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Everything posted by leondus
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hey all, Could two sides Res+East share the same pbo? This is what I have for the Res (pre revolt) forces. Can I also add post revolt East forces? or have to make another PBO file?? Thanks
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New Groundtextures inspired by ARMA
leondus replied to marcomio's topic in ADDONS & MODS: DISCUSSION
WoW! bravo When will it be release? I'm tracking this topic for sure -
Thanks Zulu Works like a charm now
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I'm working on a addon that going to use arab_faces.sqs with 20 odd faces already done. Here it is, Now the above works fine, but I would like to add some grenades But keep getting errors Anyway to use both in the config without getting a error? Thanks
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opps! first one was my bad, I ment init = "_this exec ""\reb\arab_faces.sqs""";"[_this select 0,0] exec ""\bd_grenadepack\AddNewUnit.sqs""" But I used the only other command(?) I know and kind of got it somewhat working. The first grenade has no FX effect when it goes off, ie frag effect, but everyone after that does!! strange, but it working I would use but GDCEv110 only gives the Player the grenades and not the squad or replacements. Thanks for helping
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Nope, did not work like this or like this Now OFP just crashes on startup Â
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Thanks bud the one I had did not come with the other weapons
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Hey all, Does anyone have the PBO file handy for the scoped SKS sniper rifle? It seems that the only site to have it was http://www.opflashpoint.org/ and it gone from cyberland . Thanks
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I just downloaded OGWC and no dice on a SA-2, but found a great looking AAVP-7
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If you find it separately let me know.
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Hey all, Is ther anyway to add more radio triggers beyond Juliet? Thnaks
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Thanks for the 411, ProfTournesol I just tested my map and it seems okay with no major lag. But that's with just the road network and jungle/grassland, but i have not started on towns yet. Rendered is when you set the buildings to fit the ground? Thx
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Thanks for the info (kiitos(?), if I remember it right) But, models stuttering? was that due to many objects on the island?
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For Libmod, just add scope=public; side=TWest; crew =DX_whtc_sidecap; without adding 'DX_whtc_sidecap' modern americans shows up as crew. Now that I got Libmod working, I've adding the Mapfact WW2 pack and EC_Earlygerm2.pbo (39-40&41-42 troops) over to it.
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Oh.. is my face red forgot about the two. I've never tried Invasion 1944 because I was told it was a undone bata and Liberation would keep crashing on me everytime someone got shot or I fired a weapon too long. Sorry folk, misspoke
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Looks GREAT! I have seen so many screenshots of WW2 stuff for OFP, but can't find any ready for downloading besides the 1940 France
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hey all, Is there a speical script that would allow a player to use captured armor from mission A to mission B, C etc? I seen it in ThePartisan and Resistance campaign, but can't figure it out. Thanks
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Thanks for the info But would the commands go into the description.ext file?
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American Civil War Mod v.1.2 released.
leondus replied to Triglav's topic in ADDONS & MODS: COMPLETE
Amateur- I tried getting Gettysburg-The_First_Day.rar from the link you posted but both links came up 404 error. if its under 2mb, could you email me a copy to try? leondus2000@yahoo,com I do have a few scenarios from this set of wargaming rules http://www.theminiaturespage.com/rules/acw/bab.html that could be converted over to this mod. But sadly, I'm still working on two other mods at this time -
American Civil War Mod v.1.2 released.
leondus replied to Triglav's topic in ADDONS & MODS: COMPLETE
Yankee's pa! As a long time civil war miniatures gamer, this mod rocks. -
Thanks Zuku1
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Anyother sites with the mod? MIRROR 1 and MIRROR 2 come up as 404 errors
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Thanks Zuku1 Â This is just what I was looking for