Billabong81
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Everything posted by Billabong81
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I posted these on ofp.info over a week ago Link
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I'll try this one in a couple hours and report back .
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Download @ TacticalBlunder (1.94mb)
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Link works for me . If it is ok with Walker, I can upload it to tacticalblunder for people having trouble...
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EDIT: Nice...that has always bugged me as well. Glad to see it fixed
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Nope....we don't have tornados in California
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Great stuff!
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Pappy, have you got permission from the SEB team to play around with the pack? I remember the last time someone wanted to do something like this SelectThis (I believe, could've been someone else) asked them not to release it, as the SEB team was planning to update the pack (though I doubt that is going to happen now ). Just trying to save your ass before you get it burned .
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I was going to say, I've never seen an addon you worked on come out GOOD . Great work df2dpxs, I love this weapon .
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I see that NKVD has just released an english version of the EXE file, but in case anyone wants an RAR version, I have put it on OFP.Info... DOWNLOAD (FTP#1) - Liberation 1941-45 Patch v1.01 [4.26 MB] DOWNLOAD (FTP#2) - Liberation 1941-45 Patch v1.01 [4.26 MB]
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I have made a mission where one of the objectives is to defend a town the character is defending. I want the objective to tick off once all 3 of the attacking groups have been killed. They are named gr1, gr2, and gr3. I have tried putting the following in the condition field, but it did not work: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this AND gr1dead AND gr2dead AND gr3dead It didn't work though . Any other ideas?
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Multiple Groups Activating Trigger
Billabong81 replied to Billabong81's topic in OFP : MISSION EDITING & SCRIPTING
Thanks Snake/Red. That method works perfectly . -
Multiple Groups Activating Trigger
Billabong81 replied to Billabong81's topic in OFP : MISSION EDITING & SCRIPTING
That doesn't work because these are groups. The not alive command can only be used for objects . Thanks though. -
Wow, that is OLD. I never knew they had submarines around back then .
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I will host it @ ofp.info ASAP if you can get the file to me .
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ECP 1.075...The countdown begins.
Billabong81 replied to zayfod's topic in ADDONS & MODS: DISCUSSION
Wow man...that stuff looks awesome! Keep up the good work . -
Yep, it is definately not impossible to beat, as I have done it . I by no means (read: at all ) am a great player and I died at least 10-15 times before beating it. Just keep at it and you will beat it eventually . MrN, is there any chance for a co-op version of this map ? Would be great to play with the squad.
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Please explain to me the logic behind forcing hundreds of people to register on your site to download a mission? I would be happy to host it on OFP.Info for everyone and I am sure forcing people to register is cutting into the # of people who will play your mission. Of course it is your choice, but I think you are losing a lot of players over something this insignificant.
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Now was that comment TRUELY necessary? Sure, we didn't post it the second it was released, but that is because we aren't mindless computers who just scan forums all day looking for things that were released . Anyway, heres your mirrors from OFP.Info: DOWNLOAD (FTP#1) - H&K G36 Assault Rifle v1.0 [2.85 MB] DOWNLOAD (FTP#2) - H&K G36 Assault Rifle v1.0 [2.85 MB] DOWNLOAD (FTP#1) - MP7 Submachine Gun v1.1 [1.19 MB] DOWNLOAD (FTP#2) - MP7 Submachine Gun v1.1 [1.19 MB]
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Mission Name: Dustbowl Author: MrN Download: BIS Forum Thread Description: A blackhawk was brought down in Afghanistan due to a sandstorm. You are inserted to rescue the pilot and kill a rebel leader. An optional objective is to find & retrieve the black box from the downed blackhawk. Great mission, highly reccomend it!
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Afganeveron map v1.0 and AfganPack v1.2
Billabong81 replied to ruff's topic in ADDONS & MODS: COMPLETE
I have found 2 bugs. First, the RPG soldier gets an error when trying to start the game and has no icon in the mission editor. I had to remove all the RPG soldiers from my squad to even play. Second, the Taliban are ALWAYS friendly to west. I tried setting the resistance as friendly to both East and Nobody, but they wouldn't fire on me. Hope you can get these bugs fixed Remo . The island is awesome, perfect even . -
Afganeveron map v1.0 and AfganPack v1.2
Billabong81 replied to ruff's topic in ADDONS & MODS: COMPLETE
Sweet stuff, I'll have some mirrors from OFP.Info ASAP! EDIT: Â Mirrors as promised DOWNLOAD (FTP#1) - Afghan Everon v1.0 [24.7 MB] DOWNLOAD (FTP#2) - Afghan Everon v1.0 [24.7 MB] DOWNLOAD (FTP#1) - Afghan/Taliban Units Pack v1.2 [18 MB] DOWNLOAD (FTP#2) - Afghan/Taliban Units Pack v1.2 [18 MB] -
Hahah, I got 6gb, but also didn't need to DL anything . Â I will try the mission sometime today and try & report back . EDIT: Ok, I tried out the mission. Â I tried going up & around from the north, and got the militia leader easily. Â But the second he gets killed I feel like I have all of hell raining down on me . Â 2 Urals w/ troops show up + at least 2 squads of ground units. Â I'm usually able to RPG the trucks (stole an RPG from dead tango), but I am cut down by ground units because I have to stand up to fire the RPG. Â I'm going to keep trying this one and I will report back when I finish it . On a second note, Â the dust script you have is fantastic. Â It adds a ton of atmosphere to the mission. Â However, I found that if you put NVG's on you can see like 50 more feet than if you didn't have them on. Â Just a tip if anyone is having trouble . EDIT #2: I beat it. Great mission man! I suffered 3 casualties, all from one hand grenade . I forgot to retrieve the black box though . Very nice mission indeed .