hamis
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Everything posted by hamis
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In arma2 there should be graphics option for disabling hdr completely!It's very easy to implement,just take a look for GDTModHDR: Config.cpp: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches { class GDTModHDR { units[] = {}; weapons[] = {}; requiredVersion = 0.14; requiredAddons[] = {"Extended_EventHandlers"}; }; }; class Extended_Init_EventHandlers { class Man { GDTModHDR_Init_Man="_this execVM ""\GDTModHDR\GDTModHDR.sqf"";"; }; }; GDTModHDR.sqf: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">//sleep 1; if (not (isnil ("GDTModHDRValue"))) ExitWith {}; GDTModHDRValue = -1; Private["_keyspressed"]; setAperture GDTModHDRValue; GDTModHDRKeypressed = compile preprocessFile "\GDTModHDR\GDTModHDRKey.sqf"; (findDisplay 46) displaySetEventHandler ["KeyDown","_this call GDTModHDRKeypressed"]; GDTModHDRKey.sqf: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">if ((_this select 1) == 210) then { GDTModApertureValue = -1; setAperture GDTModApertureValue; hint "HDR ON"; }; if ((_this select 1) == 199) then { GDTModApertureValue = 50; setAperture GDTModApertureValue; hint "Day"; }; if ((_this select 1) == 207) then { GDTModApertureValue = 0.5; setAperture GDTModApertureValue; hint "Night"; }; if ((_this select 1) == 211) then { GDTModApertureValue = 4; setAperture GDTModApertureValue; hint "NVG"; }; if ((_this select 1) == 209) then { if (GDTModApertureValue <= 99.5) then { if (GDTModApertureValue < 0.5) then {GDTModApertureValue = 0;}; GDTModApertureValue = GDTModApertureValue + 0.5; setAperture GDTModApertureValue; }; }; if ((_this select 1) == 201) then { if (GDTModApertureValue > 0.5) then { GDTModApertureValue = GDTModApertureValue - 0.5; setAperture GDTModApertureValue; }; };
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RHS BTR-70 by Manfred (+ promo-missions from Our Army)/RHS Cargo System/RHS Decals
hamis replied to NSX's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
NSX,please read your PM's. -
"Zeroing" Temperature on the TWS scopes
hamis replied to Hellhound's topic in ARMA 2 & OA - SUGGESTIONS
+1 for this. -
[SOUND] - Picking single gun sounds from big packages
hamis replied to megagoth1702's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Just google for "cpbo" and use it to extract the pbo. -
[SOUND] - Picking single gun sounds from big packages
hamis replied to megagoth1702's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Just replace original sounds with sounds from the mods.Of course you have to rename them but there is no hassle with config. -
Arma 2 Addon request thread
hamis replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Me too!Who should we kill to get them back?:Oo: -
Sakura,please could you update this mod for OA and CO?
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Making a Replacement Pack
hamis replied to SAT Productions's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Take a look at existing replacement configs,it's easiest way to learn. -
If you want to disable them forever,use PBOVIEW to find faces you want to replace.Then just copy white faces you want to use to other folder and rename white faces with those you want to get rid of,copy them back(owerwrite) and repack the faces.pbo.
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i need help on the config file pls what should ido ? hlep
hamis replied to deltaGhost's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Download some infantry addon and take a look at it's config.You should find out what's wrong with your config this way. -
Do you remember name of this mod?
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After going past DC3 and shilka at antigua loading always causes ctd and trying to cheat to get to next one causes comp to freeze.So this is enough testing for me.
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Well,started playing few days ago.So far 2 bugs,"forbidden forest" i killed everyone at base including all vehicles.Objective still not completed:"kill two officers".Raid on antiqua:destroy fuel station already ticked as completed at start of the mission.
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WIP: Stuff you are working on 2!
hamis replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@ Nodunit Have you considered insignia and random numbers for your M1a1? -
I don't remember if it's good or not.I uploaded it for you:http://hotfile.com/dl/49339708/0bc9dbb/svoboda_Campaign_1_1.7z.html
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@ Reconteam Maybe it's using default 20mm ammo(harrier?) @_BARNS_ Download SLX desert islands addon.
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That's definitely config error in some addon which includes soldiers.
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Yep,you have to find ammo class for hornet and add it to ammo.hpp in the tracer addon,like this example: class B_20mm_AP: BulletBase { tracerColor[] = {0, 0, 0, 0}; tracerColorR[] = {0, 0, 0, 0}; SIX_tracerEnable = 1; SIX_tracerColor = "R"; SIX_tracerPer = 1; SIX_tracerSize = "Big"; SIX_tracerLife = 1.345; };
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The AI's Biotic X-Ray Vision through certain objects: A bit of research on the matter
hamis replied to madrussian's topic in ARMA 2 & OA - GENERAL
Of course we do! -
Thanks for making this mod,i really appreciate your work!
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That means the file is corrupted(broken).Try downloading again.
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Why i can't see enemy tracers? Only friendly tracers visible.
hamis replied to makkuranin's topic in ARMA 2 & OA - TROUBLESHOOTING
http://forums.bistudio.com/showthread.php?t=87333&highlight=tracer http://forums.bistudio.com/showthread.php?t=89645&highlight=tracer -
Why i can't see enemy tracers? Only friendly tracers visible.
hamis replied to makkuranin's topic in ARMA 2 & OA - TROUBLESHOOTING
Search these forums,there is couple of tracer addons.;) -
sportbike add-ons: where they go?
hamis replied to GAU-8's topic in ARMA - ADDONS & MODS: DISCUSSION
You can try these sites:http://www.armedassault.info http://www.armaholic.com/ -
Looks good!But previous bloodsucker sound was much better.