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itim_tuko

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Everything posted by itim_tuko

  1. itim_tuko

    Conflict Zone Mindanao is back

    Here are some pics of the missions we will include: The Marines have to relief a attacked base and a convoy is sent out with reinforcements: Sorry for that we dont have pics from the enemies, but our photographer was shoot :P. An Army convoy with a variety of vehicles from the demo:
  2. itim_tuko

    Conflict Zone Mindanao is back

    We got good and bad news for you. Good news is that the beta is in its final stages. Bad news is that we found some bugs we will try get rid of before we release the beta. As a little present we will release the first pics of our troops and hopefully tomorrow some pics of the trucks. First some of our Army soldiers on parade: And the Marines:
  3. itim_tuko

    Conflict Zone Mindanao is back

    As I have been send away on a business trip for my company I and I forgot to install my graphic programm on my new Laptop, I didnt had time to work on the new AFP textures. But luckely I had installed my 3D programm so I did work on some guntrucks. Unknown M35 Guntruck The Nancy The quad used here is CSJ ones and we are still waiting for a reply from him so we can modify the model and the textures so it looks like the one used on the Nancy. Allthought these are Vietnam area Guntrucks Im only using them for test purposes now. We are btw planning for some special fro X-Mas for you all and I dont mean Vietnam related . Btw is there any wishes for which AFP guntrucks we should release?
  4. itim_tuko

    Conflict Zone Mindanao is back

    Im working at 3 textures for the AFP trucks at once. with a bit luck they should be finished end of next week and then we will post new pics. Next on the list are the retexturing of the AIFV, M113 and the M151. We expect to start on the new AFP troops next week hopefully. The concept of the campaigns for ArmA is ready too, but we do actually dont know which of the campaigns will be released for OFP. The beta for OFP is planned to come out end of december.
  5. itim_tuko

    Conflict Zone Mindanao is back

    The work on the beta's of the Trucks are nearly finished. Next step will be the AFP camo and then we will release a beta of our CZM trucks. To soften up the waiting time here are some ingame pics of the M35 in Vietnam. A convoy passing by On the Khe San airfield a F4 gets some fuel An ARVN truck bringing reinforcments during the Tet offensive Backup
  6. Do anyone of the pople who has ArmA also tried it on a Laptop. What is your experience.
  7. itim_tuko

    Conflict Zone Mindanao is back

    We are working some island at the moment. We are concentrating on Mindanao for now: Here are some pics of the Davao airport, but please note that the models shown here only are place holders and do for the moment only show the size and the form of the future buildings. The Front building of the Davao terminal building. The rear part. The planes are there for comparing the size. A view of the Tower and the Terminal The view from the north at the whole airport
  8. itim_tuko

    Conflict Zone Mindanao is back

    As I wont be able to post some news for about a week here is some work we do as cooperation with a Vietnam mod.
  9. itim_tuko

    Grass Pack

    marvelous
  10. itim_tuko

    To the Addon,Mod, and Island Makers.

    Most of the work for Conflict Zone MIndanao will be done for ArmA as we are working on Vehicles and Boats who uses several Weapon stations. First pics of W.I.P. Pics will be showed soon. As we are in a cooperation now with a other mod and we are preparing some work for them too as its similar whats used. Unfortunatly we will wait until we release the first pics of the work after agreement with the other mod.
  11. itim_tuko

    Conflict Zone Mindanao is back

    Texturing work for the M35 in the Philippine Marine camo is nearly done to 75% now. Further I started work a while ago on the Simba.
  12. itim_tuko

    USMC

    Will change the 1m turret from the CZM mod for the AAV7. First pics should be ready on monday.
  13. itim_tuko

    USMC

    I did work on a 1m turret for the V150 from the Philippine Army. with a little work it can be changed so it looks like that from the AAV7. Are you interested in it SFC.ITZHAK?
  14. itim_tuko

    Conflict Zone Mindanao is back

    Soon the first pics of our skinned models will be shown, but first a little update.
  15. itim_tuko

    ArmA Progress Updates

    just some infos for some questions I saw arround. which I saw arround partly on the (sorry for that) low quality video I made from the water. The water is transparent, but its not possible to swim or dive . I further got to know that until now there arent any plans to make this work for Game2. All buildings are destructable in the final game. But its only rubble left after a building was destroyed. You cant shoot holes into a building like seen in the VBS video.
  16. itim_tuko

    Prisoners ?

    Would be a shame when the prison camp I saw in the north wouldnt be populated .
  17. itim_tuko

    Conflict Zone Mindanao is back

    Time for an update. After I had the chance to see the Armed Assualt demo on the Game Convention I thought that I should show some of the work we are making for the game. This is the upgraded V150 which is used by Philippine Marines. It was a part of the Improvement programm which was launched in the beginning of 2006.
  18. itim_tuko

    Latest screenshots available

    Sorry for the low video quality of the Boat trip, but I was so astonished by the new water that I didnt stare at my camera but at the screen.
  19. itim_tuko

    VBS1 Lite and Australians in Vietnam

    Can you use it together with VBS too?
  20. itim_tuko

    Conflict Zone Mindanao is back

    What do you think of the 1m turret: The 1m turret is used on several AFP vehicles, like the M113, V300 APC and the V150. Atm we are not sure if we also will rework Rothy's AAV7. If so the Turret will be reworked for the AAV. There are still some minor parts mising of the outer hull and a variant with the Grenade launcher will be made too. Here is a quick view on the V150 with the turret.
  21. itim_tuko

    Conflict Zone Mindanao is back

    Here is a little progress of our work - sorry it isnt so much, but i was on vacation for a while. Of course I continued on the M35: Here is the basic body of the V300 and the body of our V150
  22. itim_tuko

    Conflict Zone Mindanao is back

    Actually I know it . But we wont tell you the whole campaign story now. And btw the story is fictional. And I didnt say what US troops and how many of them are involved (and how official that would be).
  23. itim_tuko

    Conflict Zone Mindanao is back

    Conflict Zone Mindanao i about the War on the island Mindanao in the southern Philippines. The story of the Mod is about that a larger group of foreigners are kidnapped from a Hotel area by a Rebel group and the AFP (Armed Forces of the Philippines) has to free the hostages. US Soldiers who are on a joined exercise in the area are also attacked and a combined operation is started to destroy the rebel group. We where online before but as our webserver suddently disapeared our mod fell a bit appart only a few left who are working more intense on it. We would off course still be open for help of modders and texturers. We dont need any beta tester for now.
  24. itim_tuko

    FlashNews 100 Thread

    Hopefully its not 23:59.01 but only 23:59:00 he ment . But which timezone? Greenwich, English or Chech?
  25. itim_tuko

    FlashNews 100 Thread

    Congrats for your wedding rehearsal - how many years are already behind you then? On the other hand arent you a bit nasty against us by pushing the day more and more into the future? Im only living from one day to the next atm . Btw why is the Flashnews 100 still on ETA "somewhere today"?
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