and non hd units possible? -
im already happy i prefer them all with kit but id prefer one with the beanie than one with the baseballcap since theres already alot of models with baseball caps ill love the pack either way
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OH YEAH
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from every unit 2 version with and without gear -----> no no no   Than I must make 30 other versions and the pack than will be huge for 56k modem users. Some of the units you guys requested are 2 versions with and without gear but not all of them. i was just saying you had the original black jumper guy with a beenie but then later on u put a cap on and kit just wanted to ask are there two separate models for that, one with the kit and beenie(original), and one with the cap and kit(new)
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updates? eager really eager for these heres a pic to help you with desert seals http://media.militaryphotos.net/photos....aaa
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i love this man u always make these needed addons all your addons are well thought out im making a request of an ocean cargo liner which have interiors so i can perform cqb clearig also how bout some more civillian boats to room clear your addons are so well needed and thought out and great keep up the good work
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crazy stuff goin on here really looking great so therell be two versions? cap and beenie with and without gear? either way its looking awesome
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dunno of this is a bug but when it gets dammaged half armor it just crashes
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bottom one is awesome, wearing woodland bdu pants is what i mean though, but this unit is great and is good for me, also add him some ammo pockets on the other leg and body armour on top and ammo vest, love the work but the top one needs a long jumper or something, he looks a bit weird also i think u should finalise what's gona be on the pack or requests and units will never end on that note thanks for considering all our requests keep up the good work [Please remove image tags when quoting pictures - Fubar]
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ruff could you show me some pictures of what you mean like these guys woodland/desert pants with black jumper http://media.militaryphotos.net/photos....sf8 ur units gonna be aweome with all these configurations but i think u should separatre them say seal operator sub class mg/gl/sniper cia operator sub class mg/gl/sniper pmc operator sub class mg/gl/sniper clandestine delta operator sub class mg/gl/sniper sf operator sub class mg/gl/sniper etc
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yes it would
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what if your using a 5.56mm jacket hollow point? would that still penetrate through doors/walls or through people? does anyone know if these guys have handgun lods?
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bug found on weapons the lsr_jam_socom doesnt have a biefing pic