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itim_tuko

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Everything posted by itim_tuko

  1. itim_tuko

    Conflict Zone Mindanao

    The reworking of the model of the M35 trucks is slowly coming to the end before I'll rework the textures. as you can see the cabin and the front has been made new from scratch.
  2. itim_tuko

    ArmA Addon request thread

    Is it this turret you ment? Its actually the turret used on the V300 APC and not the one used on the AAV7. Im working on several Turrets and M113 versions used by the Philippine Army, but Im concentrating on the M35 trucks and other wheeled vehicles first.
  3. itim_tuko

    Conflict Zone Mindanao

    After internal discussions we dropped the work for OFP as we had to many plans for ArmA. Sorry for disapointing people who where waiting. But what if I may ask isnt realistic yet for the models mrj-fin? The V300 was a 5 hour work so far and it isnt finished yet. But I do aim for a mix between a good model and good gameplay so I will make a lot with the texdtures too.
  4. itim_tuko

    Conflict Zone Mindanao

    Time for a little update on the things we are working on: Here is our V300 wich will come in 2 variants. The APC and the FSV. Both vehicles are used by the Philippine Marines. I still got some problems with the creating better textures for my M35 Truck, but as I was working on some different variants of it: M109 Shop Van which will get different interiors: M108:
  5. itim_tuko

    KINGTIGER

    Have been to the Panzermuseum in Munster a long time ago and saw one of them there. Was an awfull big thing. Just the tracks where 80cm wide. Nice to see it comping into ArmA.
  6. Our M35 trucks will be updated for ArmA Guntrucks will addes aswell (we did actually plan to make several variants used by the AFP)
  7. For our mod CZM we will make a bunch of vehciles for ArmA like The M113 FSV (Fire Support Vehicle) The upgraded V150 for the AFP Marine forces So far I do only have some old o2 pics of all models.
  8. itim_tuko

    USMC AAV-7

    Actually Rothy is reworking the AAV7 and applied some Desert textures too. http://www.flashpoint1985.com/cgi-bin....;st=120
  9. The CZM mod is back and here are some screens of our work in progress First our AFP soldiers in a very early beta stage The vehicles in Progress are the M113 FSV and our M35 Most vehicles will only be released for the Game Armed Assault as f.x. the Gun Trucks are only possible there. We planned to release a smaller mod with vehicles for OFP if there is interest for that. If so a beta is planned for end of August.
  10. itim_tuko

    Conflict Zone Mindanao is back

    Thanks - but due to an unexpected crash of my videocard I have to send my laptop in for repair. The Good news is that the work so far has been saved and only a few things are left to do, the bad news are that I cant say anything about how long it will take untill I can continue to finish the last few things.
  11. itim_tuko

    USMC Mod V 1.4

    Sounds interesting. I get the Operation Urgent Fury in mind. Think it was the 22th Marine Amphibious Unit of US Marine Corps which where involved in the conflict. On the other hand there was some other troops involved like the 82th airborne and some Rangers.
  12. itim_tuko

    Conflict Zone Mindanao is back

    The Philippine National Police Im actuall still looking for precise Pics of the real one as these markings has been taking from descriptions and other vehicles The "old" olive version from the Army and the new version
  13. itim_tuko

    Conflict Zone Mindanao is back

    Progress has been slow because of my Job, but there has been progress after all. So here I show the Marines. The "old" olive version from the Marines The new camo version And off course the Marine Ready Forces shouldnt be forgotten The UN Version
  14. itim_tuko

    Panavia Tornado

    Beside that MFG 2 Tarp doesnt exist any longer The base has been sold now and will be rebuild to a industry area and appartments as I know.
  15. itim_tuko

    Conflict Zone Mindanao is back

    After a wish from one of our betatesters I added a M151 in AFP colours to our beta For the tracked vehicle file a LVTH6 is in progress We decided to add it after the AFP had reactivated 4 and 2 more are in progress to be reactivated. But we would need some more betatesters as the whole team is very busy with our jobs so I had to delay the beta several times already. We could also needs some help with Texturers and Addonmakers to finish the amount of work we got for OFP and our ArmA addons.
  16. itim_tuko

    Conflict Zone Mindanao

    For now our primary work will be for OFP. When the tools for ArmA are released we will release the first pics shortly after we transferred the models to ArmA standard. Further info on the planned releases of the final mod can be found on our website which soon will be public.
  17. itim_tuko

    Conflict Zone Mindanao is back

    If you ment the demo part 1 which includes AFP soldiers and different enemies some links are here: demo part 1 release The Demo part 2 wich contains the Vehicles wil be release end of this week and will contain the tricks which where showed on pics before and some further vehicles used by the AFP. We are still discussing in the team which vehicles we will add exactly. The 3rd part of the demo will contain a island and Philippino objects. The M35 in the Vietnam colours will be released by VTE.
  18. itim_tuko

    Conflict Zone Mindanao is back

    Stay tuned as the 2nd demo part of CZM is closing in. The planned release of the demo had to be delayed for more then 3 weeks because of the bugs our betatesters from VTE and CZM found. I did rework the inner part of the cabin completly and the new cabin and the new textures are finished to 90% now. Also the Rebel soldiers will get some vehicles now. Here is a little preview of the new cabin:
  19. itim_tuko

    Laptop for ARMA

    Sorry for the late reply - was working on some of the models for my Mod and prepared some further ones for ArmA. My game settings are /when I remember correct): 1280x860x32 View Distance: 1200m Terrain Detail: Normal Objects Detail: Normal Texture Detail: High Shading Detail: Low Post Processing: Low Anisotropic Filtering: off Shadow Detail: Low Antialiasing: off Blood: High and I get an average Framerate of 27 mostly. When Im using a sniper scope its not dropping so drastically. Maybe for a short time to 15 fps. Can it be that you still have a lot of the ASUS software installed - I removed mostly to get my Laptop to work more smothly.
  20. itim_tuko

    Vietnam: The Experience v0.3

    Thats no AAV7 but an LVTP5. I dont know if anyone makes one, but the LVTP5 Howitzer version will be done by the CZM Mod. Unfortunatly its the last one on my list so you have to wait some months, but when its ready VTE will get the model.
  21. itim_tuko

    Laptop for ARMA

    Actually I am wondering why this threat hasnt been closed yet as mine was before sombody posted in it. Well back to topic - I did buy a ASUS F3J and ArmA runs quite smooth on it. Here are the tech. data: * Intel Core Duo Processor T2400 1.83GHz, 2MB L2 Cache, 667MHz * Mobile Intel 945PM Express Chipset * 2 GB DDR2 667MHz Ram (I upgraded from 1GB) * 15.4" WXGA * ATI Mobility Radeon X1600 External 256MB VRAM /with 512MB Hypermemory * SATA 100 GB 5400rpm * 8X DVD Super Multi Burner * 7 in 1 MMC/ SD/ Mini-SD/Memory Stick/ MS Pro/ MS-Duo/MS-Pro-Duo Card Reader * 6 Cells 4800mAH Battery * 802.11a/b/g * Bluetooth V2.0+EDR * 1.3M Megabyte Pixels Built in Webcam * Ports: 1 x Headphone-out jack, 1 x Microphone-in jack, 1 x Line-in Jack, 1 x RJ11 Modem jack for phone line, 1 x RJ45 LAN Jack for LAN insert, 4 x USB 2.0 ports, 1x IEEE 1394 port, 1 x TV Out (S-Video), 1 x Express Card, 1 x DVI Port, 1 x VGA Port * Dimensions: 365 x 269.5 x 28-40.5 mm * Weight: 2.95kg / 6.5lbs (With 6 cell battery)
  22. itim_tuko

    CZM demo part 1

    Your island looks very promising. Are you maybe interested to work on some islands with us (CZM).
  23. itim_tuko

    CZM demo part 1

    For now Im suggesting Jungle Malden or Jungle Everon, as they dont need to many addons. We are working on our own islands with some new objects so the fit a Philipppine enviroment as close as possible, One island with test objects will be released as the 3rd and final part of the demo, but this could take a while. In the final release several philippine style islands for OFP will be included, with the names Mindanao, Jolo and Manila. For ArmA we have even a bigger list.
  24. itim_tuko

    CZM demo part 1

    Like I said in the first post we had to take them out of the demo again and but they will be included in the second part of the beta.
  25. itim_tuko

    CZM demo part 1

    Sorry saw it to late that I took the wrong pics. ftp://www.ofpr.info/ofpd/unofaddons2/CZM-demo.rar Thanks for the new link. Did you btw get the emailI did send to ofp.info?
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