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jollyreaper

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About jollyreaper

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  1. jollyreaper

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (HellToupee @ Oct. 03 2002,02:53)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Oct. 03 2002,20:40)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ Oct. 02 2002,11)</td></tr><tr><td id="QUOTE">Tex, did you perhaps notice the title of this topic and noticed perhaps the name of this board? I'll give you a hint: It does not include "1942" <!--emo&<span id='postcolor'> sorry, but you know I can't resist a good argument  <span id='postcolor'> JIPs a good one isnt it.<span id='postcolor'> SHUT UP ABOUT IT ALREADY!!!! Fer cripe's sake, all you have to do is just put a * when you post, we'll know what it stands for: another rant about wanting JIP. Bush doesn't talk about Saddam as much as you go on about JIP. Give it a rest!
  2. jollyreaper

    Candidate turned himself blue

    OOMPA LOOMPA DOOMPADEE DOO BOY HAVE WE GOT A MORON FOR YOU OOMPA LOOMPA, DOOMPADAH DEE THIS MAN IS COBALT BLUE YOU CAN SEE WHAT DO YOU GET WHEN YOU QUAFF HOLLISTIC CURES FOOLISHLY THINKING YOUR HEALTH IT SECURES NOW YOUR DAMN SKIN IS ALL BLUE YOU NEVER THOUGHT WHAT IT'D IMBUE I DON'T LIKE THE LOOK OF IT OOMPA LOOMPA DOOMPADEE DIT YOU ARE ARE A MONON AND A STUPID SHIT NOW LIKE A SMURF YOUR FACE IS ALL BLUE FUCK YOU FROM THE THE OOMPA LOOMPA DOOMPADEE DO DOOMPADEE DOO
  3. jollyreaper

    Amphibous units...

    Just wait until they add in armor units that don't float but drive underwater to cross rivers.
  4. jollyreaper

    Why so little ammo?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (rdfox @ Oct. 03 2002,19:33)</td></tr><tr><td id="QUOTE">Actually, the US Marines, for one, give all recruits a brief bit of training on the small arms of various potential enemies, for two reasons... first, to recognize their sounds, and secondly, just in case they need to pick up weapons from the enemy. Â Don't know if other forces do that, other than special forces...<span id='postcolor'> USMC's point of view is that every marine is a rifleman. The pilots get the same basic training as the infantry. This is actually a good thing since the Marines say the job of their pilots is to support ground troops, not galavant around in the wild blue yonder likea bunch of Air Force pansies. I think integrating tactical aviation with the ground forces is a good idea. The Air Force has always been more concerned with sexy missions rather than close air support. F-16's are sexy, A-10's aren't. The only reason why the Air Force ordered the A-10 was because the Army threatened to place the order themselves. The Air Force is jealous about it's role and the Army is actually refused permission to fly armed fixed-wing aircraft. The OV-10's in Vietnam were a major bone of contention with the Air Force and the Army was forced to remove armament from them. I don't recall if the removal was before or after the war ended. Short answer: inter-service rivalries suck.
  5. jollyreaper

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ Oct. 02 2002,14:39)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Balschoiw @ Oct. 02 2002,15:27)</td></tr><tr><td id="QUOTE">the problem with custom made Addons is , that they are not spread that much.<span id='postcolor'> Yes, I understand what you are saying however I personally think that BIS should spend their time and money to make things that only they can do (i.e extend the script language, improve the engine etc), and not the things that the community can produce. For the addons I think it would be very good if the community could agree on a standard set of addons to be used. This is in progress and hopefully it will produce results. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">For the upcoming patch. Any news on V1.82 ?<span id='postcolor'> V1.85 <span id='postcolor'> Still, it wouldn't be all that much effort for BIS to cull the best of the best from the unofficial add-ons. I'm sure that the authors would be tickled pink to see their names in the official credits list of OFP. Throw those add-ons into the next patch, there ya go.
  6. jollyreaper

    Why so little ammo?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Oct. 02 2002,20:12)</td></tr><tr><td id="QUOTE">Design decision, I guess. Grunts have less ammo than they would in reality also- I mean, would you go into combat with just 4 30 round magazines? I know I wouldn't. I guess because engagements in OFP are small scale and usually fairly short, I dont think BIS thought there was ever a reason to add so much machine gun ammo to a tank.<span id='postcolor'> Also provides a bit of the realism factor of needing to conserve your ammo. In real life I don't think grunts would be able to pick up enemy weapons and use them with great proficiency like they can in OFP.
  7. jollyreaper

    A request for an f-22 raptor

    Arguing individual planes is pointless. In a wartime situation air forces do not fight in a vacuum, pilots do not engage each other in chivalrous single combat. When you are talking about a war you are talking about a military as a whole, the weapons just being the pointy tip of a spear with a very, very big shaft. Which was the better fighter, P-51 or ME-262? Doesn't matter, the US had more fighters and pilots and the luxury to train them up right before going into combat. Which is the better tank, Sherman or Tiger? In this case we know the Sherman was inferior to just about anything the Germans had. Doesn't matter, we had a lot more than the Germans and could grind them down in attrition warfare. The F-86 was the inferior of the MiG-15 and look who had the higher kill ratios. Even an inferior weapon can be used effectively with superior training and tactics. the Brewster Buffalo was a total joke in the Pacific and the US forces got rid of it as soon as they possibly could. Finland happily took the planes and put a major hurting on the Russians with them.
  8. jollyreaper

    Multiplay in ofp2

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kermit @ Oct. 01 2002,09:03)</td></tr><tr><td id="QUOTE">Hurrah for Looking Glass! Â Thief ties with Operation Flashpoint as the best game ever. Â Thief II wasn't quite as good as Thief Gold, but oh well. Â Do you own Thief, Jolly Reaper?<span id='postcolor'> Yup. Didn't like it as much as others did. They made what I felt were some bad design decisions that really hurt the potential of the game. As far as the concept went it was rock solid.
  9. jollyreaper

    The possabilities of ofp's graphics engine

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Audie Murphy @ Sep. 30 2002,00:40)</td></tr><tr><td id="QUOTE">I know ever since I got resistance and a new computer and I see all that beautiful scenery with open plains and forrests, I think Civil War<span id='postcolor'> Only problem I can think of, when dealing with enemies at range I usally pop off 4 or 5 shots to take them down. I'd hate like hell to do that with a muzzleloading riffle.
  10. jollyreaper

    Multiplay in ofp2

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (iNeo @ Sep. 30 2002,07:21)</td></tr><tr><td id="QUOTE">Do they really have to sell so much? They can do their thing, realistic infantry sims, and sell good - maybe not great, but good. They would still do profit, right?<span id='postcolor'> The question is a matter of costs. BIS spent $x to make OFP. They got $x from somebody, whether it was an advance from Codemasters or some other form of funding. Flashpoint sells #y copies at $z each. I have no idea what Codemasters wholesaled the game for and I don't know if they get stuck with unsold goods like the book publishing industry. Let's assume average retail was $40 and that's a 100% markup for the retailer. $z=$20. $20 x 1 million is $20,000,000. So Codemaster's net was $20 million. From that Codemasters needs to subtract percentage for BIS, cost of publishing, etc etc etc. If Codemasters gave BIS an advance then that would be recouped from the royalty going to BIS. If it was a $200,000 advance then the first $200k BIS makes goes straight back to Codemasters. I don't remember what the percentages are for the game industry but let's guess 15%. That means $3,000,000 is coming to Codemasters. Let's say they had a million dollar advance, their budget for producing the game. That means they have $2 million to support themselves until their next contract. BIS lists 11 people in the company, rent or mortgage on their office space, utillities, equipment cost for computers, etc etc. Given that they're in Czechoslovakia the dollar may stretch a lot further. This is all just an intellectual exercise. The important questions are this: Is Bohemia making enough money to keep the doors open and are they truly happy making kickass hardcore realistic games? If the answers are yes and yes then there's no need for further discussion. For an example of how good companies have gotten royally fucked, everyone remember Looking Glass Studios? They made Thief, a few other really good games. Well, Microsoft was in a contract with them to make some games. Microsoft broke contract. Looking Glass found themselves in a cash crunch. They had games hitting the stores several months out but no immediate cashflow for bills, payroll, etc. End result, company folded. Let's just hope BIS avoids these pitfalls.
  11. jollyreaper

    Internet luvvin

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (placebo @ Sep. 28 2002,15:14)</td></tr><tr><td id="QUOTE">Another story, not a friend of mine, something I read in a newsaper, guy in England meets an American woman on the net, they fall in love, exchange pics, he gets over there, not only is the pic of her like 20 years out of date, but her bosses corpse was sitting in her freezer <span id='postcolor'> Maybe he got there early and she didn't have time to finish cooking. You shouldn't be so judgemental.
  12. jollyreaper

    Internet luvvin

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (WKK Gimbal @ Aug. 08 2002,07:48)</td></tr><tr><td id="QUOTE">No.1 reason I NEVER e-date or do the cyberthingy, is that I'm TOTALLY PARANOID. I always imagine that whoever say they're a girl on the web, are really an old greasy man with twisted perverse thoughts. Girls do NOT use the web. Only for reading about fashion. They're ALL old disgusting geezers! Aaaaaargh! Â <span id='postcolor'> That's actually not the case but that's a pretty hard paranoid thought to shake. My least favorite paranoid thought came from a Stephen King story, one where a strange freakish pinky finger would poke up out of this guy's toilet. He had no idea where it came from only that it must be really really really long! He became unable to use a toilet through fear that the thing could poke up at any time. Try not thinking of that when you're on the bog!
  13. jollyreaper

    Red dragon: prequal of silence of the lambs

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (placebo @ Sep. 28 2002,12:03)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (billytran @ Sep. 28 2002,16:37)</td></tr><tr><td id="QUOTE">I think this one will be better. Â You've got Anthony Hopkins playing Hannibal this time, and he's really good. Â Plus Edward Norton's in it and he's a great actor too.<span id='postcolor'> Have you seen Manhunter? Brian Cox does a superb job as Lecter, William L. Petersen is also fantastic as Will Graham, I suppose what I especially liked about Manhunter is that I'm a big fan of Mike Mann's work, Manhunter works so well with the pastel lighting he's so fond of <span id='postcolor'> Did you see the same movie I did? Manhunter was horrible '80's cinema at it's worst. The book was much, much better. Never saw Hannibal the movie but the change in the ending from the book sounded really stupid. The book had a creepy cool ending. The hand-chopping thing was just stupid. First, Hannibal would never put himself into a situation that he was in so little control of. Second, he wouldn't have let himself be cuffed. Third, if he was cuffed, it'd be her hand he'd chop, not his own. Self-mutilation like that would be completely beyond his character. From the sounds of it the problem with the Hannibal character is that he is best when served in small portions. In Lambs he was powerfully creepy and disturbing. Put him on screen too much and you will end up with Hannibal the self-parody, like Bella Lugosi in his final movies, nothing like the scary count he once was.
  14. jollyreaper

    Turkish police seize weapons-grade uranium

    Conspiracy theory time! I don't claim that this is what's going on but it sure would be a slick plan if it were the case. Bush wants pretext for attacking Iraq. US-backed groups posing as seemingly genuine arms merchants arrange for Saddam to get weapons-grade material. (Saddam thinks he's buying from ex-KGB or east germans or whatever, doesn't know they're fronts for the CIA.) With the US's covert help, Saddam develops a nuclear capability. Once the US is certain he has such a capability, the CIA discovers incontrovertable evidence of such a thing, thus having a perfect pretext for going to war. "We have to attack Saddam! He has nuclear weapons. Such a madman cannot be allowed to exist." The US specifically supplied Saddam biological and chemical agents in the '80's and helped him put together his own WMD programs. Of course, that was done with the understanding that such weapons were to be used against Iranians. Realistically, though, I don't think that Bush and crew could put together something so machiavellian. Likely the whole uranium thing is a plant, just like a black man driving a nice car in Orange County, California will be "discovered" carrying illegal drugs when stopped by police. Iraq has WMD's, here's uranium shipments as proof, c'mon let's have ourselves a war, etc. "After all, this is the guy who tried to kill my dad!*" *Actual bush quote.
  15. jollyreaper

    What would you like to see in ofp2

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DarkLight @ Sep. 29 2002,12:47)</td></tr><tr><td id="QUOTE">Go Spud! Â Â lol oh well, i want to see more gore, like in real life. Â Wounded men scream for help, screaming when someone gets killed, more realistic wounds, etc... Might sounds a bit quacky but i'd like to see it...<span id='postcolor'> Not quacky at all, would definately add to the psych shock factor. The most gut-churning part of Aliens vs. Predator was the wimpering of the civilians when your alien or predator was closing in for the kill, made it feel like you were actually killing someone rather than dismembering a game character. Quite shocking. The soldiers freaking out when they couldn't see what they were fighting was also a very nice touch. Medal of Honor also scripted in a few beautiful moments like this. In the Normandy mission where you hear your squadmates puking in the landing craft, one of them saying hail maries, etc. While there's a certain cheesy appeal with the "Oh no! ... Six ... is down!" it really does ruin the immersion factor a bit. Be a bit cooler if you could hear the LT struggling to stay calm. "Hudson just got waxed! Keep your heads down!" You can hear how the voices right now are just pieced together, like an automated phone attendant. There are ways to string words together like that where they don't come across quite so stilted. "Aaaagh! Medic! Medic! Oh Jesus God, medic!" "Zulu One, where's our damn air support?! The Reds have us pinned down here!" "Armstrong! Fall back, you're too close!" What would be really interesting is if the enemy could panic, even surrender. Capturing prisoners could yield intel bonuses that could unlock hidden goals in subsequent missions. Shooting surrendering troops would make the enemy fight harder in subsequent missions because they know that no quarter will be offered. Touches like this would not affect the game's overhead much but would greatly increase the depth. What made the original OFP great were all the little touches that showed nuanced attention to detail. I hope they keep that sort of thing for the sequel.
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