papy.rabbit.08
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Everything posted by papy.rabbit.08
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Waypoints appear on the map with addWaypoint
papy.rabbit.08 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, I've a question: I don't know if someone of you have noticed, but with the use of the 'addWaypoint' command, the waypoint then appear on the map, with circles and lines. It's obviously an error/problem. Does someone have found a solution? Thank you! -
Hello, since some times, I have a problem. Everytime I want to launch the game, with PWS, from the launcher, arma3.exe from the directory, dev or stable, I get instantly CTD. I try and try, I launch again and again, but still CTD. What I do is try to check the cache, restart steam, reupdate for my dev version, and sometimes it works, sometimes I have to wait, but at the end, it always work... Sometime have these problems also? Thanks!
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Thanks for answers. No I haven't install Fred41's allocator, and I got CTD with and without mods... For exemple today, I launch it from steam, so without mod, it opened the launcher, I started the game, crashed immediatly once, twice, and the third time, it worked... Anyone got any idea? It doesn't even create a rpt... I think it is maybe a steam problem or something to do with the checking with the DLC, because I got a message once with that...
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Iraqi-Syrian Conflict
papy.rabbit.08 replied to accuracythruvolume's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Bug Report: Hi, just to let you know that I get a CTD while using your mod, the latest dev branch update and the showcase Firing from vehicle or the workshop mission On the Other Side (http://steamcommunity.com/sharedfiles/filedetails/?id=185987292&searchtext=). I'm also using PWS. After a while I though it was not a bug, because I can reproduce it without your mod, but I think another mod in my list do the exact same problem. Anyway, when using your mod alone in PWS, I get these CTD... Thanks! -
US Helicopters (HAFM OVerhaul) MOD
papy.rabbit.08 replied to kimi_uy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sadly, the AI choppers still don't engage infantry :( -
JSRS: DragonFyre -- WIP Thread
papy.rabbit.08 replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hi, I just saw the video with the new rain sounds, don't know why I didn't saw it before :S Just an idea, are you going to replace the tunder sound? It reeeeally sucks in the vanilla version for now, and it could be nice with a true big tunder sound! Thanks anyway for your entire work! -
"X-Cam" and "DAC" Project
papy.rabbit.08 replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow, very nice work! I just discovered your work now, very impressive... -
Hello, am I the only one who has problem to get mission from the workshop into Arma 3? I subscribe to mission, but get them ingame only the day after or so... I've also noticed that in the A3 launcher, it is written that steam is offline, which is actually not the case... Someone has also that problem? Tkx
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ARMA 3 Addon Request Thread
papy.rabbit.08 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
There's two things totally missing until now, when we look at how goes the war in others countries, it's: -a working ac-130 gunship -a tomahawk cruise missile I've tried something for the ac-130, but it's too difficult, I'm too rapidly lost... -
Development Build Addon Builder still broken!
papy.rabbit.08 replied to Caiden's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
I've got CTDs today with the addon builder. I made a cache check, didn't change anything... Someone else? Edit: No forget it, I managed to make it work again... -
Max Los Angeles Police Department MOD
papy.rabbit.08 replied to maxjoiner's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I only use PWS :/ Sad -
Laxemann's "Enhanced Soundscape" (L_ES) - Gun reverb and echo based on terrain
papy.rabbit.08 replied to laxemann's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks for update! The PWS version does still not work :( -
United States Air Force
papy.rabbit.08 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, downloaded your mod, so I could use the ac-130 gunship :P Nicely done! I know it's still an alpha, but just to let you know I found some issues, I wasn't able to change the gunner's weapon, and another problem, which might not be an issue, but a choice, I thought the range of motion of the gunner was very limited, with the plane flying in speedmode limited with a loiter waypoint, it's the feeling of limited rom is very present... I also got some erreor message about particule type or something like that. But nice addon though! -
Ok, I will, thanks!
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Any news for this project? It's sad there isn't any AC-130 gunship in Arma 3...
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L_Twitch - Slight "twitching" when someone fires nearby
papy.rabbit.08 replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I've got this message with dev branch (maybe with stable I don't know) -
Sahrani for A3 by SMD
papy.rabbit.08 replied to m1lkm8n's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ok thanks! But as it is usable like it is now, isn't it possible to officialy publish it to A3 in a version like 0.1 or something like that, so it could be downloaded normally for exemple through playwithSIX, and so your plan could be updates instead, isn't it possible? Thank you anyway! -
Army of the Czech Republic A3 - ACR_A3
papy.rabbit.08 replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice! Is it going to be added to the CUP or AiA high quality replacement pack? -
Sahrani for A3 by SMD
papy.rabbit.08 replied to m1lkm8n's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hello, is the project still alive? I guess not... It's sad, because with AiA and with this map, the old A1 campaign work well in A3! So for now I have to download it separately and place it manually, but I hope that you'll manage one day to make it! http://www.armaholic.com/page.php?id=25897 -
All in Arma High Quality pack (AiA HQ) - Replacement addons for AiA
papy.rabbit.08 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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All in Arma Standalone (AiA SA) - A1/A2/OA content in A3
papy.rabbit.08 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks, it made it! -
All in Arma High Quality pack (AiA HQ) - Replacement addons for AiA
papy.rabbit.08 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have the same problem, with playwithSix, but why is it configured so we need the A2 JSRS? Because PWS won't be able to download it, anyway not with JSRS for A3 already installed... -
All in Arma Standalone (AiA SA) - A1/A2/OA content in A3
papy.rabbit.08 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I finally manage to download the 13.1 GB of the SA! However when lauchning, I got this message: "Addon 'AiA_CA_Config_Data_ParticleEffects' requires addon 'CAData'" Any idea why? This problem blocks me when trying to use other things ingame, such as mission or so... I tried to add the ca.pbo from A2, but it didn't help... -
All in Arma Standalone (AiA SA) - A1/A2/OA content in A3
papy.rabbit.08 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any idea when the complete version will be released on playwithsix? :P -
It's exactly what I ask my self everyday! How is it possible to constantly add problem more than fixing problem?! I understand coding is difficult, but they should evaluate their strategy, because they do a lot of work for nothing...