meyamoti
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Everything posted by meyamoti
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Strange,I was testing it just now and NEVER got that problem,I did find something odd about the shadows though..in normal I believe,I was inside of a building with a few stairways to the rooftop and an elevator beside it,the farther you look down,the grayer/whiter the screen became,personally I think its neat but I know many who would disagree..oh and driving is indeed not difficult,player does,as stated before,NOT move around like they are drunk. And piloting a helicopter isn't really that hard..I used a mouse and I found that if I barely moved it then I wouldn't have any trouble,when I rolled the Mi-17 (UH-60 can't do it so I figure they accidently skipped something) I noticed that I came down way too fast to do anything about it,natural. I then pulled the OFP hover idea of pulling the mosue back quickly,that is possibly the worse mistake you can make,its best to be gentle and barely move the mouse if you use it for piloting. It seems helicopters can also do forward loops,did it with the blackhawk but I wouldn't really recommend it to beginners. And heres the image,first I chalked it up to being a video card issue but I saw a video that had a similar effect,only the infantry were in an APC,the view goes normal when the view is normal but the farther I look down,the more the gray/white spreads. http://img209.imageshack.us/img209/8470/imggh6.jpg
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So can people but even worse... And Greyound,remember,graphics take more space then gameplay,the more graphics you have,the more gameplay you have,I doubt AA will become something like Halo3 or Crysis by default,and in all honesty,thats alright. Still waitin for the download..got to 51 minutes and my internet conked out,now I'm just 2 hours away..yaaay..
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Woo! Preach on preach on! You wouldn't believe how weak people are...I'v brought my kevlar helmet up to my school one day and decided to be nice and let those that asked,wear it. Well many complained it was too heavy,I put it on and it just feel like I'm wearing a normal hat,then again I'v seen people cry when they punch styrofoam...sad. But anyway..thats off topicish and I forgot waht I was going to say that would be on topic...crap. well...if it counts,I'v seen people say the M16A2 is heavy,I have no idea why they say this,balanced if you hold it right,it doesn't weigh a thing once you get the feel of it,thats a west weapon so I suppose thats on topic.
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Can't believe I missed this post but yeap,pretty much if it is a cargo helicopter,it cannot roll,and why would it need to roll anyway? Though size isn't necessarily teh main judgement,its moreso the rotor system and how well its built,AH-64's are one of the largest AH's out there and it can still perform loops and barrel rolls. Of course once more,fully articulated rotor vs not so fully articulated,as well as probably areodynamics and how wind current flows over the body of the helicopter..the apache made a great barrel loop and seemed to remain on an "axis",reality,atleast from what I'v seen. Still..I bet those loops give some pretty good stress on the rotors.
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HDR 0 didnt work for me How do i recorde a video, whilst playing... dont know sorry Try fraps,it should work.
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I sure hope english is not your primary language... And you could be a bit more considerate..still trolling about the soldiers,I don't see whats wrong with their walking,they seem to walk like everyone else. As for the Mi-8-17,yeah I agree,and so far I haven't seen any videos of performing any rolls whatsoever and I pretty much have every possible video of AA there is.
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Your griping more then needed,juding by a few of your phrases, "soldiers act like fags". You sound more like a troll then specificly saying what is wrong,besides,we'v heard this song plenty of times so please bird,stop your screeching. And thats probably the arm having moved up before the gun did or the soldier lifed their weapon but locked their view in place,the view is not fully attached to the gun like in..oh I duno..all other games.
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You seem to be forgetting that Armed Assault is supposed to be a mix of things,not one certain thing.
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Wow,the game look good even on lowest settings
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Hmm..almost creepy how it is watching that video how it reminds me of using franze apache..still I would kind of thought that for a flight sim,the helicopter would be more accurate. Oh well,nothing wrong with it as long as you didn't pay for it. The apache I mean,the flight sim goes without saying. Unfortunatly we don't really have any videos demnstrating maneuvers and whatnot of this in armed assault,only one of dedicated helicopter flying would be the Mi-17 with the bad pilot.
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Common sense is a thing lacking much these days,don't be too hard on em.
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Well they could always take away the east special forces NVGs if that would make you happy
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Yeap,the wallpaper is great but why did you add a hind into it?
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WOW! That looks amazing! MfG Lee Jesus! Wowy,you sure thats the game? Hmm..I remember seeing part of this animation in a earlier video of armed assault,I suppose this would also make hand signal better for the community and other things as well The movement looks so fluid and real..
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Lets consider a bit of timeline here. Armed Assault is announced and months later images showing its new build and appearence are featured,after a few months of this the communtiy gets veeeeery impatient. Some of the community gets the game,in no time it seems as if they went looking for bugs instead of playing the game,and endless bitching followed. You people are no reporitng bugs,your whining about them to a highl amount that is not needed. Yes the bug was reported,yes they understand,thank you and move on,don't sit there twiddling your thumbs,crying about the same bug over and over,were going to need some pacifiers soon. It seems you guys went out of your way to do what you could to find out what was wrong with the game,which is fine and all good,but as I said earlier,you'v griped about it more than necessary. And don't give me that dribble of upgrading your computer,they are not forcing you to do it,if you want high end graphics then yes,otherwise you cna play with them on low,but if your wanting to upgrade your computer to get that then for crying out loud,don't gripe. You act as if the game has the highest specs needed,take a look at crysis and 2142,they need HIGHER specs,Crysis no doubt needs a super computer to run. But still the point remains,only YOU decided what and how much to upgrade your computer,what avenues you take to reduce cost and how to use connections.
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Yes it is quite ironicly amusing isn't it?
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Problem here is that people comparing OFP to Armed Assault have been playing the OFP mods waaay too long that they forget what the very first original one was like Armed Assault does beat the community in quality and here is the reason,the OFP community uses several texture files for a single tank,the usual is atleast six for each vehicle,usually exterior. Armed Assault on the other hand would have only one texture for exterior alone. As for model,they may not be as enthusiastic about getting every curve as we are. As for functioning,they don't have the leeway we have. We'll use BIS apache and franze apache for this. BIS apache was incorrect but a good game apache (what ones are correct anyway by default?) The helicopter was edited time and time again. Then you have franze apache,this one could do alot more in functioning,originally BOH's longbow had the ability to give map displays but that was it,franze had system failures and different hellfire modes and so on,more realisim+ more time but it wasn't balanced with some of the lower class helicopters and vehicles. Its all about balance,even though the game may not be balanced by vehicles on sides,it is by their functioning. OFP mods have these radio effects,burning effects and so many other things because? The community made them,had BIS made a better version of these things it would take longer,and I'm mostly regarding ECP type things. Voice. Sure there are some parts of the voice that sound out of place,but what game has? Oh wait...thats right,each game has only one character voice and usually you only hear them talk in cutscenes rather than having several variants of voices which say similar yet different things. Character movement. Somebody had originally said OFP had better character movement,to hold my tounge and respond in the kindest way possible I can only say,go out and get something the size of a rifle,or you don't even have to do that. Just go outside,stand straight up and just straight walking,then try it with your back bent and see how soon you are incorrect. Swimming. Whats wrong with it? The animation looks great,actual swimming,and having your weapon fall into it is a plus. Jumping. Hooray for not implimenting this End result,okay so the game has bugs,look at the time it was developed and don't go giving me that. "well its had five years on it" yackaty shmackity. The game has not been developed for five years,don't assume that once OFP was out that Armed Assault was immediatly in the works. Some bugs are worse than others,but what game doesn't have bugs honestly? The problem is that it seems that when some people bought AA,that is all they went looking for,wanting to go off and make the game look horrid for the rest of us,well it didn't work on me buddy. System specs. Okay so not all of us will be able to run the game on the best graphics,but what does that matter? Are you wanting the game for graphics or gameplay?
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Not anymore they won't,DICE was bought out by EA and soon enough bf2 support will be gone if it is not already,they did that with the C&C games and will continue doing that. The realism mod was great and it does show that there is hope for the community,I met a few of them and they were excellent,the game is great when you have the right people. I remember once I was the commander on vanilla bf2 and I had two squads full of people. Well me and the squad leaders stayed in contact and gave situation reports and awareness through microphone communication.
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Why would we want alot of them here? The intelligent ones yes but I can say from experience with the bf2 gaming world that intelligence is not really standard in most... Tk'ing for vehicles leaving team mates in the dust,UH-60 pilots are famous for this,pulling the "pilot only" scenerio. uncooperative in some vehicles,usually helicopters,its 90% of the time "OMIGAWD MUST GET THE KEEL" Bunny hoppers,luckily jumping is not in Armed Assault but we'd never hear the end of it Insta prone,they love to fight on their bellies,even if prones not instant their communtiy hacked and proudly displayed the hack pubicly for 2142 the first few days it was out,aimbot,color coordination of infantry and vehicles where you can even see them through walls,wall hacks,you name it. no respawn,oh how they would gripe,sorry to hear it for em...oh wait,no I'm not. All in all SOME of the bf2 community is great,but by doing this is may attract a good number,and we don't really need that type.
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I think he mostly meant that people complaining about CTF seem to be the CS type,upset over no jumping and that it takes actual tactics and time to get a flag,I just pray they don't attempt CTI.
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Its a double edges sword,you can have jumping and risk people pulling bunny hops and derail realism,or you can have no jumps,derail bunny hops,improve realism BUT get stuck on roof's. Personally,I'd take the latter,since it seems that parachutes are mostly what causes this,just don't give helicopter pilots parachutes and make parachutes steerable. Once that is done,if you get stuck on the roof its your own fault.
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Curious,what about multiplayer coding,is it the same as OFP? I know JIP is there but I mean does it have the same reaction speed,telling of possible modified files and so on.
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How would you be able to get the helicopter to have the right weight ratio's in certain points? Isn't weight/mass not only workable in O2? If so then I don't think there is a way until we have the second O2 as doing it with the first would probably screw stuff up,not to mention errors and the possibility of just not working properly.
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Originalyly those units were the OFP:E units,their camoflauge and normal maps match exactly. And those soldiers were used in the earlier footage and images of Armed Assault,and I mean way early.
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I think the Havoc costs lotsa money,especially since it has two pilots.