itim_tuko
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Everything posted by itim_tuko
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Well there is a video on the VBS1 page which shows destructable Buildings and its quite awesome. Unfortunatly I think its only a few buildings wich will be destructable.
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Congrats from me to. Thanks for the fabelous time so far for the time to come (allthough it will mostly be with AA).
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Do anyone knows if Armed Assualt will be presented on the Games Convention in Leipzig in August as Bohemia isn on the official list? This would be great for all fans here in Europe as its much easier to reach.
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3 more days? The Games convention is in August not June . Mi, 23.08.2006** 09.00 Uhr - 18.00 Uhr Do, 24.08.2006 09.00 Uhr - 18.00 Uhr Fr. 25.08.2006 09.00 Uhr - 18.00 Uhr Sa, 26.08.2006 09.00 Uhr - 20.00 Uhr So, 27.08.2006 09.00 Uhr - 18.00 Uhr The 23th is only for Press - any newspaper or games magazine willing to offer me a job that day .
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CZM is also preparing everything for Armed Assualt. We are working slowly to and waiting for the new tools to come out. Only some of our models will come out for OFP as many of the things e planned are only manageble in AA. F.x. are we working on a Deuce and a half Guntruck for the philippine army. Cause of the amount of work we are still looking for people willing to help us with special addons. We are also preparing a website and looking for a host for it - does anyone have a suggestion where.
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There is a very interesting video for destructable buildings for VBS. Unfortunatly I dont knbwo exactly in wich addon pack this will be included or when it comes out.
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Do you need some palms with coconuts for your Plant pack? I do still have some beta's I got from a frind for my mindanao island.
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Wasnt that Video from Armed Assualt too? There was at least one video where a blackhawk fired rocktes on a bridge and it did collapse in several pieces.
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Blindo FIAT 6614 work in progress
itim_tuko replied to arremba_san_zorzo's topic in ADDONS & MODS: DISCUSSION
Looks realy good. Btw if you need some more pics: http://www.ipmsphilippines.com/walkarounds/apcvarious/apcvarious.htm The vehicle in UN version somewhere in Africa I think. -
The Lost world Mod - jarrasic park
itim_tuko replied to D.murphy man's topic in ADDONS & MODS: DISCUSSION
Your plants look marvelous too. -
When American troops will be stationed in Sahrani will there also be "local" troops in the game or only american troops. The same would the also be for the opposite side like russian advisors for the enemy troops. Wouldnt it be interresting to have the local troops with less advanced weapons or old american "sponsored" equipment. Like Guntrucks or vehicles produced by the US but not used by their military. F.x V100 or V150.
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Did you check if the pathnames are correct in the options? I had the same problem and I did install it exact like in the BRSEB tutorial. LaterI found out that the pathname of the DLL folder was on o2light and I had installed it in o2. After I changed it I had no problems with my textures any longer.
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To prevent the addonfolder to be to big why dont you make an file for each race?
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Marvelous - thought the Ultramarines Terminators colours looks a bit to bright. Btw isnt the Crux Terminatus on the right shoulder instead of the left? Only thing we need now are some Warhammer 40K style buildings - anyone in making?
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Is it possible to see some pics of the Rhino and its Variants when we have to wailt longer before we can serve the emperor.
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Will you also make ruined Imperial and Eldar buildings?
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Just currious and got some questions; 1.) what Space Marines and Imperial Soldiers will be implented? 2) will you also make the Razorback? 3) Will you also make Buildings and Worlds for you mod? 4) Will you also make the Thunderhawk Transporter so the Space Marines can land vehicles?
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How far would you say that you are or when could we expect the release of at least a demo of your marvelous work?
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Wonderfull - I always liked the tabletop game Battletroops, where Infantery had to fight mechs. Is anyone also making infantery and armored troopers?
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@fishkopp - thx that you're trying to make my idea com true, after all I had it on my pc since the time i started on mindenao. Btw tried to contact you several times on ICQ. @pathy - looks like we got about the same idea at the same time. Im still got several other ideas and half made addons on my pc and Im looking for addonmakers to realize them - so if anyone is interrested to help please contact me.
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Tales Of War mod, Official statement.
itim_tuko replied to aviel's topic in ADDONS & MODS: DISCUSSION
As one of the old members of TOW I want to say thank you too all members of TOW i did work with, like Anders, Jahve, Rothy, Kabal, Jonber (if he is still alive), Mad Max and so on. Hope I will see some of you guys when AA is comming out. So rest in peace TOW and let us remember a good time and some good addons. -
What would interrest me is if there the new engine leaves possibilities for scuba diving. Like f.x. a Spec Ops team infiltrating the coastline via boat or heli and has to swim or dive too the coast.
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When will there be a possiblility that we can get a demo or further informations about Island sizes and so on? On the other hand what happened to Indepence Lost? Is there still work on it? (I loved the water and the Tarawa Class).
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Are you also making dirt roads and roads with markings?
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Good to see that CZM still has some fans after the server wich hosted us disappeared. But our site will be back in latest one week on a new server wich more info about what is planned. Some info I can give now is that we will make mainly 2 types of enemy units. The first will be like the Abu Sayaf and where a mix of military and civilian clothing and the second one will use a kind of uniform wich wil be leaned on asian rebels and freedom fighters. But wich a moslem touch. Further there will be female rebels to. Of course the rebels will be equiped with some different armed vehicles and boats wich are used in the Mindanao conflict. Btw we are still looking for addonmakers for helping us wich making some addons.