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molotov_billy

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About molotov_billy

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  1. molotov_billy

    SP: Dynamic Baranow

    Cool mission. I'm having trouble with high command in MP mode - the units are all unlabeled (can't tell what type they are?) and it looks like I'm getting a 10+ second delay on orders, maybe this is by design. I can't change waypoint types. Am I doing something wrong?
  2. molotov_billy

    AI Mortars

    Well, what I'm asking is if the game ships with default functionality for it's mortars, not a user made mod. It's odd to me that they would completely rely on user coding to make their weapons function.
  3. Is there a way to get on-map mortars firing without the user's input? I would like the AI to use them against me or other AI, either direct or indirect fire. I'm puzzled as to why they shipped on map mortars with the game when they don't really do anything - just for looks I guess?
  4. molotov_billy

    Editing multiple units at once

    Well, if I have a squad with all different types of soldiers, want to maintain their differences but change one field to the same value, like skill, copy paste would not do this.
  5. Sorry, noob question, did a search but hard to search for something like this. What is the key combo to edit multiple units at once? Say I want to change & sync an entire squad to the same skill level, for example - or add the same init lines to every soldier, rather than going one by one.
  6. Trying to put some quick missions together in the editor, I'm trying to get teams of men to use trenches in defense. Is there some trick here? I carefully place them, turn special formation to 'none' or whatever.. they start in the right spots, but immediately wander off, even if they do not have a waypoint.
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