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Posts posted by ktos
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PLA 3.2 http://ofp.gamepark.cz/index.php?showthis=10833
CSLA 2.2 http://ofp.gamepark.cz/index.php?showthis=10516
That's the newest versions of these mods.
Also Looking for MI-6(Hook),Mi-4(Hound),Mi-12(Homer)Never released for ofp.
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Soviet MiG-21 you can find in CSLA mod:
http://ofp.gamepark.cz/index.php?showthis=10516
Mi-24A and MiG-15 were never released.
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It's the same addon, but ffur doesn't use Ilauma heads, so some addons with these heads in ffur are modified (replacing iluama heads on the BIS ones).
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This is RHS VDV soviet era http://ofp.gamepark.cz/index.php?showthis=10488
PT-76 is from CSLA 2 http://ofp.gamepark.cz/index.php?showthis=10516
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Good to see that kind of weapon. What about your bombers (TU-95 and Tu-160)?
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Very nice work, this is really better than the previous version.
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I didn't found this camo version http://my.opera.com/Lex-OFP/albums/showpic.dml?album=13329062&picture=183512182
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Any news?
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Nice to see TU-95. Good work
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All textures I've 2048x2048
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I've set on 0.005. My problem contains textures, LOD setting contains models.
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I still have this problem. Any new ideas to solve it?
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You've to unpack pbo file in pbodecrypter and change in config.cpp section "vehicleclass" from current name to armoured or other what you want.
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Even without the scripts it's very nice. Good work:thumbsup:
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Are you planing other Stryker variants (MGS, ATGM)?
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What about your planes?
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I think about random numbers, for example RHS T-72
I still don't know what and where I've to do this number is not blurry
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what kind of tiny object it can be? And I've to write setobjecttexture in init of this object?
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Or you can make a dummy object that you will load together with the tanks.How to do it?
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I have Radeon 7770. Maybe this problem contains only new radeon cards?
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Is there any easier way?
"México en Guerra" Mod (Early beta)
in ADDONS & MODS: COMPLETE
Posted
Very nice:cheers: