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meyamoti

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Posts posted by meyamoti


  1. Its not that simple. You can set a date in stone and find out later that there is a bad bug or something of such nature. BIS has been rather generous,releasing reveiws and always having several images with them,yet the community is never happy. We want more images or videos or a demo. They will be ready to have the demo and the game ready when they are,maybe they found something thats real bad they need to fix,or maybe Sanctuary's second option is what it applies to. Not all places in the world get the same game in the same month,there is a 2 or so month difference usually. Some don't ever get the game in stores.

    Yupp, i can accept that... but dont be harsh to me, if i dont feel happy, because some people can play the game months earlier than me, just because of this. You know, the unbeatable envy...

    Hey guess what,I live in the US,we don't even have a publisher,we may not even get one yet and we might be the ones that get the game last,yet you don't see me feeling sorry for myself.


  2. Its not that simple. You can set a date in stone and find out later that there is a bad bug or something of such nature. BIS has been rather generous,releasing reveiws and always having several images with them,yet the community is never happy. We want more images or videos or a demo. They will be ready to have the demo and the game ready when they are,maybe they found something thats real bad they need to fix,or maybe Sanctuary's second option is what it applies to. Not all places in the world get the same game in the same month,there is a 2 or so month difference usually. Some don't ever get the game in stores.


  3. Chances are that the bullet ricoheting is more like OFP:E,mostly visible during night time. I just hope a helicopter gunner doesnt get smart and ricohet's rounds off the ground or that they changed that. In OFP:E they kept their explosive properties after bouncing crazy_o.gif


  4. I doubt we'll get that many,not with 2142 luckily around. They'll be too busy having at its pretty graphics which are in their mind somehow better,plus they can't go away from their bunny hopping. I'm not gonna stop em,I'm done accepting the patches that crash my computer and only break the game more. "Added pause between standing and proning" but instead they added a pause between standing and crouching so you can still go prone in a second and open fire. Not to mention load times increase amongst other things. The last bf2 patch was saved to my F drive yet wanted to write to my C drive,so my 700 megs kept going to 0,luckily I had it ghosted and saved. Last time I apply a damn patch that has "EA" on it.


  5. I'll give ya one better.

    Difference between bf2 tanks vs AA/OFP?

    Takes two-three people to use it as its best,driver,gunner and commander,not just a driver/gunner and commander.

    Is dolphing diving availbal and c@n we buny hop?

    ..O.o.....no there is no such thing as jumping in this game,why would you want to anyway?

    To increase my rank and unlock weapons

    stay with 2142 and steer clear of this.

    Why should I promote teamwork? What can my team mates offer me?

    Well for one a much longer life span or a shorter one. If somebody gets into a humvee and you have an objective to achieve across a 100km distance and you leave your buddies behind,they probably won't even think to help you next time you need them.

    Friendlies also offer good distractions and can help you guard certain areas,back to back method is good.

    Truth be told,there are some players on bf2 that will and do cooperate with their team mates and use their assets for the best. An example would be the SF expansion. Lets look at the mostly one helpful object they added..the zipline and grapple hook. Most people will toss these and take it while you are climbing it to reach and support them. So you pretty much fall to your death thanks to your 'team mates' fluke. Some people won't follow you if you go and double check and try to get them to do so. However few people will follow you up the ziplines and whatnot. If you save a team mate and stick with them for awhile then they just might get the hint that you want to help them. Afterwards if you are in a squad you just might find them joining.

    Another example of ill hearted teamwork would be the support classes. Medic and Ammo. Now when you don't need ammo or a medic pack you usually find them lying all around. However when you do need a medic in the worst times,you find they will mostly ignore you. Countless times I have called for ammo or a medic,to the point of going to look for them. And once I found them and called for some help,while looking at their face,they turned their back and ignored me. When I followed and kept asking they turned around,stared for a moment and then went back to running. Usually squad mates are the only ones that will come to your aid.

    Now lets talk accidental and purposely teamkilling and whatnot. The punishing system...one of the worst ideas they could have thought of. Now imagine this. You are in a helicopter fight and loosing. Well your gunner decides to bail on you,at the same times you move forward or turn the helicopter while trying to flee,thus accidently tk'ing your gunner. And in return you get punished as if you did it on purpose. Then there are those that will ram a weaker vehicle such as a jeep into your tank,getting you team vehicle damage,after about 3 of these your score is much lower,then they do one final ram and cause you to tk them without you doing a thing. Afterwards you get a punish. After that your desire to play is pretty much gone. And example of purposely tk'ing would be for a vehicle. Team mates will kill you without much thought to get into a vehicle,I'v been sniped out of a helicopter pilot or gunner seat with the M95 by a 'friendly' sniper several times. Other times they will proceed to shoot your vehicle and damage it on purpose. Or C4'ing your jet or helicopter as it takes off because you dared to steal "their" vehicle.

    And of course bf2's infamous red name bug made worse by the community. Now I can understand certain parts,such as you being in an APC or tank and you see a tank or APC come at you with a red name above it. Well your going to see it as a threat and kill it,maybe you'll get a red name tk for it. That is understandable. But what if your buddy is right infront of you with the same uniform as you? Or a few meters ahead,their colors clearly visible to you but with a red name above their head and their not attempting to kill you. What do you do? Most bf2 players will kill you regardless. Simply because you have a 'red name',who care if your wearing their uniform or not. Now imagine that in AA or OFP where you have no names above the head,can you imagine how many tk's they will have because they cannot identify who is the enemy or not?

    Another example would be the grenade incidents. You throw a grenade while trying to kill an enemy around a wall,those around you will hera your character shouting "Grenade!" or "Frag grenade!" or whatever it is they say if its on MEC or somethin. So you'v lodged the grenade and your team mate hears this and what happens? Boom! You get a tk for your team mates fluke and get punished. Not everyone will do this but 80-90% of the BF2 players will.

    Now lets talk transport. So your team has just gotten all flags but one. Its on the opposite side of the map,a good distance and you have only one vehicle around you. Lets say its a humvee. A humvee in the game can hold four people. You run for the humvee,a team mate runs for it. Your team mate manages to get into it first and hits the gas. You plea for transportation by using the "need pickup" command and they just drive off,leaving you with nothing but dust. Now not all team mates are like this,some will get into the vehicle and wait for you. Others will not see you at the start and drive off a ways,call once or twice and they may notice your characters icon blinking on the map. Then they'll back up and you catch your ride.

    The HUD. Okay heres the deal with the map. On OFP you have a more realistic simple papertype map,showing towns,roads,elevation in a simple standard and forests. You can also mark places to meet,target points,along with that you have a watch and a compass. And it can only be viewed (the map anyway) by pressing M. In BF2 you have a minimap to the upper right corner of your screen with icons respresenting various things such as team mates and vehicles and so on. When a team mate talks. Turning from blue to yellow and back several times. Also a text message appears on the side of your screen. Many people do NOT watch their map.

    How many will port over? I hope that only a very few amount that believe in teamwork will port over. A good portion of their community seems very obsessed with hacking too,displaying it proudly. It has everything that could ruin the gaming experience,and they hacked the bf2142 demo already. Do we really need those kind of people? In a game such as OFP/AA where the consequences are much more dire. tk'ing with no respawning,being stupid with a vehicle when it will never respawn. Taking a vehicle and leaving your team mates behind over a 400km distance?


  6. True but this also opens a free door to the ability to somehow change something to have accuracy while running (somebody will do it),not to mention running and shooting forward would make it more like your typical fps,even if you miss or not. I'm moreso in favor of the running with gun down because of its look...lets see...it would look very akward to see you running with your rifle up to your eye level nonstop instead of holding it diagnolly,once more,it makes like it like your typical fps and even moreso makes it look very strange.


  7. O my god!

    Check this screenshot :

    http://www.computerandvideogames.com/mediali....693.jpg

    Can we set trees on fire ?!

    It looks like there is a tank underneath that tree which is on fire wink_o.gif

    There's indeed something there, but: if you watch other pictures with burning vehicles, you can see that the fire isn't as great aas on that pic, and that thing which is there is green, not black. Destroyed vehicles become black. Of course it might be a bug, but who knows? smile_o.gif

    Edit: "The 64-group limit for soldiers has been abolished, now it's possible to have thousands of soldiers in the same mission at the same time. " - my favorite quote from that article. inlove.gif Not like my comp would handle that situation. biggrin_o.gif

    I think thats a destroyed T-72 by the bridge,the BMP-2 is not the destroyed vehicle because. A. it is in movement,hence the dirt clouds. B. The fire would be located around the turret hatches and possibly rear. The reason I think there is a T-72 hidden behind it is because I can make out a somewhat round greenish object. I'll post a pic if I can find some solid proof.

    As for the sniper I'm sure that the SS forces would get a sniper,the east has them too.

    http://img424.imageshack.us/img424/4343/8jhkl4.jpg


  8. Personally I don't understand what is with this whole impatience thing. The game was anounced in late 2004..2005? Two years tops,thats pretty much what it equals to most games these days,things aren't going to come off the market at a quick pace...not good games anyway. If your so anxious about it simply do this- Stand up,walk away from the computer and outside,get a breather and then do not think about AA or visit the forums for a few days,that should help soften the tension. But of course I'm sure for some it would only build because you would wonder what is happening while your not there....You might miss the next finger animation discussion perhaps but no loss there.

    I am also quite suprised to hear people actually debating on wanting this game,when at first they said they were absolutetly gonna buy it and then raved for release date after release date,now we have "maybe's". Quite ironic I dare say.

    When it comes to the demo you just to wait,you have no choice,nobody has a choice to play the demo other than those that already have it. BIS will release it when its ready,wether or not they do it before or after release is up to them,I don't know about the majority of you but I don't even need a demo to tell me AA is a great game,once its on the shelf I will make sure to get it,no demo needed. Because it sounds more like you guys are wanting a demo to get your hands on it,not so much to play it for testing.


  9. I think your thinking of when you press F and slowly walk forward,not run,I'v never seen OFP with animation of running forwards with a gun. Even moreso its a bad idea to do it if you are with people,running for one would take a small bit of stamina but moreso upset your aim horribly,theres no way you could fully keep your gun steady,and when friendlies are around,that is not a good option.

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