gunterlund
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Everything posted by gunterlund
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how does this differ from warfare.
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the addon works only with real players. You need to build a fire table to get accurate results. I believe armaholic has a table or there may be a table in the rar file. I added this to Xeno domination mission and it was a great asset to have to take towns.
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the addon works only with real players. You need to build a fire table to get accurate results. I believe armaholic has a table or there may be a table in the rar file.
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Hah I wish I knew, great stuff Mando.
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Is the gun on the helo actually pointing at the target? Is the gun rotating as it fires?
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Any way to do ambient sounds like in ECS?
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Xeno This mission was terrific. Some of the lads and I played this for 2 hours and was able to destroy the tower. We ran out of steam clearing Paraiso. Great job and tons of fun. Really takes a team effort.
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Is there a particular helo that can lift destroyed vehicles. I tried them all on an A-10 but didnt work. Is it the one with the rockets on it?
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Mando Bombs and Mando Air Support Console
gunterlund replied to mandoble's topic in ARMA - ADDONS & MODS: COMPLETE
Wow Mando that is very interesting. Let me ask then. Is it possible to get the helo's to fly in a broader pattern. What I find is the initial attack will come from a distance which is fine but then they fly in right over the enemy and eventually get shot down because they start hovering too much. Is it possible to get them to keep moving or is this just a function of their strength and mode. -
Ahh now this is the tutorial Ive been waiting for. Great work on this. One thing I noticed and Ill have to verify, when I add an M1, it drops in about 5 ft off the ground and lands hard. It looks like it damages the vehicle but again I need to verify. Great job i0n0s..
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You know what would be awesome is to have a slider bar where you can control where in the movement the units are. Then by pulling back the slider the units move backwards through their movement pattern. similar to watching a youtube video and being able to rewind it through the film but not necessarily all the way back to the beginning.
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Not clear on what the difference is between the AI version of Domination vs the Revive version. What does this mean. thanks for the info.
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only works in single player?
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Yea I know. Im lazy. Hopefully I can do this this weekend. We use alot and they work perfectly with ICED Warfare and Xeno Domination.
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Hi guys Tried the maps you made and they crashed my server every time. Im using a number of server side addon scripts including six-pack and truemods. Cant identify what may be causing the problem but it is consistent. We play with the same scripts on other warfare maps with no problems.
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Mando Bombs and Mando Air Support Console
gunterlund replied to mandoble's topic in ARMA - ADDONS & MODS: COMPLETE
Mando is your video pointing to the latest 1.59. It says 1.58 on the clip title. -
Mando Bombs and Mando Air Support Console
gunterlund replied to mandoble's topic in ARMA - ADDONS & MODS: COMPLETE
Mando you are the Bomb baby. Great job. Now all that is left is redoing the mando gun so we have real artillery. Way to go my man. -
Also get this series of alerts in the arma.rpt file on startup Strange convex component opxbuildings\4str.p3d in component10:geometry Strange convex component opxbuildings\4str.p3d in component12:geometry Strange convex component opxbuildings\4str.p3d in component14:geometry Strange convex component opxbuildings\4str.p3d in component10:geometryFire Strange convex component opxbuildings\4str.p3d in component12:geometryFire Strange convex component opxbuildings\4str.p3d in component14:geometryFire Strange convex component opxbuildings\4str.p3d in component10:geometryView Strange convex component opxbuildings\4str.p3d in component12:geometryView Strange convex component opxbuildings\4str.p3d in component14:geometryView Strange convex component opxmisc\guardtower.p3d in component33:geometry Strange convex component opxmisc\guardtower.p3d in component34:geometry Strange convex component opxmisc\guardtower.p3d in component35:geometry Strange convex component opxmisc\guardtower.p3d in component40:geometry Strange convex component opxmisc\guardtower.p3d in component41:geometry Strange convex component opxmisc\guardtower.p3d in component42:geometry Strange convex component opxmisc\guardtower.p3d in component43:geometry Strange convex component opxmisc\guardtower.p3d in component33:geometryFire Strange convex component opxmisc\guardtower.p3d in component34:geometryFire Strange convex component opxmisc\guardtower.p3d in component35:geometryFire Strange convex component opxmisc\guardtower.p3d in component40:geometryFire Strange convex component opxmisc\guardtower.p3d in component41:geometryFire Strange convex component opxmisc\guardtower.p3d in component42:geometryFire Strange convex component opxmisc\guardtower.p3d in component43:geometryFire Strange convex component opxmisc\guardtower.p3d in component33:geometryView Strange convex component opxmisc\guardtower.p3d in component34:geometryView Strange convex component opxmisc\guardtower.p3d in component35:geometryView Strange convex component opxmisc\guardtower.p3d in component40:geometryView Strange convex component opxmisc\guardtower.p3d in component41:geometryView Strange convex component opxmisc\guardtower.p3d in component42:geometryView Strange convex component opxmisc\guardtower.p3d in component43:geometryView ca\cti_buildings\cti_factory_light.p3d: house, config class missing ca\cti_buildings\cti_hesco_5x.p3d: house, config class missing ca\cti_buildings\cti_heliport.p3d: house, config class missing ca\cti_buildings\cti_bunker.p3d: house, config class missing ca\cti_buildings\cti_hesco_5x.p3d: house, config class missing ca\cti_buildings\cti_hesco_5x.p3d: house, config class missing ca\cti_buildings\cti_hesco_5x.p3d: house, config class missing ca\cti_buildings\cti_hesco_5x.p3d: house, config class missing ca\cti_buildings\cti_hesco_10x.p3d: house, config class missing ca\cti_buildings\cti_hesco_10x.p3d: house, config class missing ca\cti_buildings\cti_hesco_10x.p3d: house, config class missing ca\cti_buildings\cti_hesco_5x.p3d: house, config class missing ca\cti_buildings\cti_hesco_5x.p3d: house, config class missing ca\cti_buildings\cti_hesco_10x.p3d: house, config class missing ca\cti_buildings\cti_hesco_10x.p3d: house, config class missing ca\cti_buildings\cti_sandbags_site.p3d: house, config class missing ca\cti_buildings\cti_sandbags_site.p3d: house, config class missing ca\cti_buildings\cti_barracks.p3d: house, config class missing ca\cti_buildings\cti_hesco_10x.p3d: house, config class missing ca\cti_buildings\cti_hesco_10x.p3d: house, config class missing
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so the error messages I get I can ignore? My understanding is the SQF is there to allow us to add items on the fly so to speak. If I start the mission and save it, doesnt it make the entries in the mission permanent so I dont need the SQF later? Doesnt that defeat the purpose of having an sqf file?
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I get these errors in the arma.rpt Addon ch_m1abrams (entry CH_M2_M1A1) not found in the list of active addons. Addon ch_m1abrams (entry CH_M240L_M1A1) not found in the list of active addons. Addon ch_m1abrams (entry CH_M256_M1A1) not found in the list of active addons. Addon ch_m1abrams (entry CH_M240C_M1A1) not found in the list of active addons. Addon ch_m1abrams (entry CH_M2_M1A1) not found in the list of active addons. Addon ch_m1abrams (entry CH_M240L_M1A1) not found in the list of active addons. Addon ch_m1abrams (entry CH_M256_M1A1) not found in the list of active addons. Addon ch_m1abrams (entry CH_M240C_M1A1) not found in the list of active addons. Is this part of it?
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silola does this issue listed above make sense?
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Loaded the new version and still am getting the following in the arm.rpt file. Addon warfarebuildings (entry WarfareBSandbagSite) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon warfarebuildings (entry WarfareBSandbagSite) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon warfarebuildings (entry WarfareBSandbagSite) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon warfarebuildings (entry WarfareBNest) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon warfarebuildings (entry WarfareBNest) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon warfarebuildings (entry WarfareBNest) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon bk12_nets (entry bk12_HowitzNET_US) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. bk12_nets Addon bk12_nets (entry bk12_HowitzNET_US) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. bk12_nets Addon bk12_nets (entry bk12_HowitzNET_US) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. bk12_nets Addon bk12_nets (entry bk12_LGE_US) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. bk12_nets SW animation used for bk12_nets_us\bk12_lge-us.p3d - Not all levels have Keep Height set Addon map_eu (entry MAP_E04C004N) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. map_eu Addon map_eu (entry MAP_E04C004N) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. map_eu. All the addons are included in the folders Im using. Its like it doesnt know they are there. this is using the SQF file in a mission. Im using Warfare bunkers in the mission as well as a couple of other addons. Now the strange thing is my work IS showing up in the mission.
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ok Im using the 3de addons in my main folder to use in missions. My rpt file is showing the following errors on items that DO exist in my addon folders. These were added in an SQF file. Addon warfarebuildings (entry WarfareBSandbagSite) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon warfarebuildings (entry WarfareBSandbagSite) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon warfarebuildings (entry WarfareBSandbagSite) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon lrm119 (entry LRM119) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. lrm119 Addon warfarebuildings (entry WarfareBNest) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon warfarebuildings (entry WarfareBNest) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon warfarebuildings (entry WarfareBNest) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warfarebuildings Addon bk12_nets (entry bk12_HowitzNET_US) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. bk12_nets Addon bk12_nets (entry bk12_HowitzNET_US) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. bk12_nets Addon bk12_nets (entry bk12_HowitzNET_US) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. bk12_nets Addon editorupdate_v102 (entry AAFU057) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. editorupdate_v102 Warning Message: Script scalar bool array string 0xe0ffffefSetMagazineBoxMarker.sqs not found Addon editorupdate_v102 (entry AAFU063) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. editorupdate_v102 Warning Message: Script scalar bool array string 0xe0ffffefSetMagazineBoxMarker.sqs not found Addon editorupdate_v102 (entry AAFU052) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. editorupdate_v102 Addon editorupdate_v102 (entry AAFU049) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. editorupdate_v102 Addon bk12_nets (entry bk12_LGE_US) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. bk12_nets Creating debriefing Also tried creating a mission.sqm with the same project and everything worked fine. I only get a scalar error on empty ammo boxes. Ill get those out of the mission.
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Here is an interesting error that we noticed. I created my sqf file and added it to the mission. When the server loads we get the following error. 10:06:15 Mission Warfare_32-V112-ICED-V11.Sara read from bank. 10:06:22 Roles assigned. 10:06:22 Reading mission ... 10:07:00 No entry 'bin\config.bin/CfgVehicles/WarfareBWestMGNest_M240/Turrets/MainTurret/ViewOptics.initAngleY'. 10:08:30 Mission Warfare_32-V112-ICED-V11.Sara read from bank. 10:08:35 Roles assigned. 10:08:35 Reading mission ... 10:08:42 Script MAP_3DE\OED\OED_Set_PitchBank.sqf not found 10:09:06 Game started. 10:09:19 Player Padre disconnected. What is pitchbank.sqf?
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Yes Silola. Ive seen a couple of other issues pop up but it could be my system. Sometimes I get a massive slowdown when I hit the T key to select something. I have to save my project, get out of the editor and reenter to get the FPS back up. Hard to track. But my SQF problem is resolved (my error) Great Stuff Silola.