russin
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Everything posted by russin
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Timing wp or using triggers to activate wp's
russin replied to a topic in OFP : MISSION EDITING & SCRIPTING
or you can place a trigger in the town and sync it with the way point so when ya get to the town it activates the enemy waypoint make sure ya set trigger as a switch hope that helps ya russin@roughnecks.org -
in the on activation of the trigger type "1" objstaus "DONE" enjoy
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your dam tootin weeeeeeeeeeeeeeeeee life is so easy now
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wreck-It @ April 25 2002,03:25)</td></tr><tr><td id="QUOTE">Try this. PBO extractor/decypher Unzip to an empty directory, paste a copy of the mission you want to extract in that same directory, make shure that it isn't in "read-only", and the rest is history. Simple, 1 step. Dunno who made it, but got it from a link on some thread here, and it just rulez. <span id='postcolor'> get this one it works amazing
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thanks a lot wreck it man this is the best thing ive seen so far
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Questions about join and lead
russin replied to ZizleyBEar's topic in OFP : MISSION EDITING & SCRIPTING
you need to snyc the way points join & join and lead click on syncronize then drag from one waypoint to the other you should see a blue line that syncs them there ya go enjoy!! -
how many units have you placed already ?? ive made a multi player coop with over 300 units and no lag for me at all mind you im on a 1.4 ghz with 512 DDR ram geforce 3 64 meg vid card 300 or more never accully counted could be much more i just spread them out over 3 objectives... and mixed it up with air units and ground assult
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ya ### that sucks there must be someone that knows how to work that program or a link to one that works last bump
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also if you give it a name in the description i see them in preview all the time
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i take it this is a single player mission
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nope there is a better one i had it before but lost it
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upon boot up of game my dest top mouse appears in the game the only way to get rid of it is to ALT+TAB but after i ALT+TAB all my setting for vidieo go all dark tottal pain in the ASS!!!!!! PLEASE FIX THIS
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i havent had much time to complete this yet ive noted that the machine gunner run away as soon as they hear shots fired. and you have sync only one soldier with the triggers so if ya kill the 1 guy it way point changes but there is still a guy at the gun, he go's prone you should make a trigger for the 2 gunners not(alive soldier1)and not(alive soldier2) this way the trigger won't go off premature and i think once they know about ya one of the guys should try to man the gun instead of fleeing or going prone
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Stupid ai and their binoculars!
russin replied to <COPPERHEAD) =>'s topic in OFP : MISSION EDITING & SCRIPTING
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LordZach @ April 14 2002,13:55)</td></tr><tr><td id="QUOTE">opposite for me.  AI is supposed to board a chopper so the officer decides to whip out his binoculars and look at the chopper (sitting 5 meters away) with his binocs  <span id='postcolor'> -
how do ya make a guy sitdown and stay sitting?
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it would be cool if you could free fall and then pull the rip cord and would be really cool to stear too
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just make the trigger activated bye west and in the onactivation put setdammage 1 and any west unit touch this trigger they die like theres no tommorw got it pally Roughnecks
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A few questions for bis (suma for example :)
russin replied to HuBBa's topic in OFP : MISSION EDITING & SCRIPTING
would be nice to have WAVTOLIP to work with XP too -
yes in deed a pretty hard mission a multi player version would be cool to i mean coop... good job !!!
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i wanted a secret mission if a certain obj is done but i want to hide the markers how might i do this ?
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hey thanks guy
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i don't know what ya mean man ??
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i noticed you have possibly 1 of my missions on the popular zip ive recetly updated it ill e-mail it to ya with some other coops as well im currenty working on a slew of coops i want to release them all at 1 time im very close to compling them next couple days should be ready some are bigger though just seen that well ill send ya what i can
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How do i get a trigger to countdown from 1 minute
russin replied to Aculaud's topic in OFP : MISSION EDITING & SCRIPTING
make sure you put 60 in all the fields min [60] max [60] average [60] should work