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russin

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Everything posted by russin

  1. yep sorry about that hehehe ya it's in the fly down window with new waypoint orders is what i meant ta say for differant spots in the house and note only houses than can be entered btw the castle is cool BOW YOUR HEAD
  2. BTW i got 65 addons tottal im my addons folder how many you got ??inclueding offical one's LET ME HAVE ALL
  3. bumpity bump ill e-mail my list and you can choose what ya don't have....i think what ever addon you find you should put on your site we need a site that hosts ALL ADDONS not just small ammounts like on other sites i get them from all over some here some there good luck RED,ROB ill send ya what ever ya like ill e-mail my list the one ya like ill take a screenie of them and send ya via icq BOW YOUR HEAD!!!
  4. bumpity bump bloody ####
  5. i noticed a new command in the editor if you make a unit then click a waypoint over a house so it lights up then release and you get a new command menu for differant spots in the house so in a sense you make him move to each room in the house or towers cool thing BOW YOUR HEAD!!!! thanks bis
  6. russin

    DeathMatch Editing Help!

    hehe you can place emty units where you chose sides but before ya can place emty obj you need to place you as a player on map BOW YOUR HEAD
  7. ya now the chopper is messed up hehehe the units i got to work. wicked para drop but it would be cool if the dam chopper would fly away hehehe for now i just put aa soldiers to crush it till i figure it out.... looks awesome hehehe
  8. thats wicked thanks but now the chopper spins in circles how do i unassign him from soldiers and continue on with his waypoints?? i got a chute jeronamo
  9. does anybody know a script to unassign a unit from a chopper ?? mabe player unassign [heli] ?? not work but mabe there is somthing im missin ?? goly gee wiz i got a parachute weeeeeeee
  10. join works for me in multi player eighty eight fingers
  11. nope that did not work oh well back to the drawing board god damit
  12. russin

    para drop problem ??

    no ther not grouped with chopper
  13. i think you need addon first you can find a lot of them here <a href="http://www.saintholgi.de/files/Flashpoint/54rt7zs878787_Downl_874835777780/2847988888888859_dlwsite_37558785.htm BOW" target="_blank">http://www.saintholgi.de/files....m BOW</a> YOUR HEAD!!!
  14. russin

    NAPALM

    hhehee sorry rob hey rob do know about para drops ??and if so please take a look at my para post i think i need to unassign but not sure of the script can you send me that rocket gun
  15. russin

    NAPALM

    you can get all addons here http://www.saintholgi.de/files....785.htm BOW YOUR HEAD !!!!!
  16. russin

    AH1 Fire Tow???

    OH YA i had it when it first came out it's the coolest
  17. russin

    Dedicated Server what Dedicated Server

    just stay alive my coops have no respawn it gets stupid with respawn BOW YOUR HEAD!!!
  18. russin

    AH1 Fire Tow???

    ya i was tryin to figure that out to but ive had no luck gee wizz those flames are wicked i feel the heat hehehee big ass barbaque need a big marshmellow wow!!!!feel the that heat
  19. my coops don't have re-spawn cause i go for the reliasic point of view it make you be more aware of your surroundings as soon as you put re-spawn whats the point every body just go's in gung hoo... my mission is afganistan (revenge) kick there ass
  20. russin

    para drop problem ??

    the chopper has way points none are sync but the dam chopper as soon as all the men eject the chopper flys in circles till they hit the ground then it lands to pick them up, man im getting bent god stupid ai chopper is there a script i should put in the chopper init...
  21. russin

    para drop problem ??

    ya eject script all the men board chopper when the chopper hits a trigger the men eject para drop but the the dam chopper waits till the ai hit the ground and then lands to pick them up wow !!!! i got a parachute
  22. russin

    Timing

    The radius of a circle (in metres) around the waypoint into which the unit moves at random. Timeout: ·Min: Minimum time spent at the waypoint before moving on to the next waypoint. ·Max: Maximum time spent at the waypoint before moving on to the next waypoint. ·Mid: Average time spent at the waypoint before moving on to the next waypoint. BOW YOUR HEAD!!!
  23. russin

    Timing

    ·Countdown: Trigger is activated after time set in Min, Max and Mid fields. ·Timeout: Trigger is deactivated after time set in Min, Max and Mid fields. ·Min: Minimum time before trigger is activated/deactivated. ·Max: Maximum time before trigger is activated/deactivated. ·Mid: Average time before trigger is activated/deactivated.
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