itim_tuko
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Everything posted by itim_tuko
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Tales of War and Conflict Zone Mindanao are alive as well .
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Will the development tools and other info needed for inplenting mods be released earlier this time (or maybe in front for mods which register)? Like what size can the islands have?
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Which kind of motorcycle is it?
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The "terrain grid" should be smaller so you can make holes, foxholes, bunkers and trenches. Furtehr it would be nice to have the possibility to make caves and tunnels. The water areas should be in different sections too. Like rivers (no big water raise), lakes (independent of ocean level), coast area and deep ocean. The coast areas can be looked through in pacific areas and is a bit more dark in nortehrn or southern areas.
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You need a tunnel too like such a thing  .
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Then make it better . The units you made should not go waste. If you wont continue I would like to ask if we CZM or ToW could get them and release them after modifieng them for a jungle area. All units existing until now are more desert, cold european or winter areas.
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Pics of the island will soon be psoted by ToW and CZM as we are cooperating together very close. In the mean time here are some pics of the Hummers we are working on: As you can see they will contain a lot of surprices like new animations and scripts.
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So finally we have some news again - as the defence positions and the new buildings arent textured yet we will provide some screens of the basic Hummer model we have been working on for a while now. The Hummers will come in different Variants and weapons and there will be a difference between the AFP and US hummers. Furtehr all Hummers will have new animations and openable doors. If you want to see more pics visit the pics section in on our site. Â
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This time I got some beta pics of the island: A scorpion is closing in on a village. During an exercise with US Marines. The huts are from the Signapore beta pack The palm trees are the ones we posted before.
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Sound as an good idea - your mod. I thought of making a Savannah island for ToW for the second part of the ToW story. Maybe we could work together then sharing objects.
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Looks realy nice - maybe you should ask for the Ontos too and dont forget the Guntrucks.
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It was used in Hidden & Dangerous 2: sneak (no sound and very slow), slow, normal, running maybe there should be sprint option too. The same was possible with the vehicles.
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Why dont you 2 work together?
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The Armed forces of the Philippine only use the V150 with a combined .50 caliber and 7,62 mm machineguns turret. Armor used by the AFP Furteh we have planned to make the Simba as its the main transport in the Mindanao conflict zone. When I got enougth addonmakers its also planned to make the V150 and the V300 (both variants). The M113 will be slightly modified and there will be added some extras - but thats a surprice for now. When you looked at the Website Conflict Zone Mindanao in the pics section you can see some of the models wich are in making for our AFP troops. Btw I do still need a texturer for the 106mm recoiless rifle jeep and a animator for it as its finished so far.
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Some new pics of the addons we are working on. One of the new palms we are working on. The front of the new M925 we will use as basic model for the US and AFP forces in different variants. The same M925 from the back. The pics of the M925 are made on Mindenao.
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Looks good, but doesnt the engines have to be bigger?
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I would prefer that you can change the speed of driving or walking and running via the mouse wheel and walking slow or crawling slow you make less noice and the animations will be like you sneak. The speed is shown somewhere on the screen togehte with your status if you are prone or walking etc.
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The site has been updated with new pics in the vehicles section. Pictures of the island will follow by next week.
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Yep - but there are several new Vietnam islands in making with different jungle terrains. Further Im working on some islands of the Philippines Conflict Zine Mindanao where up to 60% of the textures are new ones. 2 Kinds of jungle will be included aswell as several other terrain typical for that area. Btw as a new animal I would suggest a waterbuffalo with the option to let it pull a wagon as these animals are typical for asian surroundings.
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Wich one - Visitor or WrpTool? Visitor WrpTool I would prefer WrpTool!
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And not Vietnam .
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np Blatdog - as soon as I need I will come back to you. But you are also welcome to register in my forum: Conflict Zone Mindanao forums
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If any addonmaker who can make vehicles should read this please contact me kuya_frank@hotmail.com. Im also looking for skilled addonmakers to make houses, bridges and other island objects.
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@Acecombat - Well if you read the story of ToW and the news you would now that Im the island maker for ToW too. Just the island of ToW is called Mindenao and the one of Conflict Zone Mindanao is called Mindanao and it will be bigger and have more variety in the terrain. You can say that Mindenao is the beta of Mindanao. @Miles Teg - The story and the island is based in the philippines in more modern times. And even if lots of the terrain looks like Vietnam its different in many ways and will include typical areas from the Philippines. As far as its possible off course.
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As you probally now Tales of War is working on 2 islands. Both island are reworked completly at this moment, but the work had to temporary be stopped because of the lack of addonmakers and texturers needed for the objects wich has to be included on the islands. All our addonmakers are working on addons right now but we need more help. The addonlist incudes several new plants, bunkers for a jungle environment , huts and buildings, new roads and several surprises. Furtehr we would also need addonmakers who can make new troops civilians and vehicles for us (most vehicles are based on existing ones who has to be altered a little and retextured). If anyone has interest to help us please contact me in this or our own forums Tales of War forum or send me a mail or contact me on MSN Messenger kuya_frank@hotmail.com.