jens198
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Posts posted by jens198
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Erm... What does the -nomap actually do?When you launch OFP the screen appear black, without the usual cutscene.
This speed up the load of the game.
If I'm not wrong, naturally....
Hm, that's the "-nosplash" option. "-nomap" causes, that addons are loaded into the memory when they are needed and not at game startup (uh, bad english today)
Jens
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Hi folks,
Team Yankee members are proud to release our Bridge-Pack to the public
Here you see three different bridge types we use for our island:
a stone viaduct, a ribbon bridge built by US Army engineers and a collapsed steel-girder roadbridge.
And another picture showing three types of steel-girder bridges. A road bridge with and without the underneath gangway and the same for the two types of railway bridges.
You can get the Bridge Pack here:
Jens
It's not PC to call them "retarded" bombs anymore. They are "intellectually challenged" bombs!
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Visit our Team Yankee Mod at www.team-yankee.net
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Hi,
well, I've searched the troubleshooting FAQ/forum but found no real answer to my problem.
I use a TM HOTAS joystick/throttle combo with OFP 1.96.
I maped the rudder keys "X" and "Z" onto one of the joystick buttons. Ingame these buttons work fine. But only as long as I don't touch the joystick. As soon as I touch the stick itself only the tiniest bit (seems I only have to look at it), the rudder keys won't work anymore. No matter if I use the keyboard or the buttons (stick). Strange, but the mouse look/pan funtion won't work also no more.
Any ideas how to fix that. It's hard to fly these choppers without a rudder.
Jens
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We have updated our site with some new screenshots. Those who are interessted might take a look here --> TEAM YANKEE MOD
Jens
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The guys from Yankee Mod have sent me some good info that will allow me to make the island better once I get my needed buildings. So I hope I can bring you guys something special this time.We have updated our site. Those, who are interessted, might take a look --> TEAM YANKEE MOD
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Had the initial (texture) bugs in this pack been removed?
Jens
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Well buddy just make sure you got a lot of free time in the months to come, cause you just entered the world of Flashpoint. Start downloading custom madon addon/missions/mods/campaigns etc. and you know what I mean. And don't forget to check out the important sites daily. You don't want to miss new releases, don't you?
Jens
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Hi,
while watching some Falluja footage on a german news magazine today I noticed that one of the US-troopers is using a sowiet type AK-rifle. Well, I heard of special forces units using enemey "hardware" (for deception etc.) but I never saw regular forces doing so. Maybe this guy ran out of 5.56? Damaged his M-4?
Jens
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Hi guys,
I'm looking for some (free) sounds to beef up one of my missions. I'm looking especially for something to make an african/arab city/market ambience. Kind of talking/city noise etc. Any hints?
Jens
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phil and Leone had already explain everything about thisWell sorry, I can read the above, but I couldn't manage to get it working. So my (in my eyes reasonable) question is for a config.cpp for custom roads (I searched the forum and OPFEC, but didn't found anything appropriate).
Hope I didn't annoy you too much nosferatus
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Hi,
anyone got a working custom made road config.cpp?
Thanks
Jens
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I still have the book and the graphic novel somewhere around here...Is the graphic novel worth the money Hellfish? Just spotted it at E-Bay this morning.
Jens
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[mg]http://img.photobucket.com/albums/v161/jens198/dxdshot1094070598.jpg[/img]>100kb
[mg]http://img.photobucket.com/albums/v161/jens198/dxdshot1094070539.jpg[/img]>100kb
German patrol
Addons used: LOBO's HK-Pack/Catshit's Desert Island
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Doesn't farmland objects pack already have cornfields and wheat fields Â(If you didn't know, "maize" means corn)
Yes, it does. But a whole large map with only two types of fields won't look that good.
P.S. "Corn" is wrong? Isn't it called "corn on the cob"?
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Hi,
I'm looking for agricultural addons. I already have the farm pack by MiG and Powerslide. I'm looking especially for corn/wheat fields etc. to make a european 80s map (Bavaria)
Jens
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Hi,
I hardly dare to ask this question, but I haven't found a simple answer to the above question.
I'm looking for a script, that end's the mission if all enemies (men) are killed. While running the mission I'd like to have a counter, which shows how many enemies/civies/friendlies are killed/wounded. Does anyone have something like that?
Jens
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If it is fake, what game is that-looks awesome!Hm, as far as I could recall, it was an OFP mod. I can post more pics more if needed.
jens
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it was all a scam and all those guys are going to hell for doing that.Does that mean, those pics are fakes? I was sure the colors and so were fakes. But the models and animations too?
Jens
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Hi,
does anyone have a url to that mod (WW2 Pacific era)?
Does anyone know if it's still alive?
Jens
http://img.photobucket.com/albums/v161/jens198/ss8b.jpg
edit:image size over 100kb!
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Ah, you da man! Thanks a lot!
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Hi folks,
I'm looking desperately for an iraq-map (zip file named "MADAUSIraq.zip". As far as I could learn, it's made by Madaussie (?). Does anyone have it and can mail it to me? (jens198@yahoo.de)
Thanks a lot!
Jens
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a work of art...but unfortunately it wont be widely used as it needs a outrageous amount of addons.
Ah, come on! That's five or six addons needed (which most of us already have). And this map it's surley worth the download time, as it's one of the best OFP-maps we'ver ever seen.
Jens
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Tonali and memory
in TROUBLESHOOTING
Posted
That's what I found regarding the "-nomap" command
BUG FIXES AND IMPROVEMENTS IN 1.92 BETA
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1.92 - Fixed: Different file-access technique used when memory mapping fails. This should prevent Cannot memory map file errors. This alternative technique can be also enforced for all files by using command line switch -nomap
"operation flashpoint loads all of your addon folder when it starts
without the -nomap it tries to load an incredible amount of stuff into RAM and continue operation. On most systems out there this brings the game to a screeching halt and an abrupt return to desktop "
"Oh, btw: the addons do not "get loaded into ram" when ofp starts, but mapped into virtual memory. If all the ~3gb of addons i use would get loaded into ram i should be able to see this in the swapfile usage, which i don't. This is what the -nomap parameter changes ;) "
Does that help?
Jens