maroco
Member-
Content Count
8 -
Joined
-
Last visited
-
Medals
Community Reputation
0 NeutralAbout maroco
-
Rank
Private
-
I have a linux server 1.96 on redhat 9 and i have nscd runing and the server does start and is running on the linux box. This computer has multiple ip addresses and I can see the server on 3 of the ip addresses. -My problem is that when i connect to the server i get disconnected instantly after i connect i think it may have something to do with the multiple ip addresses but it could be something else can anyone help me resolve this problem.
-
Never mind guys my server cought on fire!!!!!!!!!!!!!!!!!!!! The most random and crazy thing happened we have had that server up running our website for a while now hosted by a friend of mine that works at COX. It was dedicated to my clan bought by me and some other guys in the clan. This morning my friend went into work and the server had cought on fire the fire alarms went off and he may end up lossing his job. Its like 1 in a millian chance of happening and it happened to us all our websites all our teamspeak shoutcast everything is gone. I shall be killing myself shortly so if you here of a guy jumping off a brindge with a copy of ofp in his hand you will know it was me. I have another server that can host our sites but i am lost with the ofp all i have is my local linux server on cable. Depression has taken the best of me.
-
well i will be using nuke for our site so that would be great to get a quick setup info on that i was looking how do you get your site on ofp watch news? i notice they advertise clans there?
-
real time query ? i am not sure what that is
-
Thanks Shrike. Â The server is running on the COX backbone setup on very high speeds located at cox communications i got lucky and have a good friend that works there so we built the computer to run the server and set it up. specs are -RedHat 9.1 -P4 2.8 -1gig of memory -200gig HD we have had 20 people in the server with under 100 ping we could probobly run a 50 player server if the computer would handle it the bandwidth is great. Â I am learning more and more about the linux ofp server. and i am getting autoaddons to work pretty good just setting up my packages. I have a few questions that may have a quick answer. Â How can you tell when you try to run a mission what addons are missing from the server. If the mission does not load where can you see the error report? Can i run the server without any addons in he /ofp/res/addons folder ? and all the files in /ofp/addons ? Do i need anything in /res/addons? is there any way to get the ofp server to run using less processor? what are the ways to cut down on processor use. I saw that Miraks stats are on php and i am going to be using php-nuke as well to run our site it should be up today or tommorrow and i was wondering if mariks has put out his code yet with simple setup assistance? It looks really good i would love to run stats on our site. Well done with that stat code. http://ofp.clanh2k.net Thanks for the interest and quick reply to my posts.
-
Clanh2K is announcing the opening of the clanh2K public  server at ofp.clanh2k.net. The server will be running Ofp watch, an automatic addon download system. It will be on cox backbone in central USA at really high speed for up to 30 players. We will run mostly coop missions, including a few h2k productions missions. Teamspeak for the server will be will be same IP "ofp.clanh2k.net"  h2ks ofp home page
-
we did have the same id at first and i thought that was causing some problems so i put a new key into my registry on one computer and left the other the same. The reason i believe this is not the problem is because on my lan i have a dedicated server running on linux the same way another server would run and i do not get any problems connecting 7 people that are inside the network to that server they never get disconnected when on that server. When the people on the network connect to that server they have a seperate ip like 192.168.1.X diff on each computer. Â Thats what makes me think that its the fact that the problem is caused by showing up as the same ip address on a server outside my network. There is a possibility that the id# being the same at one point is causing this but i do not understand why that would be it.
-
Problem is that when i try connecting more than one computer that is on my LAN to a server outside the LAN we get disconnected within a few minutes of being on server. We can connect to a dedicated lan server and people can join that server from the outside of the network but when we try to connect 2 or more computers to a server outside the router we lose connection to server within minutes. is there some setting on my router or on the dedicated server that can fix this problem? I think that it has something to do with the server seeing 1 ip address but haveing multiple players. I have seen this topic on another forum but have not seen a solution. If anyone has any info please help me out we run big LANs and would like to be able to have this working. Thanks.