floosy
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Everything posted by floosy
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Very good job guys, see you in game
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New screenshots of the SAAF Island "TATAWIN":
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New screenshots:
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Razani, North Waziristan Map
floosy replied to Nicholas Bell's topic in ARMA - ADDONS & MODS: DISCUSSION
 it s looking very beautifull. What is the dimension of your sat? and your project? Very interesting for afghan battles. -
Aussie do you know all the scripts using in Visitor? I can't find information on that....
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So i coming back, i read on the BI forum that 1 pixel = 1 meter in game (true?). So for my map: - The project is: 12800pix X 12800pix, so i confirm your question snake man, my project is 12.8Km X 12.8km . -Sahrani is 20.4Km X 20.4Km; The terrain :12.3km lenght and 9Km width the rest is the sea. See you
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Ok thankk you Aussie i am running the script now, it will be good for the roads. Snake man, i don't want to tell you wrong information, i m searching for correspondance for ?pixels=KM on visitor project.
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our big island his ready for multiplayer test, we test it in the SAAF team (www.team-saaf.fr) But you could see our last pics here: HERE
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more: http://img145.imageshack.us/img145....MG] http://img137.imageshack.us/img137....MG]
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Hi all, the island is in final test, i could give you some pics: http://img241.imageshack.us/img241....MG] http://img516.imageshack.us/img516....MG] http://img516.imageshack.us/img516....MG]
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For the final version, i ll modify textures of the field.
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Some new picks from our Island project [sAAF]: http://img382.imageshack.us/img382....MG] Beta test is finished and we are modifying the errors. So the final version will coming soon http://forums.bistudio.com/oldsmileys/nener.gif' alt='nener.gif'>
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Some new picks from our Island: http://img382.imageshack.us/img382....MG] Beta test is finished and we are modifying the errors. So the final version will coming soon http://forums.bistudio.com/oldsmileys/nener.gif' alt='nener.gif'>
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Some other picks of the [sAAF] project. First the island in visitor: http://img247.imageshack.us/img247....MG] http://img381.imageshack.us/img381....MG] http://img291.imageshack.us/img291....MG] Some modifications needed but not many http://forums.bistudio.com/oldsmileys/wink_o.gif' alt='wink_o.gif'>
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Some other picks of the project. First the island in visitor: http://img247.imageshack.us/img247....MG] http://img381.imageshack.us/img381....MG] http://img291.imageshack.us/img291....MG] Some modifications needed but not many http://forums.bistudio.com/oldsmileys/wink_o.gif' alt='wink_o.gif'>
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Hi all, i just need help (lol just). I ve made an island, but i need to change my mask and sat on this map. When i try to import mask and sat, there is an error message: "Error Loading 'p:' " i have re-install all the tools of arma and the p:, i tryied a new map to test but i always have this error, do you have some solution? thx , and i m sorry for my bad english http://www.team-saaf.fr/
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Ok all is ok now, thx all for your help. Admin you could destroy this post, it was alayers.cfg mistake.
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Hi in this topic you have all the images about our island WIP: topic [sAAF] Island WIP see you.
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More informations: surface: 128km*128km;; (with sea) 1 big island and 4 medium ones. 23 city and villages but more to come. 2 airports. see you
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New pics of the biggest city of the map: http://img510.imageshack.us/img510....MG] http://img510.imageshack.us/img510....MG] if you have comments to progress. THX all
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Ok there is now no problems, all the error are dead Muahahaha The work is progressing, now 60% of the map is ok and the team doing the first beta test. see you guys.
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Airbase? Yes there is one, but i think i ll make a second one the island is little big lol.
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I ve done what you say but no change. I tried to begin a new project to test the software, and the same error appeared.
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i modified my sat and just want to re-import this, but not possible. visitor can't load p:... very strange