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gunterlund

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Everything posted by gunterlund

  1. gunterlund

    New M109A6 and TOS-1 Update

    Great Job Snoop. I hope you can keep this streak going. Couple of texture problems (handle on .50 cal on top of the paladin is missing texture) but other than that functionally they work great.
  2. gunterlund

    why did you use your username

    My Reenacting name
  3. gunterlund

    Chain of Command Unified Artillery 1.1

    Hmmm thats interesting because I have the right oblelisk and still got the message. Ill check again
  4. gunterlund

    Chain of Command Unified Artillery 1.1

    means you dont have the ammo for that weapon. Check to see if your battery says (OPER) or (AMMO)
  5. gunterlund

    Chain of Command Unified Artillery 1.1

    need to load ammo this addmagazine "CoC_Howi155CLGP" in each paladin.. Coppers are very deadly...
  6. gunterlund

    Chain of Command Unified Artillery 1.1

    Quick note has anyone tried to destroy any of these ua vehicles like the m577 Cobra. Very hard to kill even with a tank. Either that or there is no indication that it has been knocked out like explosions or deformities.
  7. gunterlund

    Chain of Command Unified Artillery 1.1

    Guys just use this mission to "whip up" editor missions. Ive been whipping all day with it. Its easy. Ive even thought of a great MP game. Its called BLOW THE OTHER GUYS ARTY UP. Each side has mobile arty and a squad to track down the other team. First side to blow up the other guys arty wins. Also if you give both sides a cobra set up you can sit back and watch the counterbattery go on all day without touching a thing once the initial barrage goes out.
  8. gunterlund

    Chain of Command Unified Artillery 1.1

    Also I think the BMP Cobra has the wglevents/destroyedfx/init.sqf error. Either that or the m55 russian howitzer.
  9. gunterlund

    Chain of Command Unified Artillery 1.1

    tried this again and the 152 are still without ammo. I included the add magazine line and it did nothing. Also when I start missions with the msta I always get a wglevents/destroyedfx/init.sqf not found error. Example of a mission with 152mm how and no ammo. no ammo
  10. gunterlund

    Chain of Command Unified Artillery 1.1

    also to add to your list When you select I/A instead of I/E with any model you get a divide zero error I believe
  11. gunterlund

    Chain of Command Unified Artillery 1.1

    tried this again and the 152 are still without ammo. I included the add magazine line and it did nothing. Also when I start missions with the msta I always get a wglevents/destroyedfx/init.sqf not found error.
  12. gunterlund

    Chain of Command Unified Artillery 1.1

    Hah tried that but still showed (ammo) in the comms. Ill try again tonight. Thanks for the help and the great mod
  13. gunterlund

    Chain of Command Unified Artillery 1.1

    the russian 152 howi's are starting with no ammo. How do you load them up?
  14. gunterlund

    Chain of Command Unified Artillery 1.1

    ok WAIT A MINUTE Cobra bmp.... where is that. I dont see it anywhere. How do we do counterbattery fire Hah quick note. Dont turn off the BIS vehicles in the wgl config. All of these cobra vehicles disappear... DOH!!!!!
  15. gunterlund

    Chain of Command Unified Artillery 1.1

    Found another issue When using the M29 mortar (WGL model for CoC), its aiming goes haywire after the first round is gone. Also no affects like smoke and no man crewing. Hope this helps. Also get a div zero error when using I/A with this weapon
  16. ok guys there is a new pbo for wgl coming from UA 1.1. Whats it going to do for us? Any info on changes to the wgl mortar system. Do we get new rounds etc.
  17. gunterlund

    Chain of Command Unified Artillery 1.1

    What is does right now is for the first shell the barrel points straight up and fires. Then the barrel drops for horizontal and fires again from that position.
  18. gunterlund

    Chain of Command Unified Artillery 1.1

    Found a couple of odd things. When using the Msta Redfor arty I get a wgl fxevents error on firing. Must have to do with the smoke generated. I have wgl5 loaded with coc. Also the mk46 redfor arty has a problem raising the barrel to the proper angle for firing. Wants to fire straight ahead only with a flat horizontal trajectory. Other than that with practice looks good so far.
  19. gunterlund

    Chain of Command Unified Artillery 1.1

    You need to get the hpp in the description file for the mission. Unpbo one of the demo missions and copy the description.ext file into your mission folder
  20. gunterlund

    Military Humor

    Here is the greatest clip ever made Lazy Ramadi
  21. gunterlund

    Pretty Artillery

    Here are a couple of movies using the TOS-1. Note one shows rockets hitting the trees on launch.. Now I know why this is a tank :-) TOS Launch
  22. gunterlund

    1944 D-Day: Operation Overlord

    Interesting but I wont hold my breath for this one.
  23. gunterlund

    Mapfact.net releases DAC

    With all the changes happening in this thread, will there be another update release for DAC?
  24. gunterlund

    Artillery

    Hah Walker well who cares about the non elite sim fan.. :-). Give us all you got baby. Would love to give it a good go.
  25. I believe the original intent for the CAS system is to place an invisible marker on the Multiplayer Pilots radar so he would know where to fly on the map. There was no targeting involved just directional. The CAS target shows up on radar as a red square so you know where to fly to reach the CAS point.
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