Jump to content

kalasnikov471

Member
  • Content Count

    57
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About kalasnikov471

  • Rank
    Lance Corporal
  1. kalasnikov471

    VLRA Addon

    Nice, the jeep's kind of remind me of HMMWV's Thank's for posting this
  2. kalasnikov471

    Help needed with modeling units

    Well I've been working on my island for almoast a year so 1 month isnt much to me
  3. kalasnikov471

    Help needed with modeling units

    Thank you I will try to do something with that but I would prefer if the models were new and fresh, something yet unseen in OFP, makes it more exiting
  4. kalasnikov471

    Help needed with modeling units

    Noup, can you give me the link please
  5. kalasnikov471

    Help needed with modeling units

    Basically I am trying to create a fictional army for a fictional soviet republic. So I need a soldier and officer model based on a soviet soldier. Kind of like what BIS did in Armed Assault
  6. Hey guys, As you may already know I'm working on my Taviana island, I am planing to release another and much better BETA version of it in about 2 weeks time. But so that I can finish the island quicky I need somebody to make a few soliders for me If you are a quite skilled addon maker and want to help me make a few units please, please PM me, all help will be very very apricheated and all credits will be given I hope somebody will be generous enough to help me out
  7. kalasnikov471

    City and village names on island maps

    Yep, found it now :-) But its in the new WrpTool v0.950 upgrade not the old one (for anyone who is also looking for it)
  8. Hi, I want to add town names to my island so when I look on me map in OFP I will see the names of the town just like in the BIS islands. I know how to add them to the island config but how can I get the number for their possition? I use WRPTool to make islands, please help me out
  9. kalasnikov471

    New Groundtextures inspired by ARMA

    Nice work I'm happy people still make stuff for OFP. I have 2048x2048 Maladen textures, they are the best ground textures I've seen in OFP and are even better then ArmA for me, they don't lag but loading times are a bit longer and I have to set the gamma to 1.0 otherwise the game crashes. But its still worth it
  10. kalasnikov471

    Game physics

    I think its a bit too late for this but it would be cool if BIS makes crash phisics which means that if you crash a car for example the body will bend and bake. I dont think its possable to add in to ArmA2 at this stage but it would be nice to see in projects after ArmA2
  11. kalasnikov471

    Question for BIS

    Yeah thats it, the animation just fells unfinished and hard to control, in OFP i never get this feeling that the X axis is faster then the Y axis and so on.
  12. kalasnikov471

    Question for BIS

    I am waiting for ArmA2 becaouse OFP is too old and dosent meet my demand anymore but I dont like ArmA becaouse of its controls, especilly driving and flying, I find it extremely unrealistic and hard to play. So I would like to know a few answers. 1) Will ArmA2 have the same controls as ArmA1? 2) Will the vehicles interier look like Play Station 1 models? 3) Will you be able to look around inside a tank? 4) Will there be functional licence plates on cars like in OFP? Personally if the controls and car interiers be the same as in ArmA1 I'm never buying this game. forgive me BIS
  13. kalasnikov471

    Alpha Channel Tutorial - Released

    Yeah I remember the good old Acrobat Reader but now I use Adobe Reader 8 and it works just fine and quick even with lagre .pdf files
  14. kalasnikov471

    Alpha Channel Tutorial - Released

    Just to let you know there is a new download link (thx to armaholic.com) http://www.armaholic.com/page.php?id=4526
  15. kalasnikov471

    Alpha Channel Turotial - Released

    Thank you for that
×