

noundo
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Everything posted by noundo
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So beg BAS not to model something so that NightStalker can make one that will never be released? Go BAS, at least it would get released eventually!!!
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So beg BAS not to model something so that NightStalker can make one that will never be released? Go BAS, at least it would get released eventually!!!
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So beg BAS not to model something so that NightStalker can make one that will never be released? Go BAS, at least it would get released eventually!!!
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So am I correct or not? I erased this addon from my 'puter cuz I couldn't shoot out of the grass or shoot anyone laying in it. Has it been updated to fix this problem?
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The problem with the i44 grass is it has a fire LOD and stops bullets!!! Anyone laying in it is invincable. Course the flip side is that they can't shoot anyone either,
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I should have made my statement clearer. I was not intending to be critical of the posters to this forum, my previous post was directed at the reactions of the Iraqi and/or Arab world. Sorry
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Where was all this outrage from Iraqi's/Arabs when the Iraqi's killed and mutilated U.S. civilian's and then dragged their corpses through town to be hung from a bridge?
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Per pack? Holy SMOKES!!! I bought a carton of Camel Lights for $18.25 US - $19.35 US with tax !!! I need to start smuggling cigs up north!
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A riquochet is slow? BANG!!!!..........Brrrrrrreeeeeeeeerrrrrrrr!!!
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I don't buy coffee there, I just buy boxes of doughnuts. How about the Frappuccinos? Fraps ROCK!!! MY best friend calls them liquid crack!!!
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Detecting when a player drops a weapon or magazine
noundo replied to DanAK47's topic in OFP : MISSION EDITING & SCRIPTING
weapons vehicle Operand types:   vehicle: Object Type of returned value:   Array Compatibility:   Version 1.75 required. Description:   Returns array of names of all vehicle's weapons.. Example:   weapons player ========================================== secondaryWeapon vehicle Operand types:   vehicle: Object Type of returned value:   String Compatibility:   Version 1.75 required. Description:   Returns name of vehicle's secondary weapon (empty string if none). Example:   secondaryWeapon player ========================================== magazines vehicle Operand types:   vehicle: Object Type of returned value:   Array Compatibility:   Version 1.75 required. Description:   Returns array of types names of all vehicle's magazines. Example:   magazines player ======================================== unit hasWeapon weaponName Operand types:   unit: Object   weaponName: String Type of returned value:   Boolean Description:   Check if unit has given weapon. Example:   player hasWeapon "M16" -
Update?
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1976 Chev. Monte Carlo 197? Ford Gran Tourino ?? 1982 Buick Cutlass 1986 Plymouth Tourismo 1986 Dodge Ramcharger - still have this one 1982 Chevy 1500 PickUp 1987 Chevy Van 1990 Chevy Cavalier 1994 Chevy Cavalier 1989 Ford Excort Pony - Still have this one 1989 Chrysler LeBaron - Still have this one 2002 Chevy Silverado LT Ext. Cab Z-71 - Still have this one
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Sounds like G8's one. The released a mortar carrying version of their Italian Army M113 in their apc pack. Yep thats it!!!
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I have an addon of a M113 mortar carrier already. Can't remember the name of the addon at the moment, and I'm at work so I won't be able to find out till later this evening.
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HELL YEA!!!
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Units not reacting to chopper sound
noundo replied to the_shadow's topic in OFP : MISSION EDITING & SCRIPTING
Do you want them to NOT react, or do you want them TO react to the chopper landing? -
That isn't your pic. Seen it before in CP, and not posted by you. The one you saw was posted by raedor on page 98 of this thread, and credit was given to T.S.C. Plage.
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Looks like Total Annihilation textures
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Has someone forgot to take their meds?
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Player respawning at cleared areas
noundo replied to OldGrandad's topic in OFP : MISSION EDITING & SCRIPTING
Probably not exactly what your are looking for, but move the respawn marker to the liberated town. If you are wishing to be able to choose your respawn location then that will almost certainly involve some intense scripting. -
Ai retreating after 75% casualties
noundo replied to Javito1986's topic in OFP : MISSION EDITING & SCRIPTING
They retreat back to their previous WP, or a previous WP out of sight of enemy. -
There are a couple of reasons they want you to stay in the car. Â The first is their safety and to be able to control you. Â The second is that if you are in the car, then they have to approach the car and look inside. Â IF they observe something suspicious then they can legally search the car wothout your consent. Â On the other hand if you exit the vehicle, then they have no reason or opporunity to look inside the car, making it more difficult for them to legally search it without your permission. On Topic: In Kentucky the State Police drive these: I believe that the KSP use either 10mm or .45 auto semi-auto pistols of various manufacture. Couldn't find any decent pics of their uniforms.
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See this thread Triggering a trigger ...