russin
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Everything posted by russin
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read the read me it explains it all in there best to setup a mod folder to run the islands to make mod folder make folder name it whatever ill use island as a example island/addons/Worlds now place all the addons in the island pack to the island/addons folder now place all the WRP files to the island/addons/worlds folder now setup a shortcut to run it make a new shortcut to desktop right click select properties then in in target line put at the end with a space -mod=island my target line below for a Egsample "C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTRESISTANCE.EXE" -mod=island gl  PS you should have posted this in the ffur thread as this is not the proper place for quetions and answers im sure a MOD will close this at some point
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any island makers out there willing to make a massive Desert island (nogova size) with lots of rolling hills im sure it shouldn't be to difficult to build
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in deed using Nogova very nice pack that is the whole reason of asking here was hopfully to get somone interested into making a nice NEW and Custom Desert pack for MFCTI Destert WAR MOD having Oil Fields instead of towns mabe a few small towns that would suit a desert ive had 1 PM for a island maker 2 is allways better than 1 i say.... ps: when i use Wilbur i can't save and reopen it to work on i can re open bit all the tool go tottaly wacky i simply don't have the time needed to go threw this mabe someone can make me the terrain and i can edit it in WRP if needed... i learned how to place roads buildings etc.. and over all setting up WRP Edit Wilbur just don't work at all for me raising ground is impossable 1 click = moutains a mile high and yes ive set up the setting no matter what setting i used
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when i clcik the DL button i get this The page cannot be displayed
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If everyone thought like you, we were still running around killing mammoths (is that an english word?) with clubs! Seriously, making an island isnt that hard, even i can do it!  ya i have tried but i lack the skills to make a good looking terrain Wilbur i used and it was a real pain in the ass im surprized that something better hasn't turned up my opionin is that wilbur was buggy as all hell and i really don't have the man hours to spend on it what time i do get i get into a game and do some killing
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towns way to buggy in the afgan one it is a great island but poor objects onit ai get stuck and major clipping on them as well i have nogova never seen malden but was looking for somthing as a i stated above ive found a creator if i could make it i would i wouln't need to post here then
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to the creator please add more towns for me to conquer mabe a few smaller islands out in the water aswell
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tanks pappy ill add those req addons to my DL
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im getting error i think im missing a texture or is the island has a bug ? screens shots below with error pic 1 pic 2 pic 3 this is using papys updated version
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thanks man gee never thought to search here
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ill be damed if i can find it i searched mapfact site too am i blind ? mabe you can find for me or someone ? or better yet list the names of the PBO's and ill search my PC im sure i have it somewhere... thanks
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another mirror from WGLCTI.com This RaR contains the mapfact Addon req for this island.. http://www.wglcti.com/islands/SLC.rar i don't have mapfacts airport where to get it  i probally have it in one of my MODS but would like a link to the the REQ addon for this island i will eventully Port over a MFCTI on this island and would like to make avliable all the REQ addons  thanks Â
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Sanctuary why he is asking is because someone in league play has said they aren't using your anim pack but has a different size anim pbo is there different size anim.pbo's (stock ones that is ? ) to me i dought Bis would make different size ones but who knows is the post i put above the only size file for anim.pbo ?
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size on Disk: 11.5 MB (12,161,024 bytes Size: 11.5 MB (12,157,964 bytes) thats what i got Stock anim.pbo
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that page is old we never removed it and ive got every thing Here
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Important Decision - Request your opinion
russin replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
ww2,2005,1985 all sound good to me... i agree with changing the 2005 version to Iraq resistence troops and Afgany Talibans but would need to add Road side Bombs cars that can be wired with Bombs etc.... there is a lota info on what the insurgents are using and tatics they use id love to wipe them of the islands -
there is major problem something is a miss i guess this is only for GOTY version of OFP  hmm now it works go figure ya make a new shotcut for CW/RES installs make Target line look like this "C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTRESISTANCE.EXE" /nosplash -mod=FFUR the buttons in the book now work also on Coldwar intro screen takes a bit to switch to main menu tried a single player mission awesome job from what i see now   just took a little troube shoting to get it going with CW/Res note: please Add a CW/RES intall to avoid any futher issues  very very very good job the wait was worth it regards russin
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Noticed a problem with the installer altho i told i directed it to my OFP folder it decided to create it's own Operation Flashpont Folder and install it there. minor probelm but i noticed another post in regards to this sure enough it happen to me  i have moved to proper folder  still will not RUN   my Target line for OFP "C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTRESISTANCE.EXE" ffur target line "C:\Program Files\Codemasters\Operation Flashpoint\FLASHPOINTRESISTANCE.EXE" -mod=FFUR then i notice the shotcut in properties that it is a GOTY short cut when i have older CW/res install  mabe you can include a res shortcut in future for those people with older CW/res simply make a new shortcut and add -mod=FFUR to end of your target line OH MY GOD still can't play all the buttons in the book do not work only the close button     i give up i will uninstall for now mabe you can make a Zipped MOD folder version CW/res friendly or explain what i have done wrong  Â
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great job the screens look fantastic is your team making and CTI conversion for this using MFCTI id love to play CTI with this pack it would be cool to a have a Conversion for all sorts of maps CTI,Coop,CTF,C&H i think it would make the pack that much more popular on the servers
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I browsed the whole config for weapons and ammo classnames last night, you can get the list here: SJB Weapon classnames It would be nice if this file could be available also on the mirror sites  here ya go http://www.wglcti.com/russin/SJB.txt downloading now as mentioned above i hope the Tracers can be fixed great job on the pack
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i think a MOD folder would be a good idea with all the objects and island init. it is a lot better to load with one click rather than having to DL mega addons i do have most all addons anyhow ill try to take a look at the island when i got time to sort threw all my addons and find all the needed addons Â
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they definatly don't like malbouf or the Roughnecks in General they are pissed that they can't cheat and hack our site no more, or if they do manage to hack it we know who did it with there ip and cross reference them with our 2 years of raw data logs.. and we have our site backed up very offen with these creaps around be carfull messing with them they are crafy pricks  we got there number we know how to rattle there cages  and from the looks of things a lota people are on there rattle the cage list    look what malbo the mad cow made just for them  Â
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i can't find a working link to DL this island
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why not put a limit to there range of 4000 meters making use of the mobility of the scud ill get this up on the Roughnecks server today for some testing