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lockjaw-65-

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Everything posted by lockjaw-65-

  1. ok spill the beans, what have you heard...
  2. I have also done this but cant seem to find a way to keep this option after respawn. I have tried with objects, people and vehicles but it wont work. Just wondered if anybody has managed to do it?
  3. @ArmAIIholic Thanks that worked, my man was starting on top of respawn marker. Also is there a way to control the direction from where the supply plane comes from? One other thing that i am having trouble with is the changes you have made to the revive init. do i still need to name each player and put them in the revive init. if so then where do i put them now? Thanks
  4. MP, do you have to put that in the text of the player?
  5. Hi, Ive just started a full scale mission using the latest WICT. I have a problem after loading everything in the editor etc. I go for a preview and it says that the player that is selected is dead and stops the preview. I think I have had this problem before and think it is something to do with the revive config but I have tried all weekend but cant figure it out. Hope some one can point out what it is Thanks
  6. lockjaw-65-

    First Aid Module

    Hi all. Is there a way to delay dying with this module for example 3 to 5 minutes. My reason is that I dont want respawn in my coop mission but dont want players to die instantly. I do however want them to have the chance to be healed before they are out of the game, so a delay would be the ideal solution :)
  7. ok thanks for reply, im not going to try with this anymore. spent too long now with it
  8. edit again because im still not getting the artilliary option after respawn in multi player? Does anybody have this problem or know how to fix. Thanks
  9. I have been working on my mission concept for about 6 months now. The one thing im having problems with is with the support scripts. I have tried all of them and some of them together but seem to have problems with them all. I need it to work in multi player. some of the better ones end up being too complex and make the mission a bit labourious. the simple support script is too unpredicatable and they seem to come from any direction. I like the R3F scripts but this becomes too complex. Has anybody got any other options or knows of any in development!
  10. lockjaw-65-

    Best Support Script?

    @ Kremator, I use draper's air support, dont know if any body else has problem but after playing for about an hour they dont seem to work properly (not sure if this is because of mp). is the Mandos bomb console part of mandos missiles?
  11. lockjaw-65-

    Best Support Script?

    Thanks for response, what i am looking for is an all round script which includes arty, air support ammo drop etc. There was a script in arma 1 which is very similar to what im looking for and of course i need it to be mp compatible, I suppose it is like the simple support script.
  12. lockjaw-65-

    Mr Murray Editor Guide

    You are so much appreciated and your guide is a must have addition. Rather than you give up on it I too would pay for your efforts. Thanks for all work you have done to date
  13. Thanks for that, yeah sorry for going off topic a bit, but in a way its kinda related to domination..
  14. Ok got the mission files downloaded, I know this is a very basic question and I know I have seen this asked lots of times but where can you find the downloaded mission files ? Have been searching for nearly an hour now lol
  15. Many thanks, im heading there now :) I checked out your server but it only had version with Fallujah running. I only want the takistan version. I will try again later ;)
  16. Has Anybody got a version of Domination that has been converted to BAF that they would be willing to share. I have searched this thread to no avail and I am not very good at scripting myself. Thanks for any help
  17. Nice to hear that it is still being thought about. For a while I thought you might have given up :) :)
  18. Hi. I really like this script but I am having a problem in multiplayer. when you respawn you lose the menu for ever. I have searched through this thread but still have no answers. Am I missing something? :confused: sorry all, I have just seen in the options what to do, dont know how I missed that :o
  19. signed up about 6 months after buying flashpoint. I am not an active member of any other forum. I have not posted that much over the years but if I need to ask or find out anything I know I can rely on this great community Thanks all :D
  20. Still, I cannot tell the release date, what is worse, it could take me a month :( to GET TIME to finish it, but I won't give up, that's for sure, because I, in the first place, am thrilled with how cool it works. Now your just teasing us lol Just glad that you are still working on it ;)
  21. F*** NEW WICT IS WORKING SOOOO FINE... still much work to do, but I am thrilled!!! Sounds great, I hope to my my new graphics card this weekend so i should be all set up by the time you release :) :)
  22. lockjaw-65-

    Lost Disc.

    I personally would go buy another copy as the cost is not a great amount for the amount of game play. I bought 3 copys of this game witnin about 2 weeks of release. This was mainly because I had 3 PCs on network. Its a shame cos I just sold one of them for £6 on ebay in mint condition. If I lost the other 2 I would not hesitate to go buy another, Just my opinion :D
  23. Many thanks, will look at this now ;)
  24. Hi, Just starting to play around with this. I loaded the template mission in editor, dont know if I have missed something that may have already been said but I noticed that the enemy spawn more or less right in front of you. Is there a setting some where that you can do to make them spawn further away, at least out of sight?
  25. I have them all apart from elite
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