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instanto

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  1. instanto

    Multiplayer annoyances

    One of the best things in operation flashpoint is when a clan that owns a server deside to reassign a FULL 12/12 player Capture The Island game, that has been running for 30 minutes, since they wanted to play as well. The other great thing is when one clan decide to play on a server, all of them on the same side, using voice com software (outside of flashpoint, such as teamspeak etc..) and then think they will have a 'good fight' against 12 people who hardly use teamSay, and dont have any teamspeak software to communicate... MSD clan for example use this.. and "G".
  2. instanto

    Removing 1.91

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (placebo @ Mar. 16 2003,02:02)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (instanto @ Mar. 14 2003,23:53)</td></tr><tr><td id="QUOTE">And by the way: When are you going to remove the "#&" idiotic CD-Protection.<span id='postcolor'> Why would you want the CD-Protection removed? Do you want Bis to go under because scum steal from them?<span id='postcolor'> </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> Why would you want the CD-Protection removed? Do you want Bis to go under because scum steal from them? <span id='postcolor'> I dont care about people who pirate their games. If people want to pirate the game they are able to, and will do it, regardless of consumer unfriendly measures such as CD protection. Flashpoint was out in the warez scene days before it hit the stores, and so has all the add-ons been. One good thing if they removed the cd protection (and if your assumption about the pirate hordes copying the game then) will be that there will be more people playing the game, and if some of them like it, they will purchase it. ANd hopefully they will come to these forums and make suggestions on how to make OpF more multiplayer friendly than it is(nt). I want the cd protection removed so I dont have to rely on the CD being in my -rom at all times, so I wont have to 'wait' for the cd protection/check to activate, so I wont have to listen to the 52 x cd-rom spinning and making sounds as loud as a Fighter Jet taking off, so I will be able to have music cd's, or other cds in the drive, so I dont have to have the Flashpoint copy always on my desk to store the cd in, so I wont have to listen to the cd spin up every time I open "explorer" to check the free disk space on my hard drive (since all disks are checked), so I wont have to listen to the cd spinn up during boot up, so I dont have to risk the cd being damaged, or rotting (As some CD's I have are already doing). CD Protection is consumer unfriendly and does not stop piracy. The only piracy it will stop is friends copying the game to each other, and most likely they would never have purchased the game in the first place, if they relied on the pirated version, and frankly, if they like the game, perhaps both of them will purchase the follow up / add-ons, compared to 1 buying and 1 copying the original.
  3. instanto

    Any plans of making opf more friendly to mp?

    Its not a question about dumbing down the game by allowing people to join while a game is already running. Games such as Capture The Island and Battlefield 1985, which can last for 1 hour or more tend to get very booring if half the players quit after 20-40 minutes, and then there is no way to get new players playing, since nobody can join. Playing public games is fun, if there are many players. And most OPF players I have seen (except for the idiots who kick when you ask for the game to start soon) seem like an ok bunch, i.e. not like counterstrike idiots. There are maybe some tks around, but they can be kicked and should pose no problem. YOu dont DUMB down the game by making it more accessible for multiplayer games. There are WAY to few people playing OpF online, no matter how 'advanced/simulation' it may be. And I am sure that the main reason for this is NOT that the game is difficult, but because it takes forever to get a good game running, and in most cases the server will be full, or the game is already running, even though the 40 players will probably be only 30-25 after 30 minutes (in a 1 hour mission). But, hopefully SOLDNER will be out soon and I wont have to bother with the nonplayability of Multiplayer Flashpoint.
  4. instanto

    Removing 1.91

    You sure? Ah, difference from 191 and 190 you mean. Since the 190 patch contained a _lot_ of files. I cant find the dto file you mentioned.. just the resistance.executable.
  5. instanto

    Removing 1.91

    Using a util I found I am able to extract all the files from the 1.90 patch, then I can manually install them and get 1.90 back again.. (i hope) :-)
  6. instanto

    Removing 1.91

    v1.90 is *NOT* a Beta patch. And is there NO way to get back to 1.90 from 1.91? Should'nt be that hard to make a uninstaller, or a 1.90 patch that would work over 1.91/all other versions.
  7. I got tired of Flashpoint a long time ago, but recently installed it again and have started a lot of multiplayer games. (http://ecstatica.mine.nu/flashpoint/images). BUT: Some seriously Irritating feature of Operation Flashpoint, and I am sure that this contributes atleast somewhat to the lack of online servers and players are: 1. You cant join a game that is running. 2. You can only see a few lines of text when you join a server a) And if you get kicked you get no explanation usually B) For instance when you are missing one or several add-ons c) That wont be downloaded automatically d) Nor will you (in most cases) be told where you can get them e) And if you do get them, many of them are very hard to install. 3. You also have a game with many # commands that are 'hidden' to the normal user, no user listing gui with the option to vote for maps/kick players. 4. Games taking FOREVER to start because people are not 'ready' and there is no administrator (or he does'nt know how to launch a game). I am sure you are busy working on the XBOX and future versions of Flashpoint, but could you before you release a "red baron" or similar add-on to flashpoint consider doing some work with the MULTIPLAYER part of the game. Thats where the continued longevity of the game lies, not in retail add-ons. Refreshing in All-Seeing-Eye I can see 172 OPF:R servers, 152 OPF servers, and 35.000 Counterstrike servers. Sure, they are different games, and OPF has a lot harder learning curve, but CS/HL is also a _LOT_ more Multiplayer Friendly. OPF:R has 172 servers allowing a total of 6007 players, but only 464 are playing right now. Unlike Americas Army: Operations - Also more multiplayer friendly, with 550 Servers, 4935/9805 players. I want more people playing MP Flashpoint, but I can understand why there are so few playing it online when its so damn hard to get a game running, (or get in to a server).
  8. instanto

    Removing 1.91

    Is it possible to uninstall 1.91 and use 1.90 instead? The OFPResPatch_1_90.exe does not let me install it since I have 1.91 installed. I am unable to play the normal game now, since I get something like 1 fps and lots of artifacts on the screen at the main menu. BUT: If i start a multiplayer game, everything works, untill I exit to the main menu. And by the way: When are you going to remove the "#&" idiotic CD-Protection.
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