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olli73

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About olli73

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  1. hello, don`t know if it`s allready known but i searched in many forums and read a lot of editing manuals and comrefs but everytime i found the comand for timed pipebomb by ai it`written : unit action [“set timerâ€,30] but this doesn`t seems to work in the editor (did not try it in scripts) so i played around a bit and found the correct comand: if you let the ai put a pipebomb with : unit fire ["put","pipebomb"] then set an other waypoint over it and enter on activation : unit action ["settimer"] ----------------------- the bomb will explode in 30 seconds even if the unit setting it up is shot down and adding it a second or more time : unit action ["settimer"];unit action ["settimer"] -------------------------------------------- will make it expolode after 1 min... and so on note adding the two comands: unit fire ["put","pipebomb];unit action ["settimer"] in one activation field of a waypoint will not work it seems that the soldier first try to time the bomb and then put it on the ground  result : no exposion !!! so don`t know if it helps someone but i was just happy to find it out  cheers olli
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