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Everything posted by ladie from hell
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Removed By 40K team
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Upcoming Addons/Mods - NO DISCUSSION
ladie from hell replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
To All who have Asked this : "Is there going to be a Wh40K mod for ArmA2 -OA" "YES" DoW Models - No Scratch built Models - YES Maps - Currently 1 Map was tested, But since I am still NEW to Visitor3 It will be some time before a GOOD ArmA2 map will be made. Anyone who knows "HOW TO" make Maps in Visitor3, Can Contact me in PM at the OFPWH40K Forums Is there going to be a WH40K Mod for ArmA3 - I am Sorry to state : As long as ArmA3 Will only Be available Through Steam ... A Wh40K mod will Not be made By Me Saying this, IF ArmA3 will be accessed with out Steam for SP and MP, Then I can see my Self doing work in ArmA3 -
Yes , I do believe that's what we are going to do .. With A Lot of Work still being done in CW40K, just have not had time to work on it .. I Hope to give you all some NEW screen shots of Vraks Updates , but I continue to redo or update the map and some times its a totally diff map in that map obj's are no longer there.. The Main Citadel section still there but , other small eye candy stuff has changed some 30 to 40 times ...
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Removed By 40K team
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Removed By 40K team
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Nikiller's scripts pack
ladie from hell replied to nikiller's topic in OFP : MISSION EDITING & SCRIPTING
@Nikiller Thanks so Much LFH -
Nikiller's scripts pack
ladie from hell replied to nikiller's topic in OFP : MISSION EDITING & SCRIPTING
Hi .. Looking for a Script for any side to join the other in addaction. Think of it like: Player is captured , and is given choice of going west, est or res(GUR) and ... at any point .. can re-use addaction to leave said side to join another ... Thanks LFH -
Binarized objects not displayed in WRPtool
ladie from hell replied to ProfTournesol's topic in OFP : MAP EDITING (VISITOR)
"You copy your offending P3D and remove all selections within it and use this binarized version in WrpTool. " I must be missing some thing .. Mt Wrptool did not come with a Binarized program ... Could you please give a link to the wrptool you got? LFH -
Removed By 40K team
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++WH40K++ [1.96+] & ++WH40K++ [1.99+] Servers
ladie from hell replied to ladie from hell's topic in MULTIPLAYER
Yes the Team is STILL pounding away at it .. As seen in here and on our OFPWH40K forum... new stuff is in the works. We hope to have some new videos out soon, if I can get some things working that is.. sigh :( -
++WH40K++ [1.96+] & ++WH40K++ [1.99+] Servers Announcing that 2 servers are up and running for OFPWH40K mod. With the Mod still growing with units and SP and MP missions, Its about time that Servers were up. Here is what you need : #1 - OFPWH40K v3.0 : http://www.megaupload.com/?d=PELVPI9H #2 - OFPwh40K Chaos_tank fix : https://rs713tl4.rapidshare.com/#!download|713tl2|229227652|CSM_tank.7z|2742|R~F3932D4BA3820F67783A0A79DC4C37EA|0|0 #3 - OFPWH40K v3.1 (Over write all) : http://www.megaupload.com/?d=G2R1U734 #4 - Fixed um_troop: http://goo.gl/jP4r3 #5 - New Dark Eldars: http://goo.gl/8mfiM #6 - Winter Kolgujev: http://goo.gl/jvC9W #7 - Trinity: http://goo.gl/BAxh2 All these addons are playable with CwA 1.99 Here you will find extra addons that have been updated and are necessary to play many missions within the Dedicated WH40K Mod Server. There may still be future updates as well. If they do occur the same link can be used for the latest download: http://www.megaupload.com/?d=KJ6M1AFD If you do NOT have any of these , you will not be able to play on the Server. Team Speak 3 will be useful (But Not Required) : Version 3.0.2: http://www.teamspeak.com/?page=downloads Adress: 95.168.216.132 Password: ofp Password for room [OFP WH40K mod]: wh So Far Tested the 40k mod works with CWA 1.99 and installing the Mod is the Same as OFP 1.96. A Big Thank You goes out to the Team for getting this up and running OFPWH40K Team
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Removed By 40K team
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Hi all , I got a NEW PC last week and it has Win7 , and I spent 2 days getting old files from old PC to new. So I also installed CWA 1.99 .. then reinstalled o2lite, then Buldozer viewer. But buldozer and CWA for me is not working as Buldozer and OFP once did.. Am I missing something or do I need to reinstall OFP1.96 :confused: LFH
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Buldozer and CWA 1.99
ladie from hell replied to ladie from hell's topic in OFP : O2 TROUBLESHOOTING
YES, Once I re-installed OFP, I had to take Flashpoint.rtp and Flashpoint.cfg files (copy past) into my ofpedit folder so buldozer/o2lite can find it Buldozer Now works.... LFH -
Buldozer and CWA 1.99
ladie from hell replied to ladie from hell's topic in OFP : O2 TROUBLESHOOTING
Well for starters .. As of Monday-july 18th 2011 morning , My windows7 (don not know why ... ) has removed OFP , ICQ, MSG, and a few other programs off my system , but not all new programs .. so I first thought Win7 had done some system restore or something .. but I had other programs installed before OFP and ICQ ... and they are still there ... I also had installed CWA with the FULL patch, right after OFP ... and CWA is still there ... (OFP and CWA are in different Pathways ) Now the error from buldozer is : "bad serial number given is Setup" ( I have even re-installed o2 from scratch to have it find CWA .. ) that was a Mistake .. :( -
Is it possible to edit Nogova island?
ladie from hell replied to Larry's topic in OFP : MAP EDITING (VISITOR)
PM sent .. -
Looking For "All in ONE OFP model config"
ladie from hell replied to ladie from hell's topic in OFP : CONFIGS & SCRIPTING
thanks will do Yes that fixed the #2 thing I was looking for. -
Looking For "All in ONE OFP model config"
ladie from hell posted a topic in OFP : CONFIGS & SCRIPTING
Good to you all I am looking for a default all in one o2 model config to make a Config with house, building, static objects in an all in one. I have the o2 PDF files of how to make said models and such, but when I try to add "house,building, etc .. " I get errors now that could be that I have some text wrong ( would not be the first time ). Thanks. LFH -
Open multi-doors with one control
ladie from hell replied to ladie from hell's topic in OFP : CONFIGS & SCRIPTING
Roger that I will give it a shot .. will get back as soon as I get it changed Thanks for the Fast Reply. LFH ---------- Post added at 07:56 AM ---------- Previous post was at 07:33 AM ---------- Yes it works .. :yay: thanks soooo much, not to get the shields to open in the right Direction .. DOOOOAH ! UP DATE: All working NOW , all shield/walls now open-close in right direction. -
I have been working on some new Map Objects for the 40k mod, and I have a new objects that has .. lets say 8 doors and I Need for them to Open all at once with 1 control pos. Is this possible ?? Here is the Object: Top left is what its like when Opened Bottom right is when Closed This is what I have TRIED to do, and no go: I am getting this error with it: '40klpads\config.cpp/CfgVehicles/skyshield3/useraction/Opendoor1.this': 'a' encountered instead of '=' I am NO WAY a Scripter so I have no Idea what I am doing Can Anyone Help. ??? Thanks .. LFH
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Removed By 40K team
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Removed By 40K team
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Removed By 40K team
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Removed By 40K team
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Removed By 40K team