jono_retard
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Everything posted by jono_retard
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I'm not sure if this thread will last long, but I think for people like xeno, who dedicate their time beyond expectation to produce a quality free addon, sometimes taking a break from it all is absolutely necessary. It seems he received some rather unpleasant feedback (maybe not publically) at a time when it was not needed. I'm sure he will return when it suits him, as it should be. However, the generosity of the members of this forum is clear in the JSRS thread, ie. people care. I'm sure a simple donation based system where maybe if the dedicated server files cost say USD$5 then there would be some monetary motivation to continue development. Just a thought.
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Scoped weapons: Is this possible?
jono_retard replied to yakavetta's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Just had an idea about this (Insugency/red orchestra style scope) .What if you had a *camera* script that displays in the scope. It would just be like another screen but with the camera (zoomed image) being displayed where the scope is. That way the game only has to render things once. *EDIT Just read the chopper crew camera thread, sounds like it is not possible o well -
Remember that this mod has be created in super fast time and released relativly on time, sure there are problems and issues but I'm sure theses will be sorted in due time. All I can say is great work, maybe focus on the texture and quality of the addons, It's great having lots of toys to play with, just take some more time maybe on existing models to perfect them before starting new ones.
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Blue_flight where are those addons from, they look great
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Looking great, keep up the good work
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Thats the best idea i have read in a long time, would be very pleased if BIS could add this to the game
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Thanks for that clarification Ohara, nice to see some official input now and then. I do like the look of that aircraft interior, guessing osprey?
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Hmmm, i guess its still very early wip (I hope) so maybe those character models will just be placeholders and the general look will change in due time. I mean BI havnt released anything official so this may or may not be final.
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Hmm personally i use and would recommend Oblivion lost 2 Skyace skygraphics mod 2 stalker weather overhauled 2 check them out on filefront, none of these should conflict and overall you are left with a fun,pretty yet challenging game. Right now im on my 4th time through the game and still loving it.
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I also get the texture issue chaos and others have. I thought it was just arma being arma and didnt think much of it. Now it appears that others are having the same issue. maybe the devs could have a look at it and make a hotfix
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Mapfact announces 3D Editor & more
jono_retard replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
Any chance we could get a mirror for the video as I have tried to download twice but have got a crc error both times. Other than that looks fab great stuff lads. -
DPM NEW ZEALAND TROOPS Version 1.02
jono_retard replied to trinder1's topic in ARMA - ADDONS & MODS: COMPLETE
as a nz arma player (SCu) i have got to say having NZ stuff to play with is great. Makes arma have a more 'personal' touch. Great stuff, extremly looking forward to that hercles, it would go well with the seasprite as well. All we need now is some apc's and you have the entire NZ army squeezed into <100mb mod -
may i ask where you got that nice an225 from mr burns?
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running a VERY similar system to you pauld yet even with the update diretx i still get stuttering and most deffinatly dont get over 50fps on very high. Could you provide your graphics driver number as well as exact in-game sttings. thanks
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Schmalfelden, Germany Map
jono_retard replied to Nicholas Bell's topic in ARMA - ADDONS & MODS: DISCUSSION
Lived around that part of Germany for 5 years and i have got to say that looks darn authentic. You have captured the aesthetics just right, good work man keep it up. -
mr.g-c i take my hat off to you sir, you couldnt have said it any better. These suttle details like seeing empty catrides fall on the ground from your weapon or seeing a plane deploy flares are crucial to the game ambiance. Without them the game seems lacking. I am all for gameplay but these finishing touches also play an important part and it saves mod teams time by already having them implemented.
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Can you provide a link to the nuke addon you used please
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I have the same problem as u winters. I call in the bomb though a script and all i get is the audio but no visual or physical (dammage) effect. Could somedbody maybe upload a demo mission or something cos this is a tad frustrating. Thanks
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I believe arma 2 is ment to be set sometime soonish like 2010 so your suggestions might seem a little out of place. As for the hanging suggestion, thats a little bit to graphical and would not reflect well on bis.
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Yep
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I'm typing plane1 fire "AT_Mk20Launcher" in a the activation filed on a seek and destroy waypoint with a laser target and the plane just isnt flying. I also have the plane flying at 500 by flyinhieght command in units init.
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sign me up, to good to lose
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You can move around freely in vbs1 http://www.virtualbattlespace.com/downloads.htm Its in the convoy enhancement section, damn cool if you ask me
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I love this addon and have a few minor suggestions: 1) The ability to add to show textures in the map screen 2) An image for each rank and vehicle in the properties window, at the moment only certain ranks and vehicles have images and some use the same 3) Make the freecam's movement less static, i dont know if this user related but everytime I move the cam it stuts foward the returns to normal These are only minor points but just add a bit more polish and diversity to the interface. Overall I love this mod/tool, Coc have always been and will always be my favourite mod
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its on www.armedassault.com balshcoiw (or something like that lol)