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klamacz

BI Developer
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Everything posted by klamacz

  1. klamacz

    DMA CoIn Coop Engine

    search for 'toyota wars' - there is new version of libya
  2. klamacz

    I am completely lost

    first, check this: http://www.armedassault.eu/readarticle.php?article_id=2 its an article talking about Armed Assault history second Nexte generation game = GAME2, its just the same
  3. klamacz

    Problem with "overview"

    no, it means that you can have any combination for example 256x128, 128x128, 128x256,32x512,64x64 and so on both dimensions should be 2^n
  4. klamacz

    Problem with "overview"

    Artak got it image has to be power of two in width and height choose from: 2,4,8,16,32,64,128,256,512 and up
  5. klamacz

    Lets have a closer look.

    shadow flickering? LOL just realize, that shadow is just a bitmap mapped into the ground and other objects, probably using shaders ... then, if there is a hole in this bitmap, then even slightly changing light direction/camera direction or whatever is calculated in shader can and will effect in changing shadow effect like that ... well, just cant imagine how you will make it better BIS ArmA
  6. klamacz

    IDEA Games at E3

    did you noticed this new screen on gamestar?
  7. klamacz

    IDEA Games at E3

    Ziiip: check this and you will find that green bar is the weapon bar for sure
  8. klamacz

    IDEA Games at E3

    i think its weapon selection and information bar of course HP you mean health points ? :/
  9. klamacz

    What Kind Of Soldier Are You ?

    first quiz: Machine Gunner second: Support Gunner 81% Officer 69% Combat Infantry 69% Engineer 69% Special Ops 69% hmmm, I never thought it about myself
  10. klamacz

    Yugo total mod ready

    its simple beauty ! I used to play bwcti by dvd, desert crcti, couple of small crctis, but this one is the best really, you have to check how much options you have, how much units to build, many possible scenarios (dutch, us, navy, eurores and so on) on so much islands I'm just testing now alone so I can't say if it works well in coop-mp or pvp-mp. IMHO its a must-have for every CTI player
  11. klamacz

    OFP videography

    great video. music, action, slow and fast motion - just superb. TV news - genius. Using only visuals and sound and telling us a BIG story - without one text, without one word .... - great. (I'm polish and our troops are in Iraq too - thats not the point I think. Video shows another point of view, another perspective, when big actions like war destroys small things, like those two ...)
  12. klamacz

    Armed Assault at the GDC

    yoshiro is game developer? I mean, really?
  13. klamacz

    ArmA Progress Updates

    well, I think they interviewed Placebo in english and later translate it to polish. Then - sharing both language version is good way to evade some possible misunderstands or translate errors. anyway - interview looks nice - even if screenshots is old like planet itself ...
  14. klamacz

    Armed Assault at the GDC

    well, i can't see a point to giving someone video to watch with use of latest TrackIR hardware that means we will be sure when NaturalPoint host the video on their site. and that means that we're jealous about that someone had opportunity to play Arma .....
  15. klamacz

    Supressive Fire?

    well, I did not found order like that writen, but there is radio chat (sound) of ordering which can be heard like that. I think officer is saying: - 'engage' - 1st order to someona - 'position eg60' - reply to question 'where are you' if i'm right, there is no engaging position or suppresive fire this way sorry
  16. klamacz

    Common Anticheat Enhancements For All BI Games

    thanks sicilian I should say that my english is poor - I meant that I dont understand clearly all points from first post and those two (about graphics settings and screenshot) are just my and some other polish players small requests well, at least I'm sure now that my post is understandable even if its written by me and I really hope that this topic (thanks sicilian) will give BIS some more ideas how to make multiplayer games better and fair.
  17. klamacz

    Hello from Iraq.

    i think its too much politics here. Community is spreaded all over the world, not everyone is positive to coalition forces in Iraq ... Maybe we should just dont be rude about that, keep focused on OFP related stuff. In this topic someone are sending his greets, photos and just keeping contact with us, being at the moment in one of the most dangerous place in the world... someone else is going there also, maybe just respect them? In other hand, saying that 'I can get on some convoys or something and get some more trigger time in with the 240' is rude also. Most of us are just players, not soldiers, maybe we dont want to know what will you do with this weapon? (and what are your feelings about that) well, sorry for OT, just dont like when REAL WAR and CONFLICT had a word in discussion like that ... and about this patch. superb, especially copter anyone can say, is this unit is related with mexico? (disclaimer: sorry for my english )
  18. klamacz

    Armed Assault DVD-Box

    really nice afaik there was some news about IDEA as publisher
  19. klamacz

    ArmA Progress Updates

    how can we go ontopic if "YOU" dont give us some Recent Official information about ARMA.. we only can comment on video and we all know thats useless to talk about "old" video. give us some recent information and concrete information about ARMA, the recent one. right... we need some fresh info, unless you want to loose this community because of insane
  20. klamacz

    Common Anticheat Enhancements For All BI Games

    well, sorry if its included in post (i dont understand clearly all points) - possibility for admin to check actual visual and game properties (like LOD limit, visuals, particles on/off and so on) for any player. Result should be saved to logfile or to xml. - possibility for admin to request actual view of player using command like #getscreen <nick>. Screen in jpg or other compressed format should be send to server. This is much complicated because of data transfer and lags, but can and should be used by admins only couple of times per game and of course without player's knowledge
  21. klamacz

    DMA CoIn Coop Engine

    its DAC big green is DAC sector, where units will be created or where units will have their waypoints only small ones, those circles are waypoints, each one is referring to other unit type (infantry, trucks, armored, helicopter/base) if you want to know more just find topic about DAC (made by Silola/Mapfact) EDIT: tacrod was faster
  22. klamacz

    ArmA Progress Updates

    BIS, consider releasing techdemo, beta, demo or anything now. Community is waiting so long and I think will support ArmA even if it's full of bugs. You will have hundreds of beta testers Trailer for example. Bis send this beta version to someone, who made a movie. Why not allow some beta testers from community to register and give them demo to test? There is some mechanism to administrate bugreports and those test will give Bis more knowledge in shorter time. anyway Trailer as I said couple of post earlier is just superb. BIS, keep up, don't take critics too serious, just make ArmA and release it. We're waiting for it soooo long ...
  23. klamacz

    ArmA Progress Updates

    video is just amazing! if it's 'old stuff' then I can't imagine how it looks now ...
  24. klamacz

    Teleporting?

    try to use a tank and infantry where tank isn't a part of infantry group. Then use both supplied here codes.
  25. klamacz

    DMA Random War for DMA Lybia

    Great job! I play this mission with Toyota Wars mod and found that there is no toyotas ... there are only bradleys and bmps and those vehicles dont looks good on Libya map. I wish to play using toyota technicals, maybe with those 'fire from cargo' scripts just a small request anyway: great mission. thanks! edit: one more: those 3 windows with settings, each one use a blackout, can you just show each one without this effect ... asking because I'm dying and replaying so much and there is so much delay ...
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