russin
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Everything posted by russin
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you should be able to DL from MFCTI.com there is a half done WGLCTI using MFCTI CODE here >>>> WGLCTI PS: THIS IS USING wgl 4.12 version all avlable at the above link there will not be a complete 4.12 ver we are goning to use wgl5.0 ver for the final edition
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CR ripped apart MF and came up with his own deal MFCTI.com is MFCTI with fixs regular MFCTI is bugged to high heaven hahaha you CTI No0b gabber  and he doesn't even credit mike melvin for parts of his codes he used he claims it is built from ground up somthing not true
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sounds interestiing GJ anthing that catchs these SCUMs is welcomed with open arms. has this been tested CTI at all and what where the results was there any scums caught and if so is there a master list of these Cheaters i know we catch many with file checkers but we know there are ones that get bye that hopfully this will expose them for who they really are
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ya that was ok tried it a few times but not many times hehe correct me if im worng was that the one with pre built bases ? was neet to try that if ya got a copy of it id like to try it out again as ive played everything that involves mass combat and even before there was MFCTI i use to play RTS when it first came out i forgot who created it Karrlion or something like that sorry if i spell his name wrong but it was great fun
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"Roll It Out Allready" is a good name
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I know he credits MF in MFCTI.COM version, but not the others he copies from. if you knew then why you say malbo didn't credit nobody NOobs posting shit he knows nothing about again then changing it to somthing else about what ? a ammo remover ya complaing about ? make me laugh some more i use it in my missions as well and i credit nobody there is no law go track down all the missions that use scripts from other people the majority don't bother with petty credits anyhow hahaha just look at CR credits LMAO  what others ? BTW others means plural seeing how you never read the briefing notes of MFCTI.com missions you seem to know a lot of what is used and like mal said he got it from Wizzywig    who care who's it is anyhow 3 year old game where luckey it is still going and MFCTI.com keeps more people in then all is good if CRCTI makes people play OFP all is good i play both but i prefer MF over CR due to his laggy scripting. but CR has gotten a little better since they removed the Voice.pbo/quit.pbo hack from the CR league people accully stay connected when not using that hack this season ive noticed. stop making scripts if ya don't want people using them if it is even your scripts to begin with i have no clue who's is what i don't bother tracking that and don't care Mike Melvin is the main one to credit as it is his Design as stated in the briefing NOTES CLEAR AS DAY ive not looked at the 1.40 credits ill leave that to you if you want to be botherd. if you feel you should be credited then send a e-mail to the MFCTI league im sure if it is your scripts im sure he wouild chalk in your name if infact it is even your scripts as you claim lol  Mabe send CR a mail too you seem to think he used your scripts aswell but he never wrote it in the briefing notes only credits himself  BED TIME played OFP for 5-6 hours today.... and i told ya million times not to exagerate
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like i said you didn't read the Briefing NOTES mabe before ya shoot your mouth off you would see who doesn't credit who what about CR sal  he credits none but himself lol  atleast malbo credit Mike Melvins work witch is way more than a little ammo remover bwaaa hahahahahha you also say CR copied from you why he not credit you then mabe your full of it  mabe he had to re code yours ? you act like it a crime to use other peoples scripts if your that worried about it then ya better do some hunting around as everybody as a comuinity im sure uses all scripts they can find to use for there needs makes me laugh when peoples scripts gets used then they whine the blues. copy right if your worried about it and then start sueing GL Â
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you mean CR don't ya lol i no most MFCTI players play that much hours  in a week or less and in tottal i can't count the hours i played on MF ive played the number is in the millions not thounads     russin bows to >>>>  MIKE MELVIN thank GOD HE made mfcti... You play more than 1000 hours each week? Dear god is there no end to the madness... easy over 1000 hours hahahaha or sure feels like just finished anthother 2 hour game join up some time id like to frag your noob ass
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after further playing and checking out all the area's it is absoultly outstanding island all the buliding that can be entered and door opening creeks is awesome very well DONE reaper im still working on MP CTI on this have hade little time i want to add more towns and adjust town pricing. also im compiling a list for a more friedly CTI version of this island i notce AI have a hard time walking around all the trees not sure what can be done about that they do get around but the get hung up sometimes hehehe silly AI
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you mean CR don't ya lol i no most MFCTI players play that much hours  in a week or less and in tottal i can't count the hours i played on MF ive played the number is in the millions not thounads     russin bows to >>>>  MIKE MELVIN thank GOD HE made mfcti...
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if you read mission notes salisan ya would know there are credits ya can't steal shit that is free BTW you think CR credits any credits where givin it obvious you are not a MFCTI fan CR only credits himself when im sure there are scripts that where used from MF there was no CTI before MFCTI Read crCTI manual at cr-ofp.dyndns.org/forum Coded and designed by: Cleanrock (Johan Rehnberg) LAME!!!!
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ya in the forums but they are down ATM malbo can probally supply a complete list of changes/fix's some things i know off hand are clean up scripts and ammo bug remover for one many others i can't think of and also interduced the 15vs15 witch is amazing to play huge battles
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enhanced mike melvins MFCTI all the way and looking at the all seeing eye or OFP watch shows who plays what more also CR is limited to 7vs7 players i do beleave where regular MF maps are 9v9 and upto 15vs15 CR commanders job is allmost GONE as there are only four building to build and they come with full upgrades where in MF you must upgrade barrack light heavy and air factory this has been elimanated in CR make for a really boring game for the commander. players can disband (killing) there AI witch i see as a Exploit if base is going to be attacked players can kill all there AI and build new AI to protect base pure lamage MF you are stuck with your AI
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FlashFx Units Replacement pack 5.0!
russin replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
this hole topic is missleading i read threw a bunch of pages looking for DL link and discover this is only a discussion mabe a MOD can move this to Discussion area as this isn't realeased yet and it is missleading many people including myself i thought this area was for completed projects or am i worng lol -
thanks Reaper i will compile a list of changes that would make it more CTI friendly for those without super PC's but over all i played it NP 1500 view distance with ai on Insanity   ran perfect the whole game (2 + hours)  i will port over a MP MFCTI tonight 30 man version 15vs15 and see how it fairs  oh one other small problem was AI will drown themselfs when close to the edge of the water they act like the water ain't there and just run right in over there heads lol
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also i liked how he left some area's left with no names super island top knoch island.... amazing for CTI only 1-2 problems Reaper you used the Nogova bridge the one with light poles i found AI crossing that bridge type get stuck on the light poles. there is an-other bridge type without the lamp posts and ai seem to cross the bridge a lot better mabe we could see a CTI version with minor AI friendly changes altho i don't think much if anything needs to change other than the Bridge type and possable remove some objects... playing this island on my 1.4 gighz with a 64meg vid card doesn't fair to good but wasn't that bad accully i blew my power supply in my Gaming machine going to get fixed now so i can play on Messor weeeeeeeeeeeeeeeeeeeeeeee
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here is a COOP mfcti i ported on it to try out it played awesome for me but for those with Vid cards under a 128 they could suffer lag now heres the map Enjoy this was a quick port over i broke a CIV's driving around i will update map soon but is very playable MFCTIv80 COOP
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FlashFx Units Replacement pack 5.0!
russin replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Perhaps, but not initially. The release of the mod will be on a .exe installer, but if I have free time I'll make it a .rar and upload it. We're also going to be doing a version using 7-zip (ultra compression - sometimes 65% ratio) to allow smaller downloads, but that will come later too. Our primary aim is for the .exe, since it's the most user-friendly. thanks ill be waiting -
FlashFx Units Replacement pack 5.0!
russin replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
request: could you also have a DL in RAR format i seem to allways have troubles with the exe -
FlashFx Units Replacement pack 5.0!
russin replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
rgr that thanks ill be looking for it if ya can PM me when it's done if ya remember thanks -
FlashFx Units Replacement pack 5.0!
russin replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
your DL is corrupt on OFPFILES.com or where ever you DL link points to after i DL it and run the installer it freezes my system is there and mirrors around for it ? -
what version are you using ? also i use pbo_decryptor15 to un-pbo works good for me. there are missions with the motors working depends on version you are running 4.11,4.12,5.0 beta here are some 4.12 maps some of them have motors in them mabe take a look how they went about it 4.12 maps
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here are the 4.12 Manuals 4.12 Manual
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oh well can't win them all
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team Canada will take GOLD now rest assured