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pong2cs

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Everything posted by pong2cs

  1. pong2cs

    Fa-18 pack version 1.0 completed

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">wow great news checking it out now... am i the first? <span id='postcolor'> 'Course not, Hudson is...
  2. pong2cs

    How daring are you?

    Ok ok, so it's not an A-10, I admit that, but I did take the picture myself, using Kegetys' Hawk 1.0 (before 1.1) If you've seen it on some site, then they've most likely stolen it from me, as I have posted this picture lots of other places.
  3. pong2cs

    M24 sniper weapon system

    What about a bipod? I remember that from America's Army, of course, that's another topic. Although I managed to kill someone from 1018 meters with the M24 from BAS.
  4. pong2cs

    How daring are you?

    Daring, very daring...
  5. pong2cs

    Danes sign up

    I'd love to see a Danish army mod, although I can't say I'd join, as I know nothing about modding, editing, skinning or alike.
  6. pong2cs

    Veteran mode navigation

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jamesia @ Feb. 07 2003,18:38)</td></tr><tr><td id="QUOTE">You can look on the map and find the grid references...... However i have absolutely NO idea about what that "all, move to 19 67" stuff is about. Its fairly obvious when you get stuff like: "all, move to church, 12o' clock"<span id='postcolor'> It's simple, just add a 0 to every number, 19 = 190, 67 = 670 190° and 670 meters from your Cmd's point of view.
  7. pong2cs

    Ofp combat photography. No pics over 100kb.

    http://www.the-gravko.dk/pong2cs/ss2/break.jpg Caption: Stop, put down your guns, and take a break with the one you love, enjoying the marvelous scenery. http://www.the-gravko.dk/pong2cs/ss2/bikeride.jpg Caption: Who wants a ride on daddy's MC?
  8. pong2cs

    Help findin some addons

    Thanks Blackdog.
  9. pong2cs

    Help findin some addons

    I installed Kegetys' Winter Nogojev with all that came along, and now I start OFP and get the error : "Addon 'KEGepack_snow' requires addon 'KEGmakarov' ", can anyone tell me what it is I'm missing? Everything works, it just says that at every startup of OFP.
  10. pong2cs

    Should i buy "resistance"

    Plus you get to try awesome addons like the Bell 47G and the Comanche and many many more, it's not worth missing.
  11. What the heck is wrong with my post?
  12. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (blackdog~ @ Feb. 04 2003,00:27)</td></tr><tr><td id="QUOTE">? I don't want it early, I just want it to released </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> <a href="" target="_blank">ftp://files:files@evilmadman.com...<span id='postcolor'><span id='postcolor'> Ooooo, owch, poor squirrel.. Â edir:ralphwiggum: iKonboard does not support html tags well
  13. pong2cs

    Soldier view is zoomed

    I also like view zoomed out in OFP, especially when flying aircraft or driving vehicles, it gives you a more realistic look.
  14. pong2cs

    Missing addon: stt_klr

    What I don't understand is, do addons go in Flashpoint\Addons or Flashpoint\res\Addons Because both ways seem to work, and I've also gotten that error in the Nogova intro, but it's gone now...
  15. pong2cs

    Port

    Polish/Russian, Danish/Swedish, it's not like I understand it anyway...
  16. pong2cs

    What would you like to see in ofp2

    I'd like to see the ability to litterally 'ride' on vehicles you are standing on, I simply love that touch, it had so much importance in CE and BF. Imagine sitting on the rear of a T80 and doing drive-by's on your enemy.
  17. I'd like to see the ability to litterally 'ride' on vehicles you are standing on, I simply love that touch, it had so much importance in CE and BF. Imagine sitting on the rear of a T80 and doing drive-by's on your enemy.
  18. pong2cs

    Port

    No hablo russian, what's this mean: Zestaw zawiera komplet objektów do zrobienia nabrzeża portowego, dźwig portowy, trochę różnych kontenerów, światła pozycyjne. Aby światła świeciły użyj inicjalizacji: this inflame true; Looking good otherwise... D'oh! Never mind, English translation right beneath.
  19. pong2cs

    Ka-127

    That, "thing", looks like a remote controlled bomb... Oh how wonderful those could be in OFP...
  20. pong2cs

    New bw-mod 1.3

    Hmm, maybe my info was a little off, but that doesn't change the point I was trying to make. So I'm just wondering, can I expect this to come out in some form of English? Or should I continue learning German.
  21. pong2cs

    New bw-mod 1.3

    Would it be silly to say that I think it's stupid to make a mod all-out German? Don't get me wrong, they have every right to make it so, and I know German is the 2nd most spoken language in the world, but wouldn't they achieve more players had they made it in English? It's annoying to play something that makes as much sense as a 1 year old baby's look upon the world...
  22. pong2cs

    Is the resistance campaign too "easy"

    I think the resistance campaign is easy, and the normal one is practically impossible! Playing on cadet on both. I had to cheat my way through the last 10 missions in the normal campaign while I barely considered it in Resistance.
  23. pong2cs

    Ofp combat photography. No pics over 100kb.

    Daredevil: My wingman tried the same thing, unfortunatly he suffered the consequences of clipping the building on the right. I'd edit it, but then it'd loose it's point. I just like this one. Preparing to jump (I did edit this one).
  24. pong2cs

    Mh47e chinook released

    Dumb question, but why an MH-47e? What's the difference from that and the CH-47? Excuse my ignorance, but I just can't see the purpose of having another helicopter doing the exact same thing as another helicopter already ingame is. Maybe if someone could explain?
  25. pong2cs

    Aliens - dropship

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Soul_Assassin @ Nov. 03 2002,01:47)</td></tr><tr><td id="QUOTE">Must warn you that when you are "in-flight" (you are the pilot of the vehicle and the engine is running) you can not activate animations so you will not be able to open missle pods unless you are on the ground.<span id='postcolor'> I recall a vehicle, released a couple of weeks ago, just when movable parts on vehicles were discovered. That could actually move it's parts while driving around in it. Sorry, can't remember the name of it.
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