orson
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Everything posted by orson
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WIP: Stuff you are working on 2!
orson replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Some would claim this to be a work in progress thread about models made for armed assault 2 My guess would be that some gun forum would be the place to discuss the real world weapons -
Men in chopper bug [pics inc]
orson replied to darkxess's topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
Sorry for my brief splurge ... yep exactly how ebanks129 translated it :) one addon or more seems to be overwriting the crew RTM's (animations) or the crew proxies do not have any RTM's If the problem persists with just the addon in question and a clean Arma2 then its the RTM's that would appear to be missing or not pathed properly -
Men in chopper bug [pics inc]
orson replied to darkxess's topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
Looks like the proxies are not finding the correct RTM (animation) Try with a vanila arma and add your mods untill the problem resurfaces -
Got an outstanding problem i cant seem to fix Glitchy twitching track texture even when the vehicle has stopped moving . I have tried to remake the track model twice and also used the stock BMP2 track with the same results :( anyone had a similar problem and how did you resolve it ? NVM- *edit its the same with the stock arma vehicles too ... old old problem ? 2 tracked vehicles of the same type close by... after moving and then coming to a halt the track animation still plays on jerky if both vehcles are in the same scene
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Indeed the 510 will come in a few colour schemes and eventualy the Wrap2 armour with rpg fencing
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WIP: Stuff you are working on 2!
orson replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
CSLA = amazing .. yano that looks perfect -
Arma 2 Addon request thread
orson replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
tiny island for testing that loads super fast like the old Ofp desert island... just a bare flat little island even using Utes gets to be a ball ache when you have loaded it 50 times in a day testing configs -
WIP: Stuff you are working on 2!
orson replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
after i hit the upload button i had a thought that 99.9% of arma players probly dont like trance:D anyway expect any further videos to have a more fitting rock type theme (and better resolution) :p thanks for the comments ...will get this out asap -
WIP: Stuff you are working on 2!
orson replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
plus some killer crew anims being made by 12thMonkey -
WIP: Stuff you are working on 2!
orson replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Seems we at UKF dont have a working project thread atm for Arma2 i just posted in what i thought was the right one but after i actually looked at the text i noticed its over in arma1 section :o Anyway at the risk of double posting Short vid of the UKF fv510 W.I.P <object width="445" height="364"><param name="movie" value="http://www.youtube.com/watch?v=2vFNb56diXQ&hl=en&fs=1&rel=0&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=2vFNb56diXQ&hl=en&fs=1&rel=0&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object> higher quality promo pics and news soon ... watch this space :) -
Short vid of the UKF fv510 W.I.P <object width="445" height="364"><param name="movie" value="http://www.youtube.com/watch?v=2vFNb56diXQ&hl=en&fs=1&rel=0&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=2vFNb56diXQ&hl=en&fs=1&rel=0&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object> higher quality promo pics and news soon ... watch this space :) Genius ... this is arma2 w.i.p not arma1 :X
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WIP: Stuff you are working on 2!
orson replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
It was the welds on the sight post that did it for me :cool: good to see you about again Neph :bounce3: -
WIP: Stuff you are working on 2!
orson replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
lol snap :rolleyes: -
WIP: Stuff you are working on 2!
orson replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
it was a group experience :omg: brb with fresh undies -
WIP: Stuff you are working on 2!
orson replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
http://www.primeportal.net/home.htm http://www.primeportal.net/apc/dan_hay/warrior/ The Dan Hay walkaround is the best resource i have come across for the FV510 Your model looks spot on as far as shape and scale apart from the wheels.. the drivers hatch could use a little more detail , its quite a complicated shape ... lots of reference stuff in those primeportal links for you -
WIP: Stuff you are working on 2!
orson replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
soo ... its been Mehman that draws all the knobs on the back of bus seats love the bug adumb , make a split oval maybe ? :bounce3: http://www.classycampers.co.uk/uploadedpics/06c2c2137b.jpg -
Shape ! Shine ! Silhouette !
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 hehe thanks , we will "possibly" have some news about "possible" beta releases "maybe soon" "possibly"
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Your pics always rock Parvus  @sparks50 ... those last 2 pics you posted ..i had to double take they look like close ups of a miniture wargame table
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Full size ukf fv-510 wip
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personaly speaking i have no idea if lightsticks are used on tactical porpoises i guess if they are used then it would be sinch to add them
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Kind words all .. thanks @TheSun , I know Messiah and the other lads are still shell shocked ... but i believe the plan is to resurrect everything in the New Year... and hard as it may be to believe , but i think Messiah has ditched his landies and run off with the new Jackal   this stuff above isnt in arma yet and still needs more work on the textures , interiors and LOD's You can look forward to some more good news soon in an official news release till then have a Happy Holiday from the PUKF Team
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Pinz 4x4 and AS-90
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Hey all , started work on converting some of the vehicles for arma ..apart from some re-modeling there is still plenty to do to get them to arma standard some w.i.p's of the spec/difuse
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Either the 90mm or the 17pdr to make dents in that . Sexy tank John , very sexy